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7.4 Tier List + AMA

Creator: H4xDefender February 20, 2014 5:06pm
4307 posts - page 218 of 431
PsiGuard
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Don't forget Kog'Maw has way more DPS than Jinx when she's in Rocket form and he has his W active. Not only does Kog's W deal a lot of bonus damage, Jinx also has terrible base AS stats.

If you can make those 8 seconds count, Kog with W is arguably the highest DPS carry in the game. That's why he can work if you build a comp around him. Jinx is a lot more independent and has other benefits other than just DPS so she can fit in standard comps more easily.
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Sej seems really dam strong from what i played shes a little weak till lvl 4 in clear but once she gets new jungle item holly **** she can farm very well for a tank i was in ranked game farming up 2 levels above enemy jungle.
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PsiGuard wrote:
Don't forget Kog'Maw has way more DPS than Jinx when she's in Rocket form and he has his W active. Not only does Kog's W deal a lot of bonus damage, Jinx also has terrible base AS stats.

If you can make those 8 seconds count, Kog with W is arguably the highest DPS carry in the game. That's why he can work if you build a comp around him. Jinx is a lot more independent and has other benefits other than just DPS so she can fit in standard comps more easily.

Ya kog has alot of dmg but he has alot of weaknesses. Get Excited is really strong if jinx gets a kill she can roll over the hole team .

Jinx has more aoe and mobility. Kog more dmg. Nether have a clear escape so im not really fan of ether but jinx is better atm.
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Cooper112 wrote:
Sej seems really dam strong from what i played shes a little weak till lvl 4 in clear but once she gets new jungle item holly **** she can farm very well for a tank i was in ranked game farming up 2 levels above enemy jungle.


You should've seen NA's inhouses today yo, Sejuani is nuts. She does so much damage, and is so hard to kill lol
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maybe Snake's coach red this topic as they picked Kog'Maw just now in LPL :)
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A few questions:

What about the status of Zac, Cho'Gath, Nautilus, Sejuani and Volibear in the new patch? Aren't the possibly decent jungle picks now in solo queue?
Jarvan IV still in Tier 1? It feels like his early game is a lot weaker now expecially concerning his first clears. Regarding competitive play he is seemingly still a pick but even more that suicidal engager in team fights.
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^It was discussed that Jarvan's key strenghts have remained the same. Him having to buy 2 extra hp pots to stay relevant during the early-game didn't change all that much.
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Don't forget Amumu at that list, which is basically the solo queue version of Sejuani.
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emoriam wrote:
What about the status of Zac, Cho'Gath, Nautilus, Sejuani and Volibear in the new patch? Aren't the possibly decent jungle picks now in solo queue?


As I said earlier, I'm rolling over people in solo queue with Nautilus. The clear is much better than before and using Riptide with its short cooldown time (3 seconds at max rank with 40% CDR) with a Liandry's Torment just levels whole teams.

I also just played a Rammus game, and it was great, too. I think I'll pick Nautilus if I'm an early pick or if the enemy has a lot of AP characters but Rammus if I'm sure the enemy has at least two AD fighter/adc characters.
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Sejuani is strong right now for sure, lots of damage, lockup, hard to deal with.

Zac personally I feel is doing really well. He's not as strong as sejuani by any means, but he's a viable pick, good early game damage, decent CC (though it's only knockups and such), good sustain, good ganks (dives are reasonable, but it can be tough to keep passive under tower), and pretty good clear with the W change. I wouldn't go as far as putting him in tier 1, but he's definitely improved.

nautilus is the same CC god we all loved, and he's better this patch as well. As for Cho, or Volibear... I don't really know about them, I'd assume they're better, but the cinderhulk isn't gonna help their first clear, so they'll still be slow to start.
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