Exactly. Whenever I play support my ADC tend to die because the enemy is low and since I don't want to steal any kills from him I avoid using offensive abilities but instead the enemy kills my ADC and runs away. I'm always wondering whether I should take the kill or not.
Usually the cs/xp denial and the ability to get off a good base or a good roaming opportunity is worth much more than the kill itself anyway. Of course it's better to get the kill on the ADC, but getting a few on the support shouldn't be game changing - provided you're not deliberately trying to steal ALL the kills.
silentoooo wrote:
You should just search for a guide on this site but I'll be nice and give a footnote on each.


Sarixis wrote:
You should just search for a guide on this site but I'll be nice and give a footnote on each.

You're describing how to be a bad janna player right now. A good Janna users her spells to follow up on an ADC's move, not just to disengage.
I agree with your other point though, just look up some guides here:
http://www.mobafire.com/league-of-legends/build/time-to-shine-leona-support-370345
http://www.mobafire.com/league-of-legends/janna-guide
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