Zeprido wrote:
Hextech procs lifesteal on Parrrley and Spell Vamp on Raise Morale.
We know :P
"Nothing says I like you more than letting you drink my filtered urine." - deityignis
"MY WHOLE LIFE IS A WANK." - WTTNHK
"There are boobs...LOTS OF BOOBS. And then Obama comes out of no where." - JEFFY40HANDS, on Air Gear
"MY WHOLE LIFE IS A WANK." - WTTNHK
"There are boobs...LOTS OF BOOBS. And then Obama comes out of no where." - JEFFY40HANDS, on Air Gear
i was watching CLG stream last night and notcied the opppsions malzarhar get health from melefic visions (was like 20,20,20,20) and he had a will of thh anchients, I thought spell vamp didnt work on DoT's ? or did the item buff do something?
It works with ALL damage that isn't applied through attacks. (might be some other exception too, but none that I know of)
I don't see how it would be OP to have it apply to DoTs too.
I don't see how it would be OP to have it apply to DoTs too.
"Blizzard spoke thus; Thou shalt not BM. And the players replied Nay, I shall Play my hand with Lethal already on the board. And so Blizzard sent unto them this Brawl of Yogg, As a lesson for their sins of Pride and Greed, for he is the Prophet of Madness and RNG. On that day, the tavern descended into an era of chaos and darkness, until the weekend passed and everyone forgot all about it. Amen. Book of SMOrc, Verse 20, Chapter 4." - Feam T
Yea, it's 33% of total spell vamp on AOE spells.
"every now and again you come across a game that has so little emotional connection to who you are that you end up standing there, gazing at the screen and saying "I'm just pressing buttons and my life has no meaning,"" - Colin Campbell
wRAthoFVuLK wrote:
fix'd
FAIL
Single-target damage-over-time (DoT) spells cause the minor slow effect on Rylai's Crystal Scepter, but will still grant the full amount of Spell Vamp.
I'm a strong independent black mage who don't need no mana.
Life steal = Auto-attacks.
Spell-Vamp = All ability skills including true-damage, excluding on-hit effects and abilities that work like auto-attacks.
Unless your champion synergizes extra well, Spell Vamp and Life steal should always be second-priority.
Spell-Vamp and Life-steal are instantly shut down if you're stunned.
A good example of theoretically good builds failing is spell vamp Mordekaiser.
Seems like a nice idea, WotA, Gunblade, etc, heal up with your skills and such. But, if you're stunned your build does nothing for your defenses. have below 100 on both stats = Insta-gibbed.
Spell-Vamp = All ability skills including true-damage, excluding on-hit effects and abilities that work like auto-attacks.
Unless your champion synergizes extra well, Spell Vamp and Life steal should always be second-priority.
Spell-Vamp and Life-steal are instantly shut down if you're stunned.
A good example of theoretically good builds failing is spell vamp Mordekaiser.
Seems like a nice idea, WotA, Gunblade, etc, heal up with your skills and such. But, if you're stunned your build does nothing for your defenses. have below 100 on both stats = Insta-gibbed.
|
~ Gentlemen Cho'Gath ~ |
┌──┠┴──┴ < ಠ,....,ರೃ> |
~ Keeping this sig classy ~ |
The DevTracker - For all of LoL's latest developments! | Spongebob Squarepants - The Pride of Bikini Bottom
Guides of Mine - Click the... Eh... Come back later
~Undergoing barbaric-Destruction, tasteful-Renovation, and blasphemous-Reconstruction soonâ„¢~
| (╯°□°)╯︵ â”»â”â”» | ┬──┬ ノ( ゜-゜ノ) |
You need to log in before commenting.


<Ancient Member>