UP - Underpowered, the opposite of OP. Usually in reference to something that the player feels is unbalanced and needs to be fixed. A champion or item that they feel is too weak in relation to others.
Another term Leash - first hitting a monster to assist team's jungler.
A less common term for this is "lure".
littleprince612 wrote:
Another term Leash - first hitting a monster to assist team's jungler.
A less common term for this is "lure".
This is a great list. Very helpful. While I have nothing to add, I have a few small suggestions to make the list more readable and accessible.
1. I found the single-spacing of so many terms to be very cluttered and somewhat difficult to read (though this may have been in the interest of space since it is a long list). My suggestion would be double-spacing terms,
AD, Attack Damage: How much physical damage you deal with each attack.
Aggro, Aggression: This term is used to describe who, and how NPCs choose their targets. If you are being targetted by an NPC (tower, creep, boss) you have agro. There are various ways to break agro, such as moving into brush or getting out of the range of a tower.
AI, Artificial Intelligence: The logic that computer-controlled opponents will follow during a match.
AoE, Area of Effect: An ability that affects an area instead of a single target. This means anything
2. I like the alphabetical order aspect of the list. I think you could optimize that by adding letter headings, so that people who may want to look up a particular term they have come across can simply find the letter heading and relative term with ease.
Ace: Finishing off the last person on the enemy team.
AD, Attack Damage: How much physical damage you deal with each attack.
Aggro, Aggression: This term is used to describe who, and how NPCs choose their targets. If you are being targetted by an NPC (tower, creep, boss) you have agro. There are various ways to break agro, such as moving into brush or getting out of the range of a tower.
etc.
B: Short form that means different things depending on timing and context such as recall, come back, back up, be careful.
Backdoor: When one or more champions attack a tower without any minions to take the tower damage.
Bait, Baiting: Placing yourself in an open location, seemingly easy to kill, but you're just baiting them to your ganking party waiting in the brush.
etc.
Again, these are just suggestions coming from a newbie who came across your list. There may be certain reasons why you setup the thread the way you did.
1. I found the single-spacing of so many terms to be very cluttered and somewhat difficult to read (though this may have been in the interest of space since it is a long list). My suggestion would be double-spacing terms,
-
like so:
AD, Attack Damage: How much physical damage you deal with each attack.
Aggro, Aggression: This term is used to describe who, and how NPCs choose their targets. If you are being targetted by an NPC (tower, creep, boss) you have agro. There are various ways to break agro, such as moving into brush or getting out of the range of a tower.
AI, Artificial Intelligence: The logic that computer-controlled opponents will follow during a match.
AoE, Area of Effect: An ability that affects an area instead of a single target. This means anything
2. I like the alphabetical order aspect of the list. I think you could optimize that by adding letter headings, so that people who may want to look up a particular term they have come across can simply find the letter heading and relative term with ease.
-
Example below.
Ace: Finishing off the last person on the enemy team.
AD, Attack Damage: How much physical damage you deal with each attack.
Aggro, Aggression: This term is used to describe who, and how NPCs choose their targets. If you are being targetted by an NPC (tower, creep, boss) you have agro. There are various ways to break agro, such as moving into brush or getting out of the range of a tower.
etc.
B: Short form that means different things depending on timing and context such as recall, come back, back up, be careful.
Backdoor: When one or more champions attack a tower without any minions to take the tower damage.
Bait, Baiting: Placing yourself in an open location, seemingly easy to kill, but you're just baiting them to your ganking party waiting in the brush.
etc.
Again, these are just suggestions coming from a newbie who came across your list. There may be certain reasons why you setup the thread the way you did.
Great list ^^ (kinda agree with the post above me though - but I totally understand that you're too busy to make it prettier, it's certainly not as important as the other jobs on the list)
⊠ashes to ashes ⊠write a guide like mine ⊠want a guide review? âŠ
I never heard that before...
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Appreciate this post. I have one comment on the "QQ." If you hit the hotkey Q twice in a game of wc3, you would leave/quit the game that you were in. I always thought that "QQ" meant that someone left or someone wanted someone else to leave. Anyways, nice post.
^LOL SERIOUSLY?
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
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I'd to comment I've always known QQ as alt+qq the traditional way to Rage Quit in Dota,
so when people say QQ i think they are implying to go Rage Quit.
That is a term i wish to add to the list RQ - Rage Quit - to leave in aggression due to a poor game.