In my eyes there is only justice

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Check out my AP/AD TF BuildHeh heh heh......
So, you're classifying them as Tank, Offtank and Tanky DPS, right?
I think





Additions:




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Does that sound about right? I'm trying to figure out if I'm understanding your categories as you see them.

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Runes for tanky junglers:
Greater Mark of Magic Penetration, Greater Mark of Desolation,
Greater Mark of Attack Speed, and occasionally
Greater Mark of Attack Damage
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist, though these can usually be switched out.
Quints are generally the same as marks, though armor quints would be better on, say, Amumu.





Quints are generally the same as marks, though armor quints would be better on, say, Amumu.

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I would say look up Stonewall's routes for tank junglers. I know Amumu usually get's blue early because he's very mana dependant, but Shen might opt for a more sustainable route b/c he uses energy.

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PsiGuard wrote:
Heh heh heh......
So, you're classifying them as Tank, Offtank and Tanky DPS, right?
I think





Additions:




(











Does that sound about right? I'm trying to figure out if I'm understanding your categories as you see them.
Yeah you got it about right, but there is a reason why I really don't consider Maoki as a true tank.
He has a snare on a 13 second cooldown that is great, but what if they are ranged and their target is still in range? Not a very reliable CC, and his ult which you just don't fight in at all.
His arcane smash maybe worth something though.
In my eyes there is only justice

Thank you Xiaowiriamujhoijhoi JEFFY40HANDS JakofSpaydes
How to tank guide (Revamped! 10/13)





EDIT: My point being, I think he is a tank, just not the greatest/easiest one to play. His CCs are a little less powerful and his ult is hard to use, but he's got the right kit for tanking.

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Maokai's a great tank. He has a disrupt, albeit at close range, and an amazing range snare. His ult is really a "w/e I feel like it" thing. Saved me from a Karthus ult once. :3
Searz wrote:
A tank is someone who draws enemy fire and soaks up their damage.
Doesn't matter how he draws their fire, damage or CC or whatever.
Well I'm kinda asking who else I should put in the guide. I feel like the four I mentioned defentily belond, but according to your defenition I ought to throw in just about every tanky character in the game, heck even dr.mundo.
In my eyes there is only justice

Thank you Xiaowiriamujhoijhoi JEFFY40HANDS JakofSpaydes
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How would you all define a tank, my beliefe is that tanks can do much of the following.
1) Soak up damage.
2) CC abilities, that are reliable.
3) Can shield, and protect allies from multiple enemies.
4) Draw people's focus, without being the main damage dealer.
In my opinion the following are the true to heart tanks, they can soak up massive damage, have a reliable CC, or AOE CC, or a shield. They are the ones you would go for as a tank, for they provide good CC, and ability to soak up damage.
The following can built tank, and do a good job. (I consider them off-tanks at best, not true tanks).
These guys can look like tanks, be built tanky, but in all in all they aren't.
Am I wrong in this thinking? If not good, but please give me your opinions.
Now then part 2 (yes part 2...2!) If my jungling route safe enough for junglers such as
Also I could use a hand picking out runes for what these champions should have if they jungle.
Thats all I really want to know in order to improve my guide, and hopefully turn into something beautiful (and not let it be my devil child).