And then you sell Spirit visage for Rabadons.
Sig courtesy of GrandmasterD. Go get your own sig from them. :D
Would've been so much better when his health to AP ratio was 25:1, not 40:1.
Interesting idea though - however, the build seems extremely expensive. I know you mention you geta FoN which is a soft counter to Madred's/DFG, they can still counter it pretty easily.
I'd have to look more closely at the numbers before I shouted "LOL NOT VIABLE" or "LOL OP", but it's definitely an interesting idea.
Interesting idea though - however, the build seems extremely expensive. I know you mention you geta FoN which is a soft counter to Madred's/DFG, they can still counter it pretty easily.
I'd have to look more closely at the numbers before I shouted "LOL NOT VIABLE" or "LOL OP", but it's definitely an interesting idea.

Xenasis wrote:
I know you mention you geta FoN which is a soft counter to Madred's/DFG, they can still counter it pretty easily.
Eh. I think people give those items too much credit. I'd be more concerned over a Warwick getting free heals.
Bloodrazor only does 266 damage a hit to me with 6669 HP, and when you have 50% Magic Resistance (which isn't difficult to get), that's 133 damage a hit, and when I have over 500 health regeneration / 5, it isn't that big of a deal.
Warwick, on the other hand, can heal for over 1k if he uses his Hungering Strike, which can be a HUGE issue.
A link to an in depth analysis is now in the OP.

Nah...
If youre not going to switch some things out late game, you miss a lot.
AP -> Dmg.
While you struggle to make your pool dmg viable, your dmg will be insufficient and so will your reg. (+missing some viable things like armor/slow for example) One ignite and youre out.
And most of all
.35% of 6669 = 233/5sec ? You serious???
0.35% of 6669 = 23.3415*5 = 116.7075
You calculated the HP/reg for 10 secs.
This 267 is the ***uclated reg of 3xWarmogs + FoN + SV + base reg.
"...and 267 of it coming from a 2.6k item. Saying that it is cost effective is simply an understatement." ...
Edit: Calculated everything and noticed 267 is missing some:
3x45 (full stacked Warmogs) + 40 + 116.7075 (FoN Flat and percent reg) + 16.8 (base reg lvl18) + 15% (SV) = 354.78
And dunno where you get that 288 from.
No 555/5secs for you there.
Also your pool dmg is MAXED at 1300 dmg, if youre not thinking of getting another Warmogs.
Not to mention that everything you said is based on full build, late game stats PLUS POTS.
Dont try to screw up, so that your idea sounds better that it originally is.
If youre not going to switch some things out late game, you miss a lot.
AP -> Dmg.
While you struggle to make your pool dmg viable, your dmg will be insufficient and so will your reg. (+missing some viable things like armor/slow for example) One ignite and youre out.
And most of all
.35% of 6669 = 233/5sec ? You serious???
0.35% of 6669 = 23.3415*5 = 116.7075
You calculated the HP/reg for 10 secs.
This 267 is the ***uclated reg of 3xWarmogs + FoN + SV + base reg.
"...and 267 of it coming from a 2.6k item. Saying that it is cost effective is simply an understatement." ...
Edit: Calculated everything and noticed 267 is missing some:
3x45 (full stacked Warmogs) + 40 + 116.7075 (FoN Flat and percent reg) + 16.8 (base reg lvl18) + 15% (SV) = 354.78
And dunno where you get that 288 from.
No 555/5secs for you there.
Also your pool dmg is MAXED at 1300 dmg, if youre not thinking of getting another Warmogs.
Not to mention that everything you said is based on full build, late game stats PLUS POTS.
Dont try to screw up, so that your idea sounds better that it originally is.
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Regrowth Pendent +1hp pot
First buy back: Giant's Belt + Boots of Speed
Second buy back: Warmog's
Third Buy Back: Spirit Visage and Boots of Lucidity
And then I get two more warmogs and force of nature.
I've faced people who go DFG / Madred's Bloodrazor and haven't had much issue because of Force of Nature. On top of that, the passive from force of nature is awesome when you have 6k+ HP.
That's one of my better scores. One of the first games I played I went 18/3/11, but I don't have a screenshot of it. :(
My initial regen would've been 288, but I only had 3 stacks on tides of blood.
Force of Nature Regen
.35% of 6669 = 233
When you incorporate Spirit Visage, this turns into 267.
267 + 288 = 555 health regeneration / 5
That's 111 health regenerated per second, and 267 of it coming from a 2.6k item. Saying that it is cost effective is simply an understatement.
If you get 40% CDR (Masteries, spirit visage, boots of lucidity, blue potion), you can pool every 5 seconds for 1300-1468 damage, which is quite potent to be honest.
I know some of you might not like this, but give it a chance. If you play properly, you'd be surprised at how good it can be.