Why would be ******ed to jungle without smite if it could be like half min slower then usual?

A wise man gets more use from his enemies than a fool from his friends.
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Y I know but IMO I'll take other Summoner spell over Smite if I can jungle as fast. Those 2 opportunities to steal red/blue per game is just not worth it.

A wise man gets more use from his enemies than a fool from his friends.
Sigs made by: LaCorpse, jhoijhoi, Katoki, JEFFY40HANDS, The_Nameless_Bard and Sk1llbug
-||- Check out my Master Yi guide -||-
It's not stealing. It's security.
Shaving a few seconds, health, cooldowns off a baron/dragon fight could save many, many lives and probably get quite a few kills.
Pushing lanes are slightly easier and it gives a gold advantage overall if you take the mastery.
Shaving a few seconds, health, cooldowns off a baron/dragon fight could save many, many lives and probably get quite a few kills.
Pushing lanes are slightly easier and it gives a gold advantage overall if you take the mastery.
Zoki wrote:
Y I know but IMO I'll take other Summoner spell over Smite if I can jungle as fast. Those 2 opportunities to steal red/blue per game is just not worth it.
And dragon and baron. Oh but those aren't THAT important right?
MrCuddowls wrote:
Hahahaha telling me my items are bad HHAAHAHAHAHAHAHAhA
Listen buddy don't judge someone's items if your only level 13
This build is Platinum approved, Thats all you need to know
Heh you don't need to explain jungling to me, My 2 mains on ranked are WW/Lee jugling. I'm just saying.

What doesn't kill us makes us stronger.
Sigs made by: LaCorpse, jhoijhoi, Katoki, JEFFY40HANDS, The_Nameless_Bard and Sk1llbug
-||- Check out my Master Yi guide -||-Zoki wrote:
Heh you don't need to explain jungling to me, My 2 mains on ranked are WW/Lee jugling. I'm just saying.
On the contrary, they do need to explain jungling to you since you think it's acceptable for a jungler to not take smite. Buffs are invaluable, but most low elo players don't realize how important buff control is.
hi embracing. yes i play ff14 now.
Things to make note of:
Improved Recall: VERY cool. Only 1 point, it's pretty much a no-cost-no-brainer.
Summoner's Wrath/Resolve/Insight: Squishing all the Summoner Spell masteries together. I think this is a great idea, makes room for the new stuff and makes skilling down the trees less sacrificial.
Demolitionist: 10 bonus damage on turrets - May not be reduced by defense. A big deal!
Siege Commander: Complimentary to Demolitionlist. Very nice.
Wealth: Extra starter gold. This will really diverify the way people start. Doran item + 1 Potion can become a reality again.
Bladed Armor: Junglers can now get a mini-Rammus defense in the jungle.
Initator: Movement speed for when you're high health. Very nice.
Juggernaut: Tenacity - Stacks multiplicatively according to the forums.
Also, they separated the AP bonuses to flat and level-scaling. They buffed Alacrity to 6% at max rank. AND, they moved the exp-boost mastery down farther (and compensated junglers with buffed exp's next patch). :)
Improved Recall: VERY cool. Only 1 point, it's pretty much a no-cost-no-brainer.
Summoner's Wrath/Resolve/Insight: Squishing all the Summoner Spell masteries together. I think this is a great idea, makes room for the new stuff and makes skilling down the trees less sacrificial.
Demolitionist: 10 bonus damage on turrets - May not be reduced by defense. A big deal!
Siege Commander: Complimentary to Demolitionlist. Very nice.
Wealth: Extra starter gold. This will really diverify the way people start. Doran item + 1 Potion can become a reality again.
Bladed Armor: Junglers can now get a mini-Rammus defense in the jungle.
Initator: Movement speed for when you're high health. Very nice.
Juggernaut: Tenacity - Stacks multiplicatively according to the forums.
Also, they separated the AP bonuses to flat and level-scaling. They buffed Alacrity to 6% at max rank. AND, they moved the exp-boost mastery down farther (and compensated junglers with buffed exp's next patch). :)
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With new masteries, buffed jungle exp and no need to put points in exp masteries some junglers may jungle quick without smite
Jungling without smite is really ******ed.