I had originally delayed this as I wanted to see how they nerfed him, turns out they barely tapped him so here this is!

Champion Overview:


Darius is an "all in" type AD caster champion, who excels at running into fights and chopping off a bunch of peoples heads. Darius's kit revolves around his bleed making his harass and trades deal extra damage over time, comparable to the actual damage you received in the trade. He is a very strong duelist, but will go down very quickly when focused in a team fight. Remember that even though your damage may make you feel like it, you are not a god.

Skills Overview:


Passive: Hemorrhage- Darius' basic attacks and damaging abilities cause enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+0.4 per bonus attack damage) magic damage over 5 seconds, stacking up to 5 times. Darius gains 5% movement speed for each bleeding enemy champion.
A nice move to make your trade, harass,and overall DPS even stronger. This move is the centerpiece of your whole kit as 2 of your moves REVOLVE around this skill.

Q: Decimate- Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft, taking 50% additional damage. Physical Damage: 70 / 105 / 140 / 175 / 210) (+0.7 per bonus attack damage). Cooldown: 9 / 8 / 7 / 6 / 5 seconds. Cost: 40 mana. Range: 425.
A good source of damage, the key to utilizing this skill is knowing which part of this moves radius is for the blade, and being able to land harassment hits on the enemy with this whenever possible.

W: Crippling Strike- Darius' next basic attack deals 120 / 140 / 160 / 180 / 200% additional damage and slows the target's movement and attack speed by 20 / 25 / 30 / 35 / 40% for 2 seconds. Crippling strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target. Cooldown: 8 seconds. Cost: 30 / 35 / 40 / 45 / 50 mana. Range: 300.
This skill is nice, its like a single target Malphite ground pound, except it does alot more damage, and this skill resets auto timer and is spammable with bleed. Overall great skill and an amazing part of your kit.

E: Apprehend- Darius hones his axe, granting him 5 / 10 / 15 / 20 / 25% passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Cooldown: 24 / 21 / 18 / 15 / 12 seconds. Cost: 45s. Range: 550.
Blitzcrank pull aimed via a cone. This skill is mainly used to get enemy's BACK to you after you engage them and they flash or use their escape, you can use it as an initiate if you have no other choice but it is not as powerful. This skill also gives you REALLY good armor pen making people trying to stack armor get wrecked.

R: Noxian Guillotine- Darius leaps to target enemy champion and strikes a lethal blow, dealing 160 / 250 / 340 (+0.75 per bonus attack damage) true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage up to 320 / 500 / 680 (+1.5 per bonus attack damage). The cooldown is refreshed if Noxian Guillotine kills the target. Cooldown: 100 / 90 / 80 seconds. Cost: 100 mana. Range: 475.
Its like giving chogath an ultimate with an instant refresh. This skill does tons of damage and can secure you alot of kills. It refreshes on skill so go buck wild in a fight and get some pentas.

Combos/Skillorder:


Skill Order:
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Combos:

from close range:
Q-auto-W-(E when they run)-(R when you can kill)

From long range:
E-Q-auto-W-(R if it can kill)

Matchups:

Easy

Shyvana (She has to get in melee range, when she does she gets owned), Udyr (Wreck him if he comes in close), [{Renekton]] (Do not let him sustain, keep up the pressure and you win.), Irelia (ez lane), Cho'Gath (He wont get any farm here), Fiora (She wins in trades earlier, but as the fight goes on you win hard), Hecarim (Lol free farm all day), Jarvan IV (If he trys to combo you you wreck him), Lee Sin (he can avoid you and try and farm, thats about it), Rumble (He wont come near you with his toy if he dosn't want it broken), and Warwick (Can't sustain if hes mauled everytime he tries.)
Hard

Malphite (You will get wrecked if you try and fight him), Yorick (He will take full zone control of this lane very fast once he hits 3, at which point he will poke and zone the hell out of you.) Teemo , Kennen, Kayle, Sivir (Ranged>Darius), Nidalee (Wrecks you), Olaf (He will true damage you whenever you try and come in), Garen (Copy cant beat the real deal), Vladimir (Ranged poke and sustain), and Shen (Poke, wont die, and more useful later on).


Playing AS/VS:

As:
  • Remember your ult will only refresh on killing blows, so do not waste it unless you really need to.
  • Try and poke your enemy with the outer edge of your Q this allows for a good flow of damage.
  • When fighting a ranged champion juke into the brush, if they come in to try and kill you wreck them.
Vs:
  • Try and bait his skills and jump in on him if they are down.
  • If a Darius misses his ult (refresh), you can almost ignore him, as his damage output just took a major drop.
  • Try and poke Darius from ranged as much as possible. he will have no way to react but to try and pull which you can easily avoid.

Build Options

Last Whisper- Armor Pen for when they stack armor

Bloodthirster - Sustain and damage

Force of Nature- MS and MR is nice.

Frozen Mallet- Allows you to stick to targets and makes you do more damage.

Wit's End- Gives you good damage and tanky stats.

Aegis of the Legion- Helps your team alot and makes you tankier

Randuin's Omen- Good tanky stats, lets you shutdown AD lanes.

Maw of Malmortius- Allows you to have good resistance vs mages AND makes you need to be focused if you get lower on hp.

Gametypes:

SoloQ:
People in SoloQ won't know what to do when they see the KDA. When people don't know what to do they look for the surrender button. I would not fp Darius here as he can be easily counter picked.
Ranked 5s:
Darius can work here, but its harder to fit him in. You need to get a team that can get an engage for you, or let you get close to them. Darius is really weak to a poke comp team as he cant really do much to counter or stop it.

Conclusion:

That is it for today, I hope you enjoyed top facts Darius. He is an extremely fun champion that I am glad was not really nerfed. Remember only use your ult to kill secure not to kill steal. There is a difference in the case of darius as if you do it to much you will deny your team gold. As always have a nice day and good luck on the fields of justice.


SERIES UPDATE:
I plan on releasing these every day/other day until I get all of the top lane picks in the league ( about 50-60 of them) if there are any requests leave in the comments below and ill work on them. I want to make this series for others to better understand the champions of top lane. Once I am done (Or once I have a few top facts out) I will release some Facts about top lane mechanics, eventually I will probably put everything into one generic top lane guide, however until I do that I will continue to watch and update my blogs as needed. Tips and tricks I missed under my Top Facts would be helpful if you put anything I don't have in the comments I will be sure to add it. I will be forming a guide called The complete guide to Top lane or something in that nature. The intention of this series is not as a "Build guide" or a "play guide", these are more like facts you should know about the champion. These are to inspire people to think of new champion possibilities they might not have thought of or to help a new player with the champion. I do not list runes masteries or a set build ( I give a kind of recommended items) in here due to the fact I want people to think of that for themselves and try new things. This series is an attempt for the LOL community to try new things and have fun in a fun game. Thank you for reading and have a nice day :P