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On-Hit Jarvan

Creator: BluAnimal July 12, 2012 1:50am
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BluAnimal
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Yeah, not a troll build either! :D

I was thinking a week ago I should try building on-hits on Jarvan IV since he already has that nice passive (even though it's on a timer) and he auto attacks quite a lot. So why not make his auto attacks stronger and faster without having to build the AD? Therefore I present On-Hit Jarvan. I've been using this build for the time being:

I'd start out in top lane with Boots and Health Potions, my first time back I would build either Phage or Heart of Gold if I was going for a Randuin's Omen. Next time back I would pick up Madred's Razors and a Recurve Bow or Giant's Belt if possible. My next item would be Frozen Mallet followed by a Wit's End. From there I would build either Randuin's Omen if it was needed or continue and finish Madred's Bloodrazor. I'd finally finish the last item being either my Atma's Impaler or Warmog's Armor.

TL;DR
How does this build work? Am I carrying too many minor items, not enough damage at X point of time? Most of my games have resulted in victories unless I got completely countered in lane D: I've been able to farm really well with Madred's Razors and Heart of Gold and my sustain is pretty decent. So, comments and suggestions welcome, and criticism, before I take this a step further.
Lugignaf
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Bloodrazor is not a good item really.

4% of 5-6K HP with 150 MR boils down to about 1.5% of their HP. That's about 90 bonus damage, max. It also doesn't give you a ton of resistances to go Demacia-Dunking and survive. YOu also don't need a ton of AS because of your Demacian Standard putting you at about 1.5 AS endgame. Even without any AS items.

Wit's End is fine but I usually have Banshee's Veil instead. Gives me more AD and better resists overall.
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BluAnimal
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The point of Wit's End is because of the AS and magic damage. I do understand your reasoning on Madred's Bloodrazor though. Although that 90 magic damage is still decent, + even more AS and some AD in there as well. I may swap it out though for a better resistance item.
Lugignaf
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No, no, no. You're misunderstanding my bloodrazor complaints. That's 90 damage on someone with 6000 HP. 90 damage per attack is not going to help at all unless you attack a lot. You don't really have the resists to do that either. :/


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

OTGBionicArm
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I could see viability in this build if you say, get to lane against the ever lovely Malphite.
BluAnimal
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Lugignaf wrote:

No, no, no. You're misunderstanding my bloodrazor complaints. That's 90 damage on someone with 6000 HP. 90 damage per attack is not going to help at all unless you attack a lot. You don't really have the resists to do that either. :/


With the complete build (with Randuin's Omen instead of Warmog's Armor) you're looking at:

3090 Health
251 Armor
126 Magic Resist (Low)
1.9 Attack Speed
238 Attack Damage

I think that's tanky enough to be in the center of the team, especially with Golden Aegis, but you're attacking fast enough to make the Madred's Bloodrazor viable and you'll be stacking up your MR with Wit's End.

Edit: But I do see what you're saying, hold off on the Madred's unless they're rolling around with 5000 health and 0 resistances.
Embracing
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There's no staple build on a character. However on-hit builds are stupid on most champs who are unable to stick on their targets. Only champ I can think of that uses on-hit well is Shyvana because her W lets her stick on to melee targets.

I don't think it'd work well on Jarvan.

Well I mean sure you can build it and it'd work, but why would you when your Q and R have great AD scaling and your passive is phys damage?
OTGBionicArm
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On-hit builds work well (best) on champions with inherit on-hit effects or damage IMO. Like Shyvana, as RosePhoenix said, she does extra magical damage on hit to targets of her Dragon breath.

Other characters I like with that build or similar would be Darius, Kayle, and Cho'Gath
BluAnimal
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I figured, hey Frozen Mallet is already a great item and keeps him on his target, and Dragon Strike to a Demacian Standard is a great way to keep them trapped/catch up. Oh well, thanks everyone.
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I like the idea, BluAnimal, it's just really situational for Jarvan IV. :p

A build like that would be staple on say.. Teemo. (The Madreds and Wits end, not the tankier items)
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