MyRepublic wrote:
Ok so I finally tried it. It's pretty broken, but I couldn't carry with it. They fed the enemy AD trynd and their adc and they just dps'd everything. At one point early on i twovoned a kha and a trynd and killed them both then got jumped by vi while at a quarter hp and turned and nearly killed her before she could escape. So yeah it's not bad. Not bad at all.
You are doing it wrong. Stop teamfighting with AP Tryn. Your only target is towers and people who want to defend it.

No, they purposely nerfed AP tryn to get AD tryn to a better state which was the initial tradeoff, but changing tryn spin to AD damage hurt him more then when it was magic, because even against AP tryn people just build things like sunfire/randuins to make him do no damage to them.

And the PBE notes just nerfed his heal AP ratio.
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What is this AP
Tryndamere you are speaking of ?

NicknameMy wrote:
You are doing it wrong. Stop teamfighting with AP Tryn. Your only target is towers and people who want to defend it.
Yea I know, and that was my plan, but that turned out to be impossible. My team fed so hard that if I left them we'd lose immediately. If I tried to split push they'd just kill my team and win and ignore me. If it had been a closer game it would have worked out better.
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Maybe cus back then the AD Tryndamere was still kinda viable. After the nerfs ppl found out AP Trynd is the way to go!
Well, according to Riot,