104 posts - page 8 of 11
-NA- Veng Lmfao wrote:
On topic:
In need of a new pros / cons section as it doesn't flow well anymore.
I'd like it to work well with the simplicity of my guide here!
Thanks Jhoi or Pikachu if you get beaten, I know you're busy!
So, I'm gonna give coding this a try, and I don't know if you'll like it because you've kinda exhausted the options (Straight up Pros/Cons, Super Lengthy section such as Jhoi's, and GMD's style). My version is going to be like GMD's, which you already have, but I've cleaned it up a bit. In addition, I'm adding just a straight up conversion (using your text), and then I'll add one with some ideas that I think would make this section more pleasant to read and look at (or flow better, as you put it).
JUST AS A WARNING: Forum width and guide width are vastly different! This example does not look so great on the forums, but if you put this into your guide editor to check it out, it looks fine.

Code:
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
[columns]
[nextcol]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[space][space][space][space][space][space][space][space][space][space][space][space][space]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
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[color=#37DF5B]+[/color][space=10]Slow
[color=#37DF5B]+[/color][space=10]Immobilize
[color=#37DF5B]+[/color][space=10]Speedup
[color=#37DF5B]+[/color][space=10]Shield
[color=#37DF5B]+[/color][space=10]Heal
[nextcol=15]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
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[space][space][space][space][space][space][space][space]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsRed_zpsca02a908.png[/IMG]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Cons-001_zpsdfdfaf23.png[/IMG]
[/columns]
[columns]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
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[space]
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[color=#D43911]-[/color][space=10]Low MS
[color=#D43911]-[/color][space=10]Squishy
[color=#D43911]-[/color][space=10]High skill cap
[color=#D43911]-[/color][space=10]Hard to master
[color=#D43911]-[/color][space=10]High expectations
[/columns]
Example:

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+Slow +Immobilize +Speedup +Shield +Heal |
>> ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

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>> ![]() ![]() ![]() |
-Low MS -Squishy -High skill cap -Hard to master -High expectations |
I know this isn't a guide review/suggestion place, but you wanted your guide to flow more smoothly. I believe that the reason it feels like it doesn't flow is partially based on the coding, but also the information you have inside of that coding. Now I have a few suggestions, and I'm going to write text which you may or may not think is good. Feel free to change it, it is simply to help you understand what I'm trying to say.

Code:
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
[columns]
[nextcol=30]
[space]
[nextcol]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[space][space][space][space][space][space][space][space][space][space][space][space]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
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[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Glitterlance]][/color] has a strong slow.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] makes enemies useless.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] also speeds up allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Help, Pix!]][/color] shields allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Wild Growth]][/color] is a clutch heal.
[nextcol=20]
[nextcol]
[color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsRed_zpsca02a908.png[/IMG]
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[color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
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[space]
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[color=#D43911]-[/color][space=10]Only 325 MS, which is low.
[color=#D43911]-[/color][space=10]She is a squishy caster.
[color=#D43911]-[/color][space=10]Has a high skill cap.
[color=#D43911]-[/color][space=10]She is hard to master.
[color=#D43911]-[/color][space=10]Others have high expectations.
[/columns]


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+![]() + ![]() + ![]() + ![]() + ![]() |
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-Only 325 MS, which is low. -She is a squishy caster. -Has a high skill cap. -She is hard to master. -Others have high expectations. |
I would also recommend shortening your Explanations part of your Pros part, as it feels pretty long and it seems to just repeat stuff that should be in the abilities section anyway.
I hope I didn't come out too condescending or anything, I just think your worries (doesn't flow well) could also be helped with a little rearranging/rewriting of text. Anyway, I hope I helped, at least a little bit.
[quote=Jpikachu1999][quote=-NA- Veng Lmfao]
[i]On topic:[/i]
In need of a new pros / cons section as it doesn't flow well anymore.
I'd like it to work well with the simplicity of my guide [url=http://www.mobafire.com/league-of-legends/build/dragon-training-support-339263]here[/url]!
Thanks Jhoi or Pikachu if you get beaten, I know you're busy!
[/quote]
So, I'm gonna give coding this a try, and I don't know if you'll like it because you've kinda exhausted the options (Straight up Pros/Cons, Super Lengthy section such as Jhoi's, and GMD's style). My version is going to be like GMD's, which you already have, but I've cleaned it up a bit. In addition, I'm adding just a straight up conversion (using your text), and then I'll add one with some ideas that I think would make this section more pleasant to read and look at (or flow better, as you put it).
JUST AS A WARNING: Forum width and guide width are [b]vastly different[/b]! This example does not look so great on the forums, but if you put this into your guide editor to check it out, it looks fine.
[Spoiler=Conversion Code]
[code]
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
[columns]
[nextcol]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[space][space][space][space][space][space][space][space][space][space][space][space][space]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
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[color=#37DF5B]+[/color][space=10]Slow
[color=#37DF5B]+[/color][space=10]Immobilize
[color=#37DF5B]+[/color][space=10]Speedup
[color=#37DF5B]+[/color][space=10]Shield
[color=#37DF5B]+[/color][space=10]Heal
[nextcol=15]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
[columns]
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[space][space][space][space][space][space][space][space]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsRed_zpsca02a908.png[/IMG]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Cons-001_zpsdfdfaf23.png[/IMG]
[/columns]
[columns]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
[nextcol=15]
[space]
[nextcol=128]
[color=#D43911]-[/color][space=10]Low MS
[color=#D43911]-[/color][space=10]Squishy
[color=#D43911]-[/color][space=10]High skill cap
[color=#D43911]-[/color][space=10]Hard to master
[color=#D43911]-[/color][space=10]High expectations
[/columns]
[/code]
[/spoiler]
Example:
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
[columns]
[nextcol]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[space][space][space][space][space][space][space][space][space][space][space][space][space]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
[nextcol=128]
[color=#37DF5B]+[/color][space=10]Slow
[color=#37DF5B]+[/color][space=10]Immobilize
[color=#37DF5B]+[/color][space=10]Speedup
[color=#37DF5B]+[/color][space=10]Shield
[color=#37DF5B]+[/color][space=10]Heal
[nextcol=15]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
[columns]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsRed_zpsca02a908.png[/IMG]
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[/columns]
[columns]
[nextcol]
[color=#AC16DE]>>[/color] [color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
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[space]
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[color=#D43911]-[/color][space=10]Low MS
[color=#D43911]-[/color][space=10]Squishy
[color=#D43911]-[/color][space=10]High skill cap
[color=#D43911]-[/color][space=10]Hard to master
[color=#D43911]-[/color][space=10]High expectations
[/columns]
----------------------------
I know this isn't a guide review/suggestion place, but you wanted your guide to flow more smoothly. I believe that the reason it feels like it doesn't flow is partially based on the coding, but also the information you have inside of that coding. Now I have a few suggestions, and I'm going to write text which you may or may not think is good. Feel free to change it, it is simply to help you understand what I'm trying to say.
[spoiler=Code with Suggestions]
[code]
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
[columns]
[nextcol=30]
[space]
[nextcol]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[space][space][space][space][space][space][space][space][space][space][space][space]
[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
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[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Glitterlance]][/color] has a strong slow.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] makes enemies useless.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] also speeds up allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Help, Pix!]][/color] shields allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Wild Growth]][/color] is a clutch heal.
[nextcol=20]
[nextcol]
[color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsRed_zpsca02a908.png[/IMG]
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[/columns]
[columns]
[nextcol]
[color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
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[space]
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[color=#D43911]-[/color][space=10]Only 325 MS, which is low.
[color=#D43911]-[/color][space=10]She is a squishy caster.
[color=#D43911]-[/color][space=10]Has a high skill cap.
[color=#D43911]-[/color][space=10]She is hard to master.
[color=#D43911]-[/color][space=10]Others have high expectations.
[/columns]
[/code]
[/spoiler]
[spoiler=Example, because I don't wanna clutter the page up]
[img]http://i.imgur.com/O0XB1i1.jpg[/img]
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[space]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/Pros-001_zps645374af.png[/IMG]
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[IMG]http://i1257.photobucket.com/albums/ii519/jpikachu1999/For%20Others%20-%20Mobafire/For%20NA%20-%20Veng%20Lmfao/ExplanationsGreen_zps4f37270a.png[/IMG]
[/columns]
[columns]
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[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Glitterlance]][/color] has a strong slow.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] makes enemies useless.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Whimsy]][/color] also speeds up allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Help, Pix!]][/color] shields allies.
[color=#37DF5B]+[/color][space=10][color=#AC16DE][[Wild Growth]][/color] is a clutch heal.
[nextcol=20]
[nextcol]
[color=#AC16DE][[Lulu]][/color] has an incredible skill set. [color=#AC16DE][[Glitterlance]][/color] applies a very nice 80% slow (decays), which is incredible for chasing / fleeing. [color=#AC16DE][[Whimsy]][/color] immobilizes an enemy, whilst also being able to speed up an ally. [color=#AC16DE][[Help, Pix!]][/color] places a hefty shield onto an ally whilst also giving them [color=#AC16DE][[Pix, Faerie Companion]][/color], which will aid & follow them around. Using [color=#AC16DE][[Help, Pix!]][/color] on an enemy will mark them, dealing damage & granting you vision of them. [color=#AC16DE][[Wild Growth]][/color] is great for disrupting enemies & for healing an ally.
[/columns]
[IMG=http://i1182.photobucket.com/albums/x444/LaCorpse_SignatureCafe/resource%20page/dividers/002.png]
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[/columns]
[columns]
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[color=#AC16DE][[Lulu]][/color] has very low base movement speed (25) & is very squishy as the result of her being a ranged champion. [color=#AC16DE][[Lulu]][/color] has a high skill cap, meaning she is a hard champ to master. People also have tremendously high expectations of [color=#AC16DE][[Lulu]][/color] players, as you need to be able to make clutch plays.
[nextcol=20]
[space]
[nextcol=250]
[color=#D43911]-[/color][space=10]Only 325 MS, which is low.
[color=#D43911]-[/color][space=10]She is a squishy caster.
[color=#D43911]-[/color][space=10]Has a high skill cap.
[color=#D43911]-[/color][space=10]She is hard to master.
[color=#D43911]-[/color][space=10]Others have high expectations.
[/columns]
[/spoiler]
I would also recommend shortening your Explanations part of your Pros part, as it feels pretty long and it seems to just repeat stuff that should be in the abilities section anyway.
I hope I didn't come out too condescending or anything, I just think your worries (doesn't flow well) could also be helped with a little rearranging/rewriting of text. Anyway, I hope I helped, at least a little bit.[/quote]

If I helped you, click that +rep!
PoisonIvy wrote:
Er, to jhoijhoi and Jpikachu1999, I hope neither of you mind, but I took the liberty of decoding it. Anyhow, here you go! The borders black marks aren't actually visible in the guide, although it would've been better if the guide owner used png files ^_^

Code:
[center][img]http://farm4.staticflickr.com/3771/11755008076_cc6b8d5d63_o.png[/img][/center]
[center][[Lulu]] is a heavy utility support that can also dish out tons of damage, depending on how her abilities are used. Because of the many combos you can chain together, all that have different results, her kit takes some getting used to. In this section, I'm going to go over the basic overview of her skill set.[/center]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Pix, Faerie Companion size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Pix, the Fairy Companion (Passive)[/b][/color]
[i]Whenever Lulu or the allied target of Help, Pix! attacks an enemy, Pix fires a barrage of 3 homing bolts toward the same target that deal 3 / 7 / 11 / 15 / 19 / 23 / 27 / 31 / 35 (+ 5% AP) magic damage each to the first enemy they each hit.[/i][/center]
[nextcol width=50][/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Taking Hybrid Pen marks benefits your entire autoattack, as both your base damage [b]AND[/b] Pix will ignore a part of your enemies' armor/magic resist.[/size]
[*][size=2]Enemies can avoid taking the extra damage by standing behind minions. Use this to your advantage by taking bush control![/size]
[*][size=2]Since he floats around a lot, the enemy can never really predict where he'll attack.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]However, utilizing Pix in all of your abilities takes some getting used to, and you'll need to make some split second decisions on how/where to put him.[/size]
[*][size=2]There is a leash range of 2000. If the enemy, or the person you're protecting, walk out of this range, Pix will return to Lulu. So if you're recalling while your team is taking down dragon, Pix will recall with you.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Glitterlance size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Glitterlance (Q)[/b][/color]
[i]Lulu and Pix each fire a magic bolt towards a target direction, dealing magic damage and slowing enemies hit by 80% for a short time. This slow decreases to 0% (+13.3% per 100 AP) over its duration. An enemy can only be affected by one bolt.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 925
[b]Cooldown:[/b] 7
[b]Cost:[/b] 60 / 65 / 70 / 75 / 80 Mana
[b]Magic Damage:[/b] 80 / 125 / 170 / 215 / 260 (+ 50% AP)
[b]Slow Duration:[/b] 1 / 1.25 / 1.5 / 1.75 / 2
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Even though the enemy can only take damage from one bolt, the slow resets itself. By aiming Glitterlance so that the tip of the bolt hits them at different times can increase the slow duration![/size]
[*][size=2]Moving your cursor towards and away from Lulu's character can change the angle at which the bolts are fired. With careful positioning, you can fire two bolts in completely opposite directions.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Glitterlance has a very narrow width, so enemies can easily side-step it. Be careful when using this, as it can drain mana quickly![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=whimsy size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Whimsy (W)[/b][/color]
[i]ON ALLY CAST: Target allied champion gains 30% (+ 10% per 100 AP) movement speed for 5 seconds.
ON ENEMY CAST: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast abilities and reducing their base movement speed by 60.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 18 / 16.5 / 15 / 13.5 / 12
[b]Cost:[/b] 65 / 70 / 75 / 80 / 85 Mana
[b]Polymorph Duration:[/b] 1.5 / 1.75 / 2 / 2.25 / 2.5
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]When taking down Dragon or Baron, save Whimsy in case someone comes to steal. That way, they'll be unable to steal, and they've set themselves up for an easy kill for your team.[/size]
[*][size=2]When crossing the map, use it on yourself to get where you need to be quicker. This ability + boots of mobility + masteries will get you where you need to be very fast.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]This is Lulu's longest CD ability. Choose wisely when to use it.[/size]
[*][size=2]Although this is a great utility ability with it's massive movement speed buff, it's often more useful in shutting down channeled spells.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=help, pix! size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Help, Pix! (E)[/b][/color]
[i]ON ALLY CAST: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow the ally and aid their attacks instead of Lulu's for 6 seconds.
ON ENEMY CAST: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 10
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Shield Strength:[/b] 80 / 120 / 160 / 200 / 240 (+ 60% AP)
[b]Magic Damage:[/b] 80 / 130 / 180 / 230 / 280 (+ 40% AP)
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Before the beginning of a teamfight or taking down an objective, throw Pix on your ADC to maximize their damage.[/size]
[*][size=2]When in lane, you can shield your carry when the go to poke with their autoattacks. Pix will then to even more damage on top of their original damage.[/size]
[*][size=2]Casting this ability on an enemy reveals them. This helps if your target is trying to escape by juking out of brush.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]If you choose to use this ability offensively, you are losing a large part of her utility. Once she scales into late game, her shield should be able to barrier quite a bit, so be cautious about which active you want to use![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=wild growth size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Wild Growth (R)[/b][/color]
[i]Lulu enlarges a target allied champion, knocking up enemies within 150 range of the target. For 7 seconds, her ally gains bonus health and an aura that continually slows nearby enemies.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 110 / 95 / 80
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Bonus Health:[/b] 300 / 450 / 600 (+ 50% AP)
[b]Aura Slow:[/b] 30 / 45 / 60%
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]By tossing this ability on your initiator, for example Zac, you can knock up the entire enemy team.[/size]
[*][size=2]This is great for peeling people off your carry as well. The knockup will buy your ADC/APC some time and the constant slow will make it easy for your team to back them up.[/size]
[*][size=2]Wild Growth isn't affected by healing reduction because it will increase health, not restore it.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Don't stack CC. Wait until the knockup/CC from your initiator wears off.[/size]
[*][size=2]Don't use your ult too hastily. If you need an interrupt, like Katarina's Death Lotus, it can be better used to shut them down.[/size][/list]
[nextcol width=50][/columns]




Pix, the Fairy Companion (Passive) Whenever Lulu or the allied target of Help, Pix! attacks an enemy, Pix fires a barrage of 3 homing bolts toward the same target that deal 3 / 7 / 11 / 15 / 19 / 23 / 27 / 31 / 35 (+ 5% AP) magic damage each to the first enemy they each hit. |
Useful Tips
Things to Note
|

Glitterlance (Q) Lulu and Pix each fire a magic bolt towards a target direction, dealing magic damage and slowing enemies hit by 80% for a short time. This slow decreases to 0% (+13.3% per 100 AP) over its duration. An enemy can only be affected by one bolt. |
Range: 925 Cooldown: 7 Cost: 60 / 65 / 70 / 75 / 80 Mana Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 50% AP) Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2 |
Useful Tips
Things to Note
|

Whimsy (W) ON ALLY CAST: Target allied champion gains 30% (+ 10% per 100 AP) movement speed for 5 seconds. ON ENEMY CAST: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast abilities and reducing their base movement speed by 60. |
Range: 650 Cooldown: 18 / 16.5 / 15 / 13.5 / 12 Cost: 65 / 70 / 75 / 80 / 85 Mana Polymorph Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 |
Useful Tips
Things to Note
|

Help, Pix! (E) ON ALLY CAST: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow the ally and aid their attacks instead of Lulu's for 6 seconds. ON ENEMY CAST: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds. |
Range: 650 Cooldown: 10 Cost: 60 / 70 / 80 / 90 / 100 Mana Shield Strength: 80 / 120 / 160 / 200 / 240 (+ 60% AP) Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 40% AP) |
Useful Tips
Things to Note
|

Wild Growth (R) Lulu enlarges a target allied champion, knocking up enemies within 150 range of the target. For 7 seconds, her ally gains bonus health and an aura that continually slows nearby enemies. |
Range: 650 Cooldown: 110 / 95 / 80 Cost: 60 / 70 / 80 / 90 / 100 Mana Bonus Health: 300 / 450 / 600 (+ 50% AP) Aura Slow: 30 / 45 / 60% |
Useful Tips
Things to Note
|
[quote=jamespongebob][quote=PoisonIvy]
The [url=http://www.mobafire.com/league-of-legends/build/a-whimsical-wonderland-support-363860#skillex]skill explanations[/url] chapter, please
[/quote]
Er, to jhoijhoi and Jpikachu1999, I hope neither of you mind, but I took the liberty of decoding it. Anyhow, here you go! The borders black marks aren't actually visible in the guide, although it would've been better if the guide owner used png files ^_^
[spoiler=Code][code][center][img]http://farm4.staticflickr.com/3771/11755008076_cc6b8d5d63_o.png[/img][/center]
[center][[Lulu]] is a heavy utility support that can also dish out tons of damage, depending on how her abilities are used. Because of the many combos you can chain together, all that have different results, her kit takes some getting used to. In this section, I'm going to go over the basic overview of her skill set.[/center]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Pix, Faerie Companion size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Pix, the Fairy Companion (Passive)[/b][/color]
[i]Whenever Lulu or the allied target of Help, Pix! attacks an enemy, Pix fires a barrage of 3 homing bolts toward the same target that deal 3 / 7 / 11 / 15 / 19 / 23 / 27 / 31 / 35 (+ 5% AP) magic damage each to the first enemy they each hit.[/i][/center]
[nextcol width=50][/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Taking Hybrid Pen marks benefits your entire autoattack, as both your base damage [b]AND[/b] Pix will ignore a part of your enemies' armor/magic resist.[/size]
[*][size=2]Enemies can avoid taking the extra damage by standing behind minions. Use this to your advantage by taking bush control![/size]
[*][size=2]Since he floats around a lot, the enemy can never really predict where he'll attack.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]However, utilizing Pix in all of your abilities takes some getting used to, and you'll need to make some split second decisions on how/where to put him.[/size]
[*][size=2]There is a leash range of 2000. If the enemy, or the person you're protecting, walk out of this range, Pix will return to Lulu. So if you're recalling while your team is taking down dragon, Pix will recall with you.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Glitterlance size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Glitterlance (Q)[/b][/color]
[i]Lulu and Pix each fire a magic bolt towards a target direction, dealing magic damage and slowing enemies hit by 80% for a short time. This slow decreases to 0% (+13.3% per 100 AP) over its duration. An enemy can only be affected by one bolt.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 925
[b]Cooldown:[/b] 7
[b]Cost:[/b] 60 / 65 / 70 / 75 / 80 Mana
[b]Magic Damage:[/b] 80 / 125 / 170 / 215 / 260 (+ 50% AP)
[b]Slow Duration:[/b] 1 / 1.25 / 1.5 / 1.75 / 2
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Even though the enemy can only take damage from one bolt, the slow resets itself. By aiming Glitterlance so that the tip of the bolt hits them at different times can increase the slow duration![/size]
[*][size=2]Moving your cursor towards and away from Lulu's character can change the angle at which the bolts are fired. With careful positioning, you can fire two bolts in completely opposite directions.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Glitterlance has a very narrow width, so enemies can easily side-step it. Be careful when using this, as it can drain mana quickly![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=whimsy size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Whimsy (W)[/b][/color]
[i]ON ALLY CAST: Target allied champion gains 30% (+ 10% per 100 AP) movement speed for 5 seconds.
ON ENEMY CAST: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast abilities and reducing their base movement speed by 60.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 18 / 16.5 / 15 / 13.5 / 12
[b]Cost:[/b] 65 / 70 / 75 / 80 / 85 Mana
[b]Polymorph Duration:[/b] 1.5 / 1.75 / 2 / 2.25 / 2.5
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]When taking down Dragon or Baron, save Whimsy in case someone comes to steal. That way, they'll be unable to steal, and they've set themselves up for an easy kill for your team.[/size]
[*][size=2]When crossing the map, use it on yourself to get where you need to be quicker. This ability + boots of mobility + masteries will get you where you need to be very fast.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]This is Lulu's longest CD ability. Choose wisely when to use it.[/size]
[*][size=2]Although this is a great utility ability with it's massive movement speed buff, it's often more useful in shutting down channeled spells.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=help, pix! size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Help, Pix! (E)[/b][/color]
[i]ON ALLY CAST: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow the ally and aid their attacks instead of Lulu's for 6 seconds.
ON ENEMY CAST: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 10
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Shield Strength:[/b] 80 / 120 / 160 / 200 / 240 (+ 60% AP)
[b]Magic Damage:[/b] 80 / 130 / 180 / 230 / 280 (+ 40% AP)
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Before the beginning of a teamfight or taking down an objective, throw Pix on your ADC to maximize their damage.[/size]
[*][size=2]When in lane, you can shield your carry when the go to poke with their autoattacks. Pix will then to even more damage on top of their original damage.[/size]
[*][size=2]Casting this ability on an enemy reveals them. This helps if your target is trying to escape by juking out of brush.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]If you choose to use this ability offensively, you are losing a large part of her utility. Once she scales into late game, her shield should be able to barrier quite a bit, so be cautious about which active you want to use![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=wild growth size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Wild Growth (R)[/b][/color]
[i]Lulu enlarges a target allied champion, knocking up enemies within 150 range of the target. For 7 seconds, her ally gains bonus health and an aura that continually slows nearby enemies.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 110 / 95 / 80
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Bonus Health:[/b] 300 / 450 / 600 (+ 50% AP)
[b]Aura Slow:[/b] 30 / 45 / 60%
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]By tossing this ability on your initiator, for example Zac, you can knock up the entire enemy team.[/size]
[*][size=2]This is great for peeling people off your carry as well. The knockup will buy your ADC/APC some time and the constant slow will make it easy for your team to back them up.[/size]
[*][size=2]Wild Growth isn't affected by healing reduction because it will increase health, not restore it.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Don't stack CC. Wait until the knockup/CC from your initiator wears off.[/size]
[*][size=2]Don't use your ult too hastily. If you need an interrupt, like Katarina's Death Lotus, it can be better used to shut them down.[/size][/list]
[nextcol width=50][/columns][/code][/spoiler]
[spoiler=Appearance][center][img]http://farm4.staticflickr.com/3771/11755008076_cc6b8d5d63_o.png[/img][/center]
[center][[Lulu]] is a heavy utility support that can also dish out tons of damage, depending on how her abilities are used. Because of the many combos you can chain together, all that have different results, her kit takes some getting used to. In this section, I'm going to go over the basic overview of her skill set.[/center]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Pix, Faerie Companion size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Pix, the Fairy Companion (Passive)[/b][/color]
[i]Whenever Lulu or the allied target of Help, Pix! attacks an enemy, Pix fires a barrage of 3 homing bolts toward the same target that deal 3 / 7 / 11 / 15 / 19 / 23 / 27 / 31 / 35 (+ 5% AP) magic damage each to the first enemy they each hit.[/i][/center]
[nextcol width=50][/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Taking Hybrid Pen marks benefits your entire autoattack, as both your base damage [b]AND[/b] Pix will ignore a part of your enemies' armor/magic resist.[/size]
[*][size=2]Enemies can avoid taking the extra damage by standing behind minions. Use this to your advantage by taking bush control![/size]
[*][size=2]Since he floats around a lot, the enemy can never really predict where he'll attack.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]However, utilizing Pix in all of your abilities takes some getting used to, and you'll need to make some split second decisions on how/where to put him.[/size]
[*][size=2]There is a leash range of 2000. If the enemy, or the person you're protecting, walk out of this range, Pix will return to Lulu. So if you're recalling while your team is taking down dragon, Pix will recall with you.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=Glitterlance size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Glitterlance (Q)[/b][/color]
[i]Lulu and Pix each fire a magic bolt towards a target direction, dealing magic damage and slowing enemies hit by 80% for a short time. This slow decreases to 0% (+13.3% per 100 AP) over its duration. An enemy can only be affected by one bolt.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 925
[b]Cooldown:[/b] 7
[b]Cost:[/b] 60 / 65 / 70 / 75 / 80 Mana
[b]Magic Damage:[/b] 80 / 125 / 170 / 215 / 260 (+ 50% AP)
[b]Slow Duration:[/b] 1 / 1.25 / 1.5 / 1.75 / 2
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Even though the enemy can only take damage from one bolt, the slow resets itself. By aiming Glitterlance so that the tip of the bolt hits them at different times can increase the slow duration![/size]
[*][size=2]Moving your cursor towards and away from Lulu's character can change the angle at which the bolts are fired. With careful positioning, you can fire two bolts in completely opposite directions.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Glitterlance has a very narrow width, so enemies can easily side-step it. Be careful when using this, as it can drain mana quickly![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=whimsy size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Whimsy (W)[/b][/color]
[i]ON ALLY CAST: Target allied champion gains 30% (+ 10% per 100 AP) movement speed for 5 seconds.
ON ENEMY CAST: Polymorphs an enemy champion for a short duration, disabling their ability to attack or cast abilities and reducing their base movement speed by 60.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 18 / 16.5 / 15 / 13.5 / 12
[b]Cost:[/b] 65 / 70 / 75 / 80 / 85 Mana
[b]Polymorph Duration:[/b] 1.5 / 1.75 / 2 / 2.25 / 2.5
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]When taking down Dragon or Baron, save Whimsy in case someone comes to steal. That way, they'll be unable to steal, and they've set themselves up for an easy kill for your team.[/size]
[*][size=2]When crossing the map, use it on yourself to get where you need to be quicker. This ability + boots of mobility + masteries will get you where you need to be very fast.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]This is Lulu's longest CD ability. Choose wisely when to use it.[/size]
[*][size=2]Although this is a great utility ability with it's massive movement speed buff, it's often more useful in shutting down channeled spells.[/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=help, pix! size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Help, Pix! (E)[/b][/color]
[i]ON ALLY CAST: Commands Pix to jump to an ally and grant them a shield for up to 6 seconds. Additionally, Pix will then follow the ally and aid their attacks instead of Lulu's for 6 seconds.
ON ENEMY CAST: Pix deals magic damage to target enemy unit. Pix then follows and grants vision of them for 6 seconds.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 10
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Shield Strength:[/b] 80 / 120 / 160 / 200 / 240 (+ 60% AP)
[b]Magic Damage:[/b] 80 / 130 / 180 / 230 / 280 (+ 40% AP)
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]Before the beginning of a teamfight or taking down an objective, throw Pix on your ADC to maximize their damage.[/size]
[*][size=2]When in lane, you can shield your carry when the go to poke with their autoattacks. Pix will then to even more damage on top of their original damage.[/size]
[*][size=2]Casting this ability on an enemy reveals them. This helps if your target is trying to escape by juking out of brush.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]If you choose to use this ability offensively, you are losing a large part of her utility. Once she scales into late game, her shield should be able to barrier quite a bit, so be cautious about which active you want to use![/size][/list]
[nextcol width=50][/columns]
[center][img]http://farm3.staticflickr.com/2884/11754995066_570ac2334b_o.png[/img][/center]
[columns][nextcol width=15]
[nextcol width=55][center][icon=wild growth size=50]
[nextcol width=25]
[nextcol][color=#9911ee][b]Wild Growth (R)[/b][/color]
[i]Lulu enlarges a target allied champion, knocking up enemies within 150 range of the target. For 7 seconds, her ally gains bonus health and an aura that continually slows nearby enemies.[/i][nextcol width=50][/columns]
[columns][nextcol width=95][nextcol][b]Range:[/b] 650
[b]Cooldown:[/b] 110 / 95 / 80
[b]Cost:[/b] 60 / 70 / 80 / 90 / 100 Mana
[b]Bonus Health:[/b] 300 / 450 / 600 (+ 50% AP)
[b]Aura Slow:[/b] 30 / 45 / 60%
[/columns]
[columns][nextcol width=95]
[nextcol][size=2][b][color=#00ff00]Useful Tips[/color][/b][/size]
[rule]
[list][*][size=2]By tossing this ability on your initiator, for example Zac, you can knock up the entire enemy team.[/size]
[*][size=2]This is great for peeling people off your carry as well. The knockup will buy your ADC/APC some time and the constant slow will make it easy for your team to back them up.[/size]
[*][size=2]Wild Growth isn't affected by healing reduction because it will increase health, not restore it.[/size][/list]
[size=2][b][color=#ff0000]Things to Note[/color][/b][/size]
[rule]
[list][*][size=2]Don't stack CC. Wait until the knockup/CC from your initiator wears off.[/size]
[*][size=2]Don't use your ult too hastily. If you need an interrupt, like Katarina's Death Lotus, it can be better used to shut them down.[/size][/list]
[nextcol width=50][/columns][/spoiler][/quote]
While I can see the usefulness of this service, why not ask the author for the original code? I mean, I've seen some people requesting my coding but don't ask me even though that's probably easier.
[quote=GrandmasterD]While I can see the usefulness of this service, why not ask the author for the original code? I mean, I've seen some people requesting my coding but don't ask me even though that's probably easier.[/quote]

GrandmasterD wrote:
While I can see the usefulness of this service, why not ask the author for the original code? I mean, I've seen some people requesting my coding but don't ask me even though that's probably easier.
They keep asking me for your coding even though I've said a billion times it's yours and to ask you directly. xD
[quote=OTGBionicArm][quote=GrandmasterD]
While I can see the usefulness of this service, why not ask the author for the original code? I mean, I've seen some people requesting my coding but don't ask me even though that's probably easier.
[/quote]
They keep asking [i]me[/i] for your coding even though I've said a billion times it's yours and to ask you directly. xD[/quote]
@Jamespongebob
That's fine, I just usually do it because I have tons of spare time on my hands.
@GMD
Well, we could ask you, but some of us like to decode stuff ...
That's fine, I just usually do it because I have tons of spare time on my hands.
@GMD
Well, we could ask you, but some of us like to decode stuff ...
[quote=Jpikachu1999]@Jamespongebob
That's fine, I just usually do it because I have tons of spare time on my hands.
@GMD
Well, we could ask you, but some of us like to decode stuff ...[/quote]

If I helped you, click that +rep!
The reason why I started up this service is because sometimes coders like to keep code to themselves (was guilty of this myself, a long time ago - ie, summary banner that Psi and I devised). Instead of approaching an author who may turn you down, you can approach me or anyone else in this thread who's been decoding (Pikachu, Sponge etc) and ask for some decoding.
I still request that the original coder is credited in the guide as a condition of using this service, so I see no harm as long as the requesters follow through.
My main goal is to build a coding cluster bank in my Making a Guide Guide for anyone to use. It's slowly filling up with pretty coding :) I'll probably start deleting obsolete coding clusters (my very first original skill explanation chapter etc) to make room for newer, more exciting options.
Lastly, it's interesting to see how other people code, and whether we can meet the challenge of the requester :P
I still request that the original coder is credited in the guide as a condition of using this service, so I see no harm as long as the requesters follow through.
My main goal is to build a coding cluster bank in my Making a Guide Guide for anyone to use. It's slowly filling up with pretty coding :) I'll probably start deleting obsolete coding clusters (my very first original skill explanation chapter etc) to make room for newer, more exciting options.
Lastly, it's interesting to see how other people code, and whether we can meet the challenge of the requester :P
[quote=jhoijhoi]The reason why I started up this service is because sometimes coders like to keep code to themselves (was guilty of this myself, a long time ago - ie, summary banner that Psi and I devised). Instead of approaching an author who may turn you down, you can approach me or anyone else in this thread who's been decoding (Pikachu, Sponge etc) and ask for some decoding.
I still request that the original coder is credited in the guide as a condition of using this service, so I see no harm as long as the requesters follow through.
My main goal is to build a coding cluster bank in my Making a Guide Guide for anyone to use. It's slowly filling up with pretty coding :) I'll probably start deleting obsolete coding clusters (my very first original skill explanation chapter etc) to make room for newer, more exciting options.
Lastly, it's interesting to see how other people code, and whether we can meet the challenge of the requester :P[/quote]
jhoijhoi wrote:
The reason why I started up this service is because sometimes coders like to keep code to themselves (was guilty of this myself, a long time ago - ie, summary banner that Psi and I devised). Instead of approaching an author who may turn you down, you can approach me or anyone else in this thread who's been decoding (Pikachu, Sponge etc) and ask for some decoding.
I still request that the original coder is credited in the guide as a condition of using this service, so I see no harm as long as the requesters follow through.
My main goal is to build a coding cluster bank in my Making a Guide Guide for anyone to use. It's slowly filling up with pretty coding :) I'll probably start deleting obsolete coding clusters (my very first original skill explanation chapter etc) to make room for newer, more exciting options.
Lastly, it's interesting to see how other people code, and whether we can meet the challenge of the requester :P
Just wondering, is it possible for me, anyone really, to PM or 'donate' coding for you Guide to Making a Guide?
[quote=jamespongebob][quote=jhoijhoi]
The reason why I started up this service is because sometimes coders like to keep code to themselves (was guilty of this myself, a long time ago - ie, summary banner that Psi and I devised). Instead of approaching an author who may turn you down, you can approach me or anyone else in this thread who's been decoding (Pikachu, Sponge etc) and ask for some decoding.
I still request that the original coder is credited in the guide as a condition of using this service, so I see no harm as long as the requesters follow through.
My main goal is to build a coding cluster bank in my Making a Guide Guide for anyone to use. It's slowly filling up with pretty coding :) I'll probably start deleting obsolete coding clusters (my very first original skill explanation chapter etc) to make room for newer, more exciting options.
Lastly, it's interesting to see how other people code, and whether we can meet the challenge of the requester :P
[/quote]
Just wondering, is it possible for me, anyone really, to PM or 'donate' coding for you Guide to Making a Guide?[/quote]
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