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Game = Fun?

Is the game fun for you? Was it ever? Did it stop being fun at some point? Is it an addiction? I had a bad experience lately where the game just felt entirely negative; however I have come out the other side.

I downloaded League on 25th June 2018. As a 32 year old female, with no immediate plans to play ranked, I know I am not the typical 'target' audience. On the whole, I have been enjoying myself however my over-analytical empathetic brain has been wandering the rift asking questions such as why do people play? does it make them happy? are these games an important social interaction platform? what makes some people take the game so seriously? do people even forget this is a game? Why would someone int, flame or feed?

Positive Experiences
  • A small number of people have offered me advice that has helped me improve my gameplay
  • An even smaller number have taken the time to 'instruct' me
  • I have made 'friends' and felt a sense of community and cooperation
  • The infinite number of possible

Who needs a map?

I still need a map. Every time I get coaching this becomes readily apparent to me.

If I were to give a map to a new player it would look something like this.

Play a few Bot games to familiarize yourself with the the map, the controls, and the very basics of laning.

But don't spend a lot of time on Bots.

Start playing PvP as soon as you know which direction the enemy nexus lies in.

And don't expect to win right off the bat. That comes later.

Play in all the lanes and familiarize yourself with the characters that typically show up there.

If you really like one champion's kit. Great. The next step is to pick 1-2 champions and a lane.

Ideally, pick something that is strong in the META but not so strong that it is banned often.

The simpler the better.

Just as examples:

Garen and Malphite for Top lane


Fame and guide writing

(I don't even know which title I should give to this post lol)

I've been wondering a lot about my guides, I check them regularly to see if they got some new votes or comments, but not always I see what I expect. I put a lot of effort inside all of them and seeing them getting downvoted (enough to get to great to good score), being stuck in member score (for a lot of months at this point) or just them being in the shadow of a bigger guide makes me pretty sad. Now, I know what you are thinking "oh this guy just want to rant about stupid things", please stop right there and continue reading. Or leave, I don't know, maybe the matchmaking pop-up just appeared, in that case gl hf.

So... recently, as I said before, one of my guide got downgraded and when I discovered it in the morning I was feeling down, like REALLY down, and I was asking myself "Why I put that much effort in a guide that it's doing poorly? Why should I continue keeping up to date if it will be downvoted anyway?". It happen…

Jungle Pathing: Where should I be?




-I did decently at thinking about what I wanted to do at least as far as the early game went.
-I had a couple of flubs on this in the Mid game that cost us two Drakes, one of which was an Infernal.
-I need to direct my team if I see them in the wrong place or using too many resources in the wrong place.
-I need to move to the edge of the fountain when buying.
-The gamble I took to secure the first infernal drake was too big of a gamble with the information I had and the resources I had available.
-Did remember to drink my potions a couple of times when it was imporant
-Did fail to use my Stopwatch when it was important (use your actives!)
-Try to communicate with your laners what you need in the early game.
--Ask them to cover your jungle
--Ask them to ward the opposite side scuttle crab
--Tell them to collapse on them if they see them
--It makes the enemy jungler feel like they can't count on their team (the enemy Kindred pinged the heck out her Zed)

Above all decide which lanes …

Odyssey: Onslaught

I don't think Riot really thought about the impact of missions in Onslaught.

The other modes are fine.

But having the missions be asynchronous with respect with the community was a horrible design choice.

To explain. You work your way up to earning five augments, each of which modifies a basic ability in some way. For instance Ziggs can get an augment called Hex Healing that makes his Hexplosive Minefield heal his allies.

Honestly pretty neat. You get the augments through playing (actually I think there is a pack in the store that allows you to buy them all without playing, but don't do that unless you've got the spare cash and don't have the time to play the game that much).

There are several different difficulty levels:

Intro, Cadet, Crewmember, Captain, Onslaught.

And you have to earn your way into the next level up.

And it was fine. Then today I got into Onslaught for the first time.

Oh, boy! So all I want to do is win a game with all my shiny unlocked augments.

And …

Protect your lead




I want to talk about one of the most tilt inducing thing in the game for your jungler.

Say you jungler hands you first blood on a platter and then returns for a gank and hands you another kill.

And wards up the enemy jungle so you can an incoming gank early.

Do not do something stupid to throw you lead. Protect your lead.

This includes things like not taking a bad trade just before their jungler will show up to gank you.

They will try to gank you if you are trading with them enemy laner because you will have lost some health and some of your abilities will be on cool down.

---

I gave our Yasuo first blood and a 2nd kill on

Use your resources

When you are stuck in a rut as jungler there are some actions you can take to help get yourself squared away again.

Champion Guides

-Go find a guide on your favorite champion, read it, and if you have any questions ask the guide author.

I obviously prefer Mobafire and you may too since you are here. :-)

-Make sure your itemization, runes, and ability/lvl choices are up to date.

-If the guide doesn't have it or you just want to make sure you have the most current info possible, go update your knowledge of jungle pathing by finding a high level player clearing on youtube or by checking out their stream.

Youtubers and Twitch Steamers

-I Will Dominate has some good guides and he seems to have calmed down at least in the videos that he has been posting.

-Virkayu has some good information on various aspects of jungling.

-Tarzaned's coaching sessions are usually more useful to me than his youtube highlights (though I have occasionally picked up a thing or two from the later).

Go fin…

Hi & First Thoughts From A SMITE Player

Hi everyone,

Mostly wanted to say hi, and to share some thoughts. Just a warning, this will be TL;DR unless you're bored.

Quick intro, I'm from the bastard MOBA stepchild, SMITE, and am the moderator at SMITEFire. And no, I'm not a great player, I just love the game and have written a lot, e.g. my Conquest guide (same mode type as Summoner's Rift).

At work, 3 coworkers and I have "Switch club," and on lunch breaks we often play Mario Kart (and have Mario Party / Smash Bros on preorder). One of them just built a PC and wanted to start playing something on that platform as well. For some reason (masochist?) they chose LoL. It's not going to ever get hardcore, just something fun to play, but in that, I still want to be able to know WTF I'm doing, at least to some degree.

I've been using Wayne as a resource (also Devampi, but I'm not sure what name he uses here) just to help familiarize myself with LoL. Obviously due to SMITE, I know all the general MOBA concepts...roles, farming, free…

Things to Work on Going Forward

A Challenger Coach on League of Legends Ranked Tiers

From the Bronze list i need to work:

3. How much damage can be given and taken by your champ and those you commonly face

From the Silver list i still need work on it all:

1. How to apply their champion knowledge in all situations (for example, a better knowledge of enemy match ups)

2. More advanced aspects of minion wave control (we linked some videos on this at the end of last week’s article)

3. How to make correct macro strategy decisions

And at the more micro level

1. Laning
2. Trading effectively
3. Avoiding early minion aggro
4. Positioning in team fights
5. Keeping up CS throughout the game and maintaining a lead (which we’ll get to an example for soon)

From Gold

Making the correct macro decision consistently

League of Legends Champions:

Teamfight Tactics Guide