Champion Concept
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So, I was walking through Big Lots (the only place in the world I know of that would put handles on automatic doors), when I came up with an idea for a new champion. The basic idea, would be an AP style elemental mage with a very high skill cap whose abilities have effects between themselves and the enemy to give bonus effects. The skill from this champion would be combining these effects in such a way that you either maximize damage, CC, or pester. By the way, the names are probably really dumb, so I apologize in advance for that (for this particular post, I shall call him Eli).
His passive would be Earth Tremors. Every 10 seconds, a small, AOE (physical) damaging effect would occur that would radiate from the champion. This effect would be similar to
Alistar's
Trample effect, except the ability would be passive and the cooldown would lessen in duration with each spell used. This effect would damage minions, champions, and structures and scale with AD. This gives the champion a smal…
His passive would be Earth Tremors. Every 10 seconds, a small, AOE (physical) damaging effect would occur that would radiate from the champion. This effect would be similar to
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