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Spells:
Ghost
Exhaust
Ability Order
Blaze (PASSIVE)
Brand Passive Ability
Introduction
I start with a

After that i build up to a



From here i finish off codex and generally pick up

Now

After TOG i finish

Now to put that codex in its place, I turn it into

At this point you might feel a bit squishy so i pick up


Now it's time for a big boost in damage by finishing off

Generally at this point my team has won or is very close to it, but building up your

Basically now your a walking pain factory so finish up

By now the match is drawing to a close and there are quite a few good items that can benefit you, if your facing a lot magic damage then try to pick up



changes with be coming with my new brand research/testing

MP is huge when facing any type of enemy but especially those nasty tanks with your spells skipping a layer of defense means they are even more devastating.


Both provide straight AP but each serves a different goal the straight AP helps on threes for the early gank on bottom while the AP per level helps in games with longer times and higher levels ie fives

these seals help with brands mana dependence throughout most games the only reason i dont take flats is because the return is to low to make a difference in my opinion.


Same logic as the Glyphs but on a larger scale
Whew new runes after all this time hope someone see these.



Brand's spells light his targets ablaze, dealing 2% of their maximum Health in magic damage per second for 4 seconds.
This is a great passive I can't tell you how many times someone has run away only to see seconds later that i had scored a kill, it is something that very few people take into account when going toe to toe with Brand.

Brand launches a ball of fire forward that deals 80 / 120 / 160 / 200 / 240 (+65% of ability power) magic damage. If the target is ablaze, the target will be stunned for 2 seconds.
Cooldown 8 / 7.5 / 7 / 6.5 / 6 seconds | Cost 50 mana | Range 900
This is your only real CC, it is very akin to Annie's stun only that instead of a charge up it requires the person to be ablaze. I use this to hold enemies and place while I forcefully separate their flesh from their bones with my handy pillar of flame.

After a short delay, Brand creates a pillar of flame at a target area, dealing 80 / 125 / 170 / 215 / 260 (+60% of ability power) magic damage to enemy units with the area. Units that are ablaze take an additional 25% damage.
Cooldown 10 seconds | Cost 70 / 80 / 90 / 100 / 110 mana | Range 900
This is the bread of your bread and butter death sandwitch, open with confligrate and set Pillar of flame behind them and watch that red bar grow. This is also your main tool for harassment from early to late game.

Brand conjures a powerful blast at his target, dealing 70 / 105 / 140 / 175 / 210 (+55% of ability power) magic damage to them. If the target is ablaze the conflagration will damage nearby enemies as well.
Cooldown 12 / 11.5 / 11 / 10.5 / 10 seconds | Cost 60 / 65 / 70 / 75 / 80 mana | Range 675
This is where it all begins the butter to your a fore mentioned sandwich. Open with conflagration into sear and close with your a devastating pillar of flame.

Brand unleashes a devastating torrent of fire that bounces between enemies, dealing 150 / 250 / 350 (+50% of ability power) magic damage each time it bounces. If a target is ablaze, Pyroclasm's missile speed increases. It will bounce five times, and can hit the same enemy up to three times.
Cooldown 105 / 90 / 75 seconds | Cost 100 / 150 / 200 mana | Range 750
This is your Finishing move your hadouken if you will the damage potential from its jump is the way to destroy paired carries and tanks. When ablaze it accelerates which can skyrocket your damage.
Starting with




The way I have found that is very effective to farm is to throw sear on a minion then conflagration to have it jump to other minions in the area and wipe them out with pillar of flame's extra 25% damage from being ablaze. When you finish morrello's you can just start casting pillar of flame and finishing with the jump from conflagration.
After this you basically want to max pillar of fire, getting Pyroclasm in between, with conflagration filling the gaps between levels of pillar of flame. Finish out sear and your skills are complete.
As I develop the build i will try to make changes and add info that is user friendly thanks for the look and rates and comments are greatly appreciated.
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