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Runes: Basic Build
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Teleport
Items
Ability Order
Reign of Anger (PASSIVE)
Renekton Passive Ability
Threats & Synergies
Neeko
Really Nasty Matchup, you will have to wreck her in early, as it will be really hard for you after she hit lvl 6. She has lots of CC and decent amount of burst. dont trade with her, just try to burst her down with full rage ON. Go PTA
I'm a Alzeidx, EUW Renek Main and streamer,Ive reached Diamond 3 in my first season, after 3 years long break from League.
I am OTP Renek with 500k mastery points on him. I made this guide because I think a lot of people underestimate Renekton or play him incorrectly, because of lack information or knowledge against certain matchups.
I believe it is one of the strongest top laners at the moment, if played correctly, he can basically win anyone, that could be the reason he is getting constantly banned in big tournaments, he is very strong at pro play level, as well as in any ranked game basically.
Renekton is efficient on all elos, starting from iron and up to challenger. I will do my best to help you get better at playing Renekton and climb ladder fast and easy.
Ganking Synergy - High
Speciality - Lane dominance, Mid Game carry, split pushing.
Once you master him, it will be more than enough to hit at least Plat just by playing 1 Renekton on top or even mid.
PROS | CONS | ||||
---|---|---|---|---|---|
→ Strong early and mid game | → Renekton is weak against Ranged | ||||
→ Single target, unavoidable CC (stun) | → Flash reliant in teamfights | ||||
→ Good Mobility | → Relatively easy to kite | ||||
→ Good healing from Q | → Falls off in Late Game | ||||
→ Split pushing potential | → Gets outscaled in Late Game | ||||
→ Quite tanky champ | → Cooldown reliant | ||||
→ Huge burst damage (Early/Mid) | → Easy to predict |
2.Your First power Spike is level 3, make sure to build up rage Reign of Anger until you go all in.
3.Try to Zone Off your enemy on Top Lane in Early game, by building up full rage Reign of Anger, if he comes for a minion, dash on him and do a combo. Slice and Dice AA Ruthless Predator Cull the Meek AA Slice and Dice
4. After Laning phase, make sure to use your advantage as one of best Mid Game champs, roam and get kills/objectives.
5. Use your E Slice and Dice To Dash through walls to escape.
6. Make sure to always get Guardian Angel for Late Game so you can engage, do all in and still survive after it.
7. Against heavy CC teams, rush for Mercs Mercury's Treads and if there is lots of app, go for Spirit Visage
When at or above 50 Fury, Renekton's next basic ability consumes 50 Fury to enhance its effects. The enhanced ability does not generate Fury.
Renekton generates 50% bonus Fury from all sources while Health icon below 50% of his maximum health.
So, basically thats all your damage, you stack Auto Attacks to get Rage and Rage gives you empowered abilities to make burst damage.
PHYSICAL DAMAGE: 65 / 100 / 135 / 170 / 205 (+ 80% bonus AD)
NON-CHAMPION HEALING: 3 / 4.5 / 6 / 7.5 / 9 (+ 4% bonus AD)
HEALING CAP: 50 / 75 / 100 / 125 / 150
Renekton also generates Fury resource 2.5 Fury for each non-champion hit and 10 Fury for each champion hit, with the Fury generated per cast capped at 30.
Against champions the healing is increased by 300%.
Reign of Anger: Cull the Meek deals additional damage, increases the total healing by 200%, and the healing cap by 300%.
Basically, thats your sustain, you damage and you heal from it, make sure to use it when you have at least 50% rage, if it's empowered it deals more damage and it heals more, it is especially effective if you use it on multiple champions or 2 packs of minions
TOTAL PHYSICAL DAMAGE: 10 / 30 / 50 / 70 / 90 (+ 150% AD)
Reign of Anger REIGN OF ANGER: Renekton destroys damage-mitigating shields on the target before striking them 3 times, dealing 50% bonus damage and increasing the Stun icon stun duration to 1.5 seconds.
TOTAL ENHANCED DAMAGE: 15 / 45 / 75 / 105 / 135 (+ 225% AD)
Ruthless Predator resets Renekton's basic attack timer.
So, in short, thats your main source of damage.
PHYSICAL DAMAGE: 40 / 70 / 100 / 130 / 160 (+ 90% bonus AD)
Hitting an enemy allows Renekton to cast Dice within the next 4 seconds.
ACTIVE - DICE: Renekton Dash dashes in the target direction, dealing the same physical damage to all enemies he passes through.
TOTAL PHYSICAL DAMAGE: 80 / 140 / 200 / 260 / 320 (+ 180% bonus AD)
Both Slice and Dice generate Fury resource 2 Fury for each non-champion hit, and 10 Fury for each champion hit, with the Fury generated per dash capped at 30.
Reign of Anger: Dice deals additional damage to all enemies and reduces their Armor icon armor for 4 seconds.
ENHANCED PHYSICAL DAMAGE: 70 / 115 / 160 / 205 / 250 (+ 135% bonus AD)
ARMOR REDUCTION: 25 / 27.5 / 30 / 32.5 / 35%
One of the most useless empowered abilities, maybe against heavy armor tank it will be useful, in any other situation, just use your rage for W and Q.
BONUS HEALTH:
250 / 500 / 750
For the duration, he deals Magic damage magic damage each half second to all nearby enemies and generates 5 Fury per second, up to a maximum of 75 Fury.
MAGIC DAMAGE PER HALF SECOND: 20 / 40 / 60 (+ 10% AP)
Really useful ability, both for offense and defense.
E Slice and Dice + AA + W Ruthless Predator + Q Cull the Meek
or
E Slice and Dice + AA + W Ruthless Predator + Tiamat + Q Cull the Meek + E Slice and Dice or Ignite or Flash and AA
All in combo level 2
E Slice and Dice + AA + W Ruthless Predator + E Slice and Dice
Other option of combo
E Slice and Dice + AA + W Ruthless Predator + E Slice and Dice +/ Ignite / Flash / AA
All in combo level 3:
E Slice and Dice + AA + W Ruthless Predator + Q Cull the Meek + E Slice and Dice
Other option of combo
E Slice and Dice + AA + W Ruthless Predator + Q Cull the Meek + E Slice and Dice + Ignite or Flash + AA
fast lane poke combo:
AA + Q Cull the Meek (Decent poke combo against most of the matchups)
Triumph is a must on literally almost every champ, saves you when you are dueling or tower diving, helps a lot during teamfights.
You gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks). It is very useful rune if you build aggressive and want some early trades,as it has good synergy with Reign of Anger.
While Legend: Tenacity is more a tanky/safe option.
It is very important rune, Renekton is tricky burst damage champion, you want to surprise them when you fall on low hp, during fight you drop all your RAGE and by the moment you are low HP you are almost full RAGE again, to burst your combo with this rune, damage of this combo will be higher than initial.
It is good sustain rune for early laning phase, you want to have some defense for hard matchups and early trades, I believe it is one of the best options.
This rune will earn you lots of money from Platings in early, as well as it will be very good if you splitpush in mid/late game, personally, I always use this rune, as I outrade my oponnent and he recalls back to base, I always get 1 or 2 plates, which is 160-320g, thats huge advantage.
OTHER OPTIONS
Good for sustain as it has synergy with your Q Cull the Meek, but I would it call the best option.
Just like Taste of Blood Good for sustain and survivability, but I usually take Demolish as instead of sustain/survivability I prefer to get plates and gold lead as soon as I can.
Stick around with your team and make sure to eat back lane alive (adc, mages, supports .basically everyone that is fast and easy to kill).
I am sure it wont be long enough until you master this champion and believe me, it is really worth it.
Do not hesitate to contact me if you have any additional questions.
If you're interested in seeing more of Renekton, and myself, please follow my stream! I am currently Streaming almost every day, and I engage with my chat consistently.
twitch.tv/alzeidx
https://twitter.com/Alzeid4
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