Veigar Build Guide by Sn0wx
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Runes: Basic good choice
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Classic
Threats & Synergies
Permaban, unplayable with his dash/stun and grab.
Perfect placement required but playable.
Another horrible grab counter ...
Annoying champ but ok.
Not a usual pick but annoying when picked
Some CC so play good or she's punish you.
Her Shield make your cage useless ans her stun is annoying.
Very annoying with Jhin but in another case it's ok.
Stun, very long range he has all to had a good game !
Her very high early game damage gives you a better chance to climb fast.
Her slow makes your cage easier, and a pretty nice late damage ...
Very agressive so bad synergy with veigar.
Not the best laning phase but an incredible late !
(Lethality) Very nice champ high range, high damage and you're compensating his bad late ... (On-Hit) Hard laning phase but if you win hit you become the king if the game !
Champion Build Guide
We're gonna introduce, view spells, runes, stuff, matchup, gameplay, and conclusion.
So let's go !
+ Stun cage can trap multiple enemies at a time
+ One of the highest damage champions.
+ Can single handedly delete enemy carrys.
+ Gets free AP from abilities (infinite AP)
- Bad against assassins and high damage champs.
- Can be hard to land stun when enemy plays safe
- Weak early game, he needs time.
- Bad poke compared to other sup.
-If you had a great early and you deal already a lot of damage up E and Z.
-If you're late and so doesn't deal much damage max E, that allow your allies to deal a maximum damage.
|For me there is no debate, it's the Spellthief's Edge, it offers a lot more AP and the veigar poke makes it very easy to mount ...|
If you took Glacial Augment or your game is a nightmare, go Hextech GLP-800.|
If you tooked Arcane Comet and you had a good early, you can go Luden's Echo without any problem, he is more expensive but, he vives 10 more AP and especially, the Luden's Echo passives can proc the Arcane Comet ...
|If you took Glacial Augment, this item is mandatory, If you have taken Arcane Comet, you can take it in case you had a bad start to the game because it gives only 10 AP less but is much cheaper ...|
|Really ? No, there is no debate : MR is perfect !|
|Ah ! The game continue you take AP and gold, it's time for the second item ! so it's time for the second item, here were in 2 cases, you have champs that heal a lot ( Soraka, Sona and Yuumi for exemple ...), and it reduce healing from champs. Or you have a bad game and Morellonomicon is a good choice after Hextech GLP-800, MR is also interesting.|
|Hourglass||Very safe choice, but very useful all the game, Also Armor and AP is good ... Don't take it if they are healing champs.|
|A specific choice for Glacial Augment only, not a very good item but very useful for the rune.|
|Ah this time, their is no choice, you have around 400-500 AP and Rabadon's Deathcap up you to 800-850 AP, now you're a monster :)|
This is very easy, so for the persons who taked Arcane Comet the choice is easy, if you take Morellonomicon take Zhonya's Hourglass and back again ... For the Glacial Augment, take Zhonya's Hourglass except if their is|
healing champs ...
|Yes, you can sell support item to buy Void Staff at this time you're very strong and destroy who you want...|
First, I recommend to you to ban Pyke, he is a nightmare with his grab --> dash/stun horrible and his R that execute.
Blitzcrank is also a very hard matchup, his passive make him invicible in Early ans his grab needs to ne perfectly placed all time.
Nautilus require you to place perfect cage just before he grab you to instant disengage. So be sure to have E when approaching him.
Morgana and Lux is dangerous and require you to constant dodge their stuns, don't forget that Lux stun 2 champions and Morgana shield make your cage useless.
Rakan, be very safe because je can easily engage and without Flash you can't survive. Be also careful with his R.
If you take [Teleport] be very safe before level 6, your job is to stack a maximum Phenomenal Evil Power and support item with Baleful Strike, but never engage fight, except is your jungler is here obviously. but with Teleport you can spend all of you mana, and back very early to regen and buy part of Lost Chapter and finaly, Teleport on your lane.
If you take Ignite and know when use it, you can engage without jungler level 4-5.
In the 2 cases, be very careful of (Early) jungler ganks, if you die you waste a lot of time because you can't stack Phenomenal Evil Power
- You've got a good early, congrulations ! But now you have to get more stacks of Phenomenal Evil Power with 2 methods, finish creeps with Q, Baleful Strike before support limit and get assists (or kill ^^) with mates.
- In the case of you've got a bad early, that's ok you just have also to farm a max with Baleful Strike and get assists from fights. A tips if you are very weak, stay with the people who carry and take a maximum of assist.
Some very important tips : first, never stay solo without tower that's free kill for ennemies, second, you can buy Chronometer to be more safe on fight, and finaly, use you R correctly on low champions to are sure to finish
We can consider that you are very powerful and enter in Pre-Late once you bought Rabadon's Deathcap you can execute weak people, be very careful of tank with CC who can destroy you and you can do nothing in this time ( Garen it's for you specially).
Also try to never stay solo it can be dangerous ...
You are very powerful so play good and have fun !
If they are feeded ennemies, look for Zhonya's Hourglass.