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Recommended Items
Runes: Default Build (Recommend)
1
2
3
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
SPELLS
Flash
Ignite
Items
Ability Order Q, or E first (Look in notes)
Gift of the Drowned Ones (PASSIVE)
Pyke Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Blitzcrank
If he hooks you and his teamates are there, you are dead, he has so much cc after his super fast hook that you won't even be able to move until its too late.
Blitzcrank
Lot of CC, invade most of the time and it's a free first blood.
Ideal
Strong
Ok
Low
None
Blitzcrank
Lot of CC, invade most of the time and it's a free first blood.
Champion Build Guide
Introduction
Hi, I go by MrBlivious, I was bored so I decided to make this guide to share some of my knowledge on how I play Pyke mid, I am currently only silver, with a winrate of 70% in ranked playing Pyke mid, I hope you find this guide helpful, and I am glad you are interested in what I have to share. I can't upload a screenshot of my current ranked Pyke mid stats, but if you really want, you can look me up somewhere to find them.
Pros/Cons
Pros
-Always ahead in gold
-Insane mobility and stealth
-Great roams
-Can change teamfights drastically
-A lot of outplay potential
-Variety of abilites and uses
-Passive can allow for multiple appearances in teamfights
-Great engage and escape
Cons
-Bad wave management
-Gets proggresively worse and must win early
-Ult can be stopped if one person dodges it
-Very squishy, because you can't build health items
-Late game passive is a lot harder to fully recharge grey health, becomes even squishier to due slower grey health regen
-Always ahead in gold
-Insane mobility and stealth
-Great roams
-Can change teamfights drastically
-A lot of outplay potential
-Variety of abilites and uses
-Passive can allow for multiple appearances in teamfights
-Great engage and escape
Cons
-Bad wave management
-Gets proggresively worse and must win early
-Ult can be stopped if one person dodges it
-Very squishy, because you can't build health items
-Late game passive is a lot harder to fully recharge grey health, becomes even squishier to due slower grey health regen
Playing Pyke Mid
This is how a normal Pyke mid game usually goes, and how I play it. You can invade, but it is risky since you don't have e or w to escape, but if you manage to get first blood its worth. First blood lets you get ahead in your own lane allowing for more roaming. If you don't invade thats perfectly fine, Lv1 try to kill the enemy in lane to get first blood unless it is someone like Sylas, with a champ like that try to get a gank from your jungler so you can roam, or your going to be stuck there with sylas and not be able to do much. If you can get first blood, you can push lane, recall, and get your items, unless you feel unsafe because of the enemy jungler, and just want to recall without risking pushing wave, especially with pyke, it takes longer to push wave with his bad wave clear. If you lose to your enemy laner, try to get your other lanes ahead, even if it means losing turret, because thats half your team, and your able to practically double their gold. Don't kill steal if they have a bounty or if your ult is on cd, only kill steal with ult unless they have a bounty, because it will give you the bounty not your teamate. Also make sure to have good vision, since Pyke is very capable of doing so, I myself do not have very good vision, and to me requires good map awareness which is something I need to work on. I know you want to engage in a teamfight with pyke, but trust me don't, wait for your teamates to engage and try to get those good ults. If the game goes on for too long, try to find someone away from their team and assasinate them.
Items
















MrBlivious
Pyke Guide
[12.6 Pyke Mid Guide] No Team Necessary
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