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Recommended Items
Runes: Standard
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Default Ability Order | 3 points Q into E max
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Yuumi
Just dodge. Yuumi can play however she wants and not be punished whatsoever. When using Focused Resolve, you must use it on the enemy carry and not on Yuumi as you are not able to root her. Build Chemtech Putrifier first item.
Caitlyn
Caitlyn has the longest attack range in the game and has good poke with her Q ( Piltover Peacemaker). Since the Teleport changes in 12.1, you are able to consistently crash waves under the enemy turret and poke and punish them for trying to CS. Both laners are able to set each other up to crowd control enemies.
Caitlyn
Caitlyn has the longest attack range in the game and has good poke with her Q ( Piltover Peacemaker). Since the Teleport changes in 12.1, you are able to consistently crash waves under the enemy turret and poke and punish them for trying to CS. Both laners are able to set each other up to crowd control enemies.
Champion Build Guide
About me
Hello, I'm Ryecheria and I main the support role. Even though I started playing in season 8, I achieved Diamond my second season of playing and have been Masters+ every season after and basically solely played

Find me on my other platforms !
Twitch: https://www.twitch.tv/ryecheria/about
Twitter: https://twitter.com/ryecheria
Instagram: https://www.instagram.com/ryecheria/
TikTok: https://www.tiktok.com/@ryecheria
Why I play Karma
I originally was a Vel'koz one trick that dabbled in the enchanter pool. I really enjoyed watching my friends play Karma and hard stomp laning phase and thought to myself that I would enjoy playing her since she plays like a mage and an enchanter. I enjoy her playstyle and the feeling that I can carry the lane and therefore the game. I get to dictate the pace of the lane as Karma.
Coming Sooon:
✦ Playlist of all Karma games, both wins and losses.
✦ More Karma gameplay on my Twitch
You would enjoy Karma if one of these apply to you:
✦ Enjoy destroying lane
✦ Like poking or have experience with mages
✦ Enjoy making plays
✦ Having control of the lane and the game
✦ Like the flexibility of playing different styles or (enchanter, poke, mage, utility)
Pros and Cons
PROS![]() ✦ High damage poke ✦ Is capable of winning the lane at lv 1 ✦ High early game prio ✦ Shield your whole team ✦ High utility |
CONS![]() ✦ Need to win early ✦ Pretty useless and will be pretty useless for the rest of the game if enemies get ahead. ✦ Requires high game and team fight awareness to use ![]() |
This guide was written for


Patch 12.7
BONUS HEAL AND SHIELD POWER PER STACK 7% (maximum 35% at 5 stacks) ⇒ 6% (maximum 30% at 5 stacks)
✦ This is not a massive hit to


IMMEDIATE HEALTH & MANA RESTORATION 50% ⇒ 30%
BONUS MOVE SPEED 5% ⇒ 4%
✦ This is not a massive hit to


The runes you choose should match your playstyle or vice versa. See ABILITIES section for details on rune and playstyle synergy.

✦


✦ Take



✦ With my playstyle, I personally always take



✦ Take

✦ You should never need to take

✦


✦ If you feel like you can't win lane and or it will be a long game, take

✦


✦ If you feel like you can't win lane and or it will be a long game, take

✦



STANDARD SECONDARY |
✦ The


✦


✦ Taking


✦ You may exchange the +Adaptive with CDR if you feel like you need more haste. The +Adaptive synergizes well with


✦ If enemy botlane are both AP, take +Magic Resist.
RESOLVE ALTERNATIVE![]() ![]() ✦ Take ![]() ![]() ![]() ![]() ![]() ✦ Always take ![]() ![]() ![]() ![]() ✦ The reason why I don't go the ![]() ![]() ![]() |

✦ Karma reduces

✦ Karma's passive was changed on patch 11.16 and auto attacks no longer grant cooldown reduction on her

✦ Hitting multiple enemies with


✦ I will refer to



✦ Many people forget that this ability does splash damage when hit onto a target or in an area with the empowered

✦

✦ Typically you want to put 3 points into it early for lane domination. If you are uber ahead, put more points into

✦ In the early game, try to use your


✦



✦ Press q

✦ Immediately move mouse in the direction or to the place you want to throw the ability from and press

✦ Concept does not work with



✦ See video below for a demonstration.
✦ I will refer to



✦ I believe the usage of this skill differentiates a meh Karma from a great Karma and a Godlike Karma.
✦ Is not a projectile. It is point and click.
✦ You can cast



✦ As long as the tether remains active, enemies are revealed or given true sight of, meaning, it reveals units through fog of war, brush, and stealth, but not nearsighted effects.
✦ You can buffer


✦ If you are out of range, you can press w (





✦ It is possible buffer





✦ I will refer to



✦ The ability grants movespeed to target(s).




✦ Try to use



✦ Karma empowers her next basic ability within 8 seconds for an additional effect. The cooldown of




✦ Mantra can be used while affected by cast-inhibiting crowd control.


✦ Take at least 3 points into









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ALWAYS BUILD ![]() ![]() | ||
![]() ![]() ![]() | ||
Buy ![]() ![]() ![]() | ||
✦ This item was made for ![]() ![]() ✦ Use the active as engage and disengage. ✦ Great to have in every elo. ✦ Build this when vs assassins. You can activate it and run away before they have a chance to one shot someone. |
✦ This is not a bad item but not as snowbally as ![]() ✦ Build this if fights are going to be very extended and you haven't succeeded in getting an advantage/ going even. ✦ Not bad to build in lower elos when fights are longer and more often. |
![]() ![]() ![]() ![]() | ||
![]() ![]() | ||
![]() ![]() | ||
Situational Item. ![]() ![]() ![]() | ||
![]() ![]() ![]() ![]() |
BEFORE THE START OF GAME
✦ Take a look at your team composition and enemy team composition and ask:
✦ Do I need to build
![]() ![]() ✦ Will ![]() ![]() ✦ Do I need to rush tier 2 boots? |
START OF GAME
![]() ![]() ![]() ![]() ![]() |
1ST BASE IN ORDER OF COST/ IMPORTANCE
![]() ![]() ![]() ![]() ![]() ![]() ![]() Notes: ✦ If you are planning to build ![]() ![]() ![]() ![]() ![]() ![]() ✦ If you can afford ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ✦ If you can afford ![]() |
1ST COMPLETED ITEM IN ORDER OF COST/ IMPORTANCE
![]() ![]() ![]() ✦ Prioritize building ![]() ![]() ![]() |
2nd COMPLETED ITEM
✦ There is no necessarily correct answer for the best second item, ![]() |

✦ The game starts BEFORE you load into game. I cannot emphasize this enough.
✦ Will enemy bot laners cheese in bushes at lv 1?
✦ How do you want to play level 1?
✦ How do you want to play the lane?
✦ What is your job in the early, mid, late game, and team fights?
✦ What items do you have to buy and in what order to best enable your team?
There are a bunch of different things you could do at lv 1 to secure and advantage. I will list some examples in order of how frequently I do them and what I recommend. In no way is this the bible of how to play lane as

✦ In champ select or the moment game starts, ask your jungler (if you don't know the champion's pref clear and start, ask) if it is OK for bot not to leash.

IF YOU, AS A SUPPORT, ARE NOT REQUIRED TO LEASH (carry can still leash if jg requires)
✦ Run to the bush in the lane that is nearest to enemy tower and sit there. Look for a

IF YOU ARE REQUIRED TO LEASH
✦ Better safe than sorry to leash your jungler when you have a gut feeling that they refuse to play the game if you don't leash.
✦ If you are playing in a lane where it is good to deny enemy laners bush and vision control (vs enchanter + mage lanes, occasional engage) or you feel that enemy laners will cheese in a bust lv 1,

✦ You can



✦ If you are not against a jungler that ganks early at lv 2 or 3, you want to be pushing the wave. You ideally want to hit

✦ Auto attack the wave to secure lv 2 advantage. Depending on the situation, you can level


✦ It is easy to hit


✦ It is easy to poke when enemies are under tower. If you are playing on red side, you have a huge poke advantage.

✦ Warding and roaming as


✦ Core JJ has a fantastic series on how to support. Watch the entire series, I'll post the first video below.
✦ Stay in the backline and use


✦ Set up vision with your team in advance (ballpark of 1 min in advance) do you aren't solo dying and your team won't die from flanks or facechecking.
✦ Walk through wide areas like river if you don't have vision control.
✦ You are useless when you are dead so prioritize staying alive, but there are situations in which you dying will be of more benefit.

Drop a follow on my Twitch and stop by my stream to say hi sometime!
Find me on my other platforms !
Twitch: https://www.twitch.tv/ryecheria/about
Twitter: https://twitter.com/ryecheria
Instagram: https://www.instagram.com/ryecheria/
TikTok: https://www.tiktok.com/@ryecheria
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