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Miss Fortune Build Guide by Navn

Support [13.18] SUPPORT Miss Fortune + TIER LIST

Support [13.18] SUPPORT Miss Fortune + TIER LIST

Updated on September 14, 2023
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League of Legends Build Guide Author Navn Build Guide By Navn 51 6 228,292 Views 5 Comments
51 6 228,292 Views 5 Comments League of Legends Build Guide Author Navn Miss Fortune Build Guide By Navn Updated on September 14, 2023
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Runes: Standard

Sorcery
Arcane Comet
Manaflow Band
Transcendence
Scorch

Domination
Ultimate Hunter
Zombie Ward
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

1 2
Standard
LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Flash

Flash

Ability Order Standard

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.18] SUPPORT Miss Fortune + TIER LIST

By Navn
About Me and other Guides

Main account Profile: Navcan
Twitch Stream: twitch.tv/navcan
Tiktok: @navcan
Youtube: navcans


Hi there! I've been playing Miss Fortune recreationally ever since her first Support appearance at Season 6 Worlds Semi Finals! This guide is just a very general guideline of how to play Support Miss Fortune, with runes and itemization. If you'd like to ask more questions, drop a comment or drop by my stream! Thank you for reading!


If you're interested in my other guides:

Enchanters:

Lulu -> Support Lulu
Nami -> Support Nami
Karma -> Support Karma
Sona -> Support Sona
Yuumi -> Support Yuumi
Milio -> Support Milio
Soraka -> Support Soraka

Mage/Tank/Utility:

Zyra -> Support Zyra
Ashe -> Support Ashe
Amumu -> Support Amumu
Heimerdinger -> Support Heimerdinger

Off-Meta/Fun stuff

Miss Fortune -> Support Miss Fortune
Veigar -> Support Veigar
Trundle -> Support Trundle
Jarvan IV -> Support Jarvan
Pantheon -> Support Pantheon

Why Support Miss Fortune? Pros/Cons
PROS:
- Pairs well with other big AoE cc ults, such as Amumu Curse of the Sad Mummy or Kennen Slicing Maelstrom
- Lots of early roaming potential with Strut
- You get to build Umbral Glaive and supports hate dealing with this item.
- Punishes most immobile champions.
- Pairs decently with a good amount of control mages.

CONS:
- Really squishy
- If you can't find good opportunities to use Bullet Time you end up being pretty useless
- Cannot deal with flanks or assassins.
- Doesn't pair too well with most ADCs
- Limited itemization.
- Limited rune choices.
Itemization
TLDR: Itemization is kind of limited, but at least you won't have to think too much about it.

Mythics


There's really one mythic to buy, and its likely the most useful thing you can buy to make use of the rest of your kit. No other mythic is really worth your time because you have a support build, so you're looking for the most effective active/passive and meaningful stats. Its even entirely reasonable to completely skip your mythic. It is...

Liandry's Anguish
- It makes your long range poke tool Make it Rain even more potent.
- The ability haste to get more uptime on Bullet Time

Shoes Choices


- Ionian Boots of Lucidity is basically your only option. It gives all the stats you want and everything else is expensive. If anyone manages to get on you, most of the time, no other shoes is gonna save you.

Legendaries


Serylda's Grudge
- This item makes Bullet Time an absolute monstrosity. If it doing a lot of damage wasn't enough, this makes your ultimate 3x better.
- It may even be worth it to rush this over anything else due to the sheer power it provides.
- Gives all the desirable stats you want. Ability Haste, Attack Damage, and Armor Penetation.

Umbral Glaive
- While having Strut you have a ton of movement speed to clear out wards very quickly. Just be careful not to get too carried away, and scout ahead with Make it Rain.
- You can combo this with Zombie Ward if you intend to rush Umbral Glaive
- I'd either rush this or Liandry's Anguish.

Serpent's Fang
- This works off any damage you do, so Make it Rain or Bullet Time will proc the shield cutting effect.
- This doesn't provide any ability haste and isn't too cheap for it's effect. I'd look to get this earliest 3rd item.

Muramana
- This is pretty expensive, and will make Bullet Time hit much harder, but I still find the amount of utility in every other item to be more beneficial. If your Tear of the Goddess isn't fully stacked, then do not finish this item.

Edge of Night
- This is pretty expensive, but if you're having trouble getting to channel Bullet Time because things like Ashe Enchanted Crystal Arrow or Leona Solar Flare, then this will help keep it channeling.
- Likely a 3rd or later item purchase.

Axiom Arc
- An extremely late game buy, just to have more Bullet Time uptime, when fights could get chaotic.
- 3rd item or later purchase.
How to use your abilities
Love Tap
- Make sure you "reset" the love tap by attacking a minion if you've attacked a champion, so in the case you attack the same champion again in a few moments, you won't miss the bonus damage from Love Tap
- When you want to push a wave to recall or to try and roam, make sure you keep switching targets between minions to maximize your pushing power.

Double Up
- This will be maxed last, and it is mostly just an additional poke tool in lane.
- You're most likely going to target a ranged minion using this due to the positioning of minions and the common proximity of where enemies stand.

Strut
- This will help maximize your travel distance for Umbral Glaive
- If you have any DoTs (damage over time) on you, make sure you press W AFTER it ends, OR, using Strut immediately just after the damage from the enemy hits you, so you can maximize the distance you can travel.
- This kind of ends up being like Mobility Boots for roaming potential early, and you have Make it Rain for some nice roaming, which then can help you get some early stacks of Ultimate Hunter
- To push a wave quickly, make sure to constantly switch targets when auto-attacking to keep maximizing Love Tap damage.

Make it Rain
- This is your primary poke tool. Try to hold it until Manaflow Band cooldown is ready to go so you can get the stacks efficiently.
- Use this to scout brush ahead of you if you are uncertain enemies are ahead. Make it Rain grants vision in the brush.
- This is your main setup for Bullet Time. Use Make it Rain then aim Bullet Time mostly at the exit point of Make it Rain so that, they either stay in Make it Rain and still take most of the Bullet Time damage, OR, they take most of the Bullet Time damage because it covers a larger area outside of Make it Rain.

Bullet Time
- Aim for narrow areas in jungle to reduce your enemie's options of escaping, and maximizing your damage potential.
- Try to match the timing of Bullet Time cooldown to just a bit before map objectives such as dragon rift herald and baron nashor .
- Use on people who have exhausted their mobility options such as dashes or Flash
Runes
TLDR: You mostly have 1 rune set, and not much else is going to help you. Poke and Bullet Time uptime good.

Arcane Comet
- Make it Rain pretty much makes this guaranteed to land.

Manaflow Band
- Easy to stack. Just make sure it's not on cooldown when you use Make it Rain so you stack it efficiently.

Transcendence
- Ability Haste is good. You want more Bullet Time and Make it Rain uptime.

Scorch
- Arcane Comet tends to go with this to maximize poking power for lane phase.

Ultimate Hunter
- Having more Bullet Time uptime is good, which is one of the main reasons you're playing Miss Fortune to begin with.

Zombie Ward
- Much more appealing if you're looking to rush Umbral Glaive

Cheap Shot
- If you're not rushing Umbral Glaive then get this instead.
Early/Mid/Late game
TLDR: Bullet Time and poke. Don't die.

Early Game


- Bad match-ups generally include engage/hook champs, so you'll want to start Spellthief's Edge and just look to poke with Make it Rain and Double Up.
- Good match-ups generally include other immobile ranged champions like enchanters, that you can poke out, and eventually use Bullet Time on. Start Spectral Sickle and look for more opportunities to auto attack.
- With Strut and Oracle Lens you can also roam after your first recall to mid or top lane to get some stacks of Ultimate Hunter or your gold quest item completion.

Mid/Late Game


- By now, you should have Bullet Time. Look for opportunities to just kill some squishies with Make it Rain and Bullet Time combo, on people who have no Flash or mobility.
- Aim to have Bullet Time for major map objectives, to constantly be of threat to your enemies.
- Always keep in mind who is a threat to you, and if you're going to die anyways, at least use Bullet Time and put out as much damage as you can so maybe your team can clean up.
13.18 Tier List
Grading Explanation below the lists! Check the RANK too!

- Miss Fortune support is definitely extremely niche, you're pretty much just playing as a giant AoE ult threat with E-R combos against very immobile enemies. This is definitely more for fun than anything else.

13.18 Emerald and Below



13.18 Diamond+




Tier List Grading Points

- Winrates
- Champion Difficulty (more relevant in platinum and below)
- Counter-play (more relevant in platinum and below)
- Flex pick for draft (more relevant in diamond+)
- Early game (more relevant in diamond+)
- Late game/scaling (more relevant in platinum and below)

Overall Points:

- Games last longer the lower in elo you go. Therefore, mage supports tend to do much better since you can buy your items, and you basically become another carry threat. This leads to enchanters/engage being weaker in lower level play since you would rely on your teammtes more often.

- Champions that are fundamentally easier to execute on will have higher win rates. Since it is more unlikely players are pilot-ing their champion runes/builds/kit efficiently, the easier the champion, the more likely to maximize their kits. This is especially apparent in Platinum and below.

- I would recommend playing any of the champs in S+, S, or A. However you can climb on almost anything, provided you always look to maximize your champion kit, mechanics, and impact on the game. Winning is the result of improving.
Want to know more?
If you have any questions, leave a comment below! I'll be editing this as I go and be sure to let you know once I have more updates. Or if you'd like to ask me a question directly, you can go to my twitch stream! twitch.tv/navcan

There's also my tiktok
And my youtube!

Cheers and thank you for reading! Good luck on the rift
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