x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes: Easiest.
1
2
3
4
5
Sorcery
Precision
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
First time Safe.
Flash
Smite
Items
Ability Order Ability order in jungle
Hemorrhage (PASSIVE)
Darius Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kindred
Very hard for darius, ban at all costs when playing him jungle!
Lulu
Ideal
Strong
Ok
Low
None
Lulu


![]() |
Hi, My name is Just1kb. I've been a league player since the end of Season 2 and have experienced a lot during my time. I've peaked at 80lp Diamond 1 in season 9 and am now currently sat at 14LP in Diamond 1 |
![]() |
---|


I never started out a gamer, i was unlucky as to how gaming was viewed around me growing up, i didn't have the luxury of Call Of Duty MW2 lobbies when i was younger or even growing up with any games console for that matter.i built my first PC when i turned 15 and started playing league ever since! I have never been naturally gifted when it comes to video games! it has taken me over 6 years of grinding and 6 years of learning to get where i am now! i hope this guide shows you some simple tips and ideas on how to improve your

I have huge amounts of



In all honesty

Hope you have fun!
Jungle pathing
ROUTE 1. Take Hunter's Talisman and a Refillable Potion. Start Red then go to Raptors,Wolves, Blue, Gromp and then look to contest Scuttle or enemy redside as soon as you hit level 3. If the opponent has taken Scuttle top or bot look for ganks through to mid to finish the rest of your clear e.g Krugs. Make sure you have enough to back on a Stalker's Blade and Boots! It's really important here that you look to counter gank as Darius thrives in 2v2 scenarios. If you have Predator this can be you chance to force ganks. If not you can still provide a decent engage with a good enough flanking chance. third back should include a Cinderhulk if you are ahead as this provides you with so much sustain and duelling potential as Darius in the jungle. It also allows for your E to be useful when clearing camps as it can proc immolate.
ROUTE 2. Take Hunter's Talisman and a Refillable Potion. If you are forced to start Blue you can go from Blue to Wolves, Raptors then Krugs into Red,Crab and Gank. Try to look for a lane that is pressured under as you can flank easily earlier.
ROUTE 2. Take Hunter's Talisman and a Refillable Potion. If you are forced to start Blue you can go from Blue to Wolves, Raptors then Krugs into Red,Crab and Gank. Try to look for a lane that is pressured under as you can flank easily earlier.
Clear Combo's
Clear Combo 1. -
Q,AA,W,E,Q. This allows you to gain a small heal at the start of combat and a larger one at the end if the large camp is still alive.
Clear Combo 2. -
AA,W,E,Q. This is if you want to purely focus the large monster in the camp. e.g Large Raptor. The combo allows you to get a large heal once the monster is almost dead.
Main gank combo. -
W if you are close or E if they are out of range. Weaved in autos depended on scenario. E.g W,AA,E. OR E,AA,W. Into Basic Darius combo. Post 6 secure with Ult or you can use R as a small gap closer if they are out of range of E in order to W and secure a kill for your laner. His R counts as a small dash/leap which can be used as a Gap close, not the most efficient scenario but can help out if necessary.
Q,AA,W,E,Q. This allows you to gain a small heal at the start of combat and a larger one at the end if the large camp is still alive.
Clear Combo 2. -
AA,W,E,Q. This is if you want to purely focus the large monster in the camp. e.g Large Raptor. The combo allows you to get a large heal once the monster is almost dead.
Main gank combo. -
W if you are close or E if they are out of range. Weaved in autos depended on scenario. E.g W,AA,E. OR E,AA,W. Into Basic Darius combo. Post 6 secure with Ult or you can use R as a small gap closer if they are out of range of E in order to W and secure a kill for your laner. His R counts as a small dash/leap which can be used as a Gap close, not the most efficient scenario but can help out if necessary.
Behind.
If u are behind however look to rush Warrior and Black Cleaver, this way you can sustain through to the mid game while not having to spend too much on a Trinity or a Steraks. From Black Cleaver make sure you get a PD, Youmuu's and also Boots Of Mobility. this should make going into late game a lot easier.
Ahead.
If you are ahead however transition your build into a Trinity, Steraks and Deaths Dance combo as you will have insane burst and sustain potential alongside Cinderhulk. lastly look to pick up a Righteous Glory and Boots Of Mobility to enable you to gap close with ease and get around the map more efficiently. You need to understand that Darius's power lies in his jungle dueling as his passive can proc on large monsters. When invading try to force fights around large monsters in order to proc your Q more efficient and heal more from it. This surprises a lot of people as you can end up healing TONS of missing health and winning many early dues in the enemy jungle due to this!.
Many Thanks.
This was short jungle Darius guide. I hope you learned something new in this. It's worth mentioning that I would not recommend Darius jungle in high Elo as a lot more players can abuse your slower early clear and dominate your rotations leaving you behind in the early game. In Low Elo however i feel like this would work really nice, if you manage to take an early lead or even out-path the opponent which can be done easily u can carry the entire game into the mid game and dominate late!!
many thanks KB.
many thanks KB.
Patch 10.5
hemorrage damage to monsters - 120% > 175%
This is really nice and adds to your early clear! much needed for Darius jungle. I still don't recommend it for anything above Plat, as the clear and mobility is still lacking, considering they increased the cost of mobility boots.
This is really nice and adds to your early clear! much needed for Darius jungle. I still don't recommend it for anything above Plat, as the clear and mobility is still lacking, considering they increased the cost of mobility boots.
Patch 10.6
make sure that you use your mana wisely due to the upcoming changes!!
Deaths dance is looking like an essential item for
Darius in the jungle now!! Highly recommend it second or third.
Deaths dance is looking like an essential item for

10.8
Item Changes
Hunter’s Talisman
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Hunter’s Machete
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Stalker’s Blade
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Skirmisher’s Sabre
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
This is really nice for Darius and helps his sustain in the Jungle! You will come out of jungle healthier and it is more important now more than ever to counter invade and force trades with your opponent!
Hunter’s Talisman
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Hunter’s Machete
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Stalker’s Blade
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
Skirmisher’s Sabre
Effects:
New! “This item’s healing will be amplified by 50% when under 30% Health.”
This is really nice for Darius and helps his sustain in the Jungle! You will come out of jungle healthier and it is more important now more than ever to counter invade and force trades with your opponent!
[13.5] DARIUS JUNGLE IN PROGRESS - (LOW ELO/FOR FUN/NOT FOR RANKED!)
You must be logged in to comment. Please login or register.