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Hecarim Build Guide by PRODIGE

Jungle [13.9] 1V9 Scientifically Accurate UNKILLABLE Hecarim by PRODIGE

Jungle [13.9] 1V9 Scientifically Accurate UNKILLABLE Hecarim by PRODIGE

Updated on May 7, 2023
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League of Legends Build Guide Author PRODIGE Build Guide By PRODIGE 192 16 343,690 Views 12 Comments
192 16 343,690 Views 12 Comments League of Legends Build Guide Author PRODIGE Hecarim Build Guide By PRODIGE Updated on May 7, 2023
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Runes: Smurfing/Experienced - EARLY SNOWBALL

1 2 3
Phase Rush
Nimbus Cloak

Eyeball Collection
Ingenious Hunter

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


LoL Summoner Spell: Ghost


LoL Summoner Spell: Unleashed Smite

Unleashed Smite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

[13.9] 1V9 Scientifically Accurate UNKILLABLE Hecarim by PRODIGE

What's so special about build and how to play it?
This build legit beyond this world at this patch. You can literally 1v100. Why? It gives you a massive broken AOE damage (Hydra's passive interaction with Q) and a sustain to keep you alive forever (Stacking Omnivamp from Hydra)


Okay to 1v9 you need to play smart. Only build itself can't provide you all of that. Start the game by pathing bot lane and look for ganks/drakes early on. If no gank potential due to your stupid perma-pushing bot laners, just farm 10 cs/m by doing your clear over and over again. Let your team torcher in laning phase till you get your cores + 1 item. Total of 1 boot and 3 items, you are good to go and get more fed from teamfights. Only fight for objectives around your team before getting your first 3 items.

Don't forget. You are the only thing matters in the game since your build is absurdly broken and open for 1v9. But don't tilt your teammates by taxing their lanes too much or chatting to tilt them to increase your chance of winrate.


If 3 of your lanes are losing, you are getting harassed in your jungle and enemy get feds just keep farming in the map until you are 3 or 4 items depending on how fed the enemy or how smart they are on closing the game out. Don't forget your MS and Ultimate ability can save you from almost any type of situation. Let enemy siege T1-T2 towers while you are getting CS from all over the map. Track where the enemy is and ignore their whole lead by just not showing up and instead farming for your power spikes like a hungry Baboon.

Of course you just can't win every game but you can increase your chance up to %70+ percent by just having the right "solo-que" decision-making mindset. Sometimes even if you do everything right a random spell or Drake killing you in 1 hp in a game-ending teamfight will make you lose. Possibilities are almost limitless and you are on your own.

Why not just Lethality build?
Answer is simple. It's solo que and you are on your own. 1500 HP can't help you out against CC and fed teams. They will instakill you in smallest mistake. Why torcher yourself while you can do MORE damage and be more tanky while you are sustaining like an animal that comes from outer space? Use your brain.
Difference between Phase Rush & Conquerer
Conquerer gives you more duel potential to bait your low elo opponents into a Conquerer trap.

Phase Rush gives you more movement speed than enough to secure early kills for your greedy snowball + more side lane catchs and map pressure late game due to all those movement speed bonus in Phase Rush setup + Ingenious Hunters makes your tear stack so fast you can actually go Manamune as 2nd item and snowball even more with broken damage.
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League of Legends Build Guide Author PRODIGE
PRODIGE Hecarim Guide
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[13.9] 1V9 Scientifically Accurate UNKILLABLE Hecarim by PRODIGE

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