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Viktor Build Guide by AlexFL7000

Middle [15.2] Viktor Guide w/ Explanations on Runes, Items, and Evolutions

Middle [15.2] Viktor Guide w/ Explanations on Runes, Items, and Evolutions

Updated on January 31, 2025
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League of Legends Build Guide Author AlexFL7000 Build Guide By AlexFL7000 7 1 19,884 Views 0 Comments
7 1 19,884 Views 0 Comments League of Legends Build Guide Author AlexFL7000 Viktor Build Guide By AlexFL7000 Updated on January 31, 2025
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Runes: Recommended: Precision Tree/Early Mana

1 2 3 4 5
Sorcery
Summon Aery
Manaflow Band
Transcendence
Scorch

Precision
Presence of Mind
Cut Down
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health

Spells:

1 2 3
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Teleport

Teleport

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

[15.2] Viktor Guide w/ Explanations on Runes, Items, and Evolutions

By AlexFL7000
Who am i
Who i am does not matter but i am challenger i have no proof so you'll never know if im actually challenger but just trust me

Quiz: what animal is this above
(Answer: elephant)
Viktor is really good
Viktor is really good and very strong so you should play him but he is immobile with no dashes but he has a speed bonus on q evolve
Glorious evolution
E>Q>W>R
^ Always good

Q>E>W>R
^ Good vs assassins where the shield and extra mobility is good

Every evolve addition:

(Shield + Mobility) Q: Extra shield and added speed when you press Q

(Slow on Abilities) W: Slows the enemy for a second when you use basic abilities on the enemies

(Waveclear and Damage) E: Adds an extra shock ray to your E allowing for crazy wave clear

(Speed-up and Size Ramp-up) R: Speeds up the ult and when you get a kill with it, it grows and extends the duration by 3 seconds
How to play in lane
General Info:
It's important to take as little damage as possible and poke as much as possible while still last hitting minions for passive stacks. You can stand very far away and still hit your E. It's better to hit the minions and the enemy if possible but if they're smart they won't be standing near the minions most of the time. If they're melee you can abuse this a lot more.

Passive Stacks:
Cannons are the most important giving you 10 points, while takedowns give you 20 points. Normal minion last hits are 1 point but still important obviously.

E Evolution:
The E giving an extra shock wave is very important for Viktor's kit. If you can hit the whole wave you will do significant damage to the melee minions and then also one shot the ranged minions if you hit them with both parts. Along with this try to hit enemies with both parts but don't sacrifice hitting the first part of the laser to try to hit both parts. Basically just don't miss it's not very hard to miss.

Q Auto-attack Reset Trick:
If your auto attack isn't on cooldown (you haven't auto'd in the last second) you can press Q on a target and instantly right-click the target to instantly auto-attack. It can be very useful to surprise the enemy or just have more efficient wave-clear.
2nd Item Shadowflame vs Lich Bane
You may notice in my guide I recommend Shadowflame 2nd item over Lich Bane, and this is to be taken with a grain of salt. In practice I find that Shadowflame is very strong 2nd item over Lich Bane, since it is very strong in that it gives flat Magic pen and extra damage vs enemies under 40% hp. With this said in theory Lich Bane is the better item 2nd. Its better vs people building magic resist, and it scales extremely hard.

Shadowflame and Lich Bane are both options to enhance your damage 2nd item, which does mean that you can build the opposite item of what you built 3rd item if you don't need anything else. For example building Ludens into Shadowflame you can choose to go Lich Bane third or you can choose to go for Rabadon's to multiply all of your damage or maybe Zhonya's vs burst but it all depends on the match and preference.

Overall it ends up being enemy team comp or prefence. If the enemy team is all squishy/not building magic resist Shadowflame is the better option, but if the enemy team is build magic resist and is squishy/isn't that tanky Lich Bane is the better option.

TLDR: If you aren't sure which to build just build Lich Bane 2nd and then Shadowflame 3rd, but make sure to build according to the enemy team comp and what you need and not just default one build every game.

Also Liandry's is good 2nd as well vs tankier teams, so always remember that Liandrys is also a valid item.
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League of Legends Build Guide Author AlexFL7000
AlexFL7000 Viktor Guide
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[15.2] Viktor Guide w/ Explanations on Runes, Items, and Evolutions

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