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Yunara Build Guide by inFinem

ADC [25.15] The Unbroken Faith - Yunara Guide

ADC [25.15] The Unbroken Faith - Yunara Guide

Updated on July 31, 2025
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League of Legends Build Guide Author inFinem Build Guide By inFinem 23 5 84,696 Views 12 Comments
23 5 84,696 Views 12 Comments League of Legends Build Guide Author inFinem Yunara Build Guide By inFinem Updated on July 31, 2025
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inFinem's Featured Video
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Runes: Sustain

1 2
Precision
Lethal Tempo
Triumph
Legend: Alacrity
Cut Down

Inspiration
Magical Footwear
Biscuit Delivery
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health

Spells:

1 2 3
Flash + Barrier
LoL Summoner Spell: Barrier

Barrier

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Hi there! I’m inFinem and I'm a long time fan of auto-attack based AD Carries, which includes a lot of games played as Jinx, Kai'Sa and Xayah. When I saw Yunara being announced and that she fit this profile, I tried her out in PBE and I wanted to make the best guide for her.

Even though she’s brand new, I’ve researched to the best of my abilities her builds, experimenting with her mechanics, and figuring out how to make her shine in real matches.

This guide is meant to share what I’ve learned so far, and help you jumpstart your own journey with her.

PROS

+ Extremely mobile and safe post-6
+ Strong in skirmishes
+ Good scaling
+ Good area of effect damage
+ Flexible build paths

CONS

- Weak against lane bullies / zoning
- Low burst damage for short fights
- Requires good wave management
- Countered by high burst damage
- Vulnerable to hard CC



Vow of the First Lands (P)

Yunara's Critical Strikes deal bonus magic damage.

Show Full Description

Tips & Tricks
  • The higher the critical chance, the more often Yunara's passive is applied.
  • You can acquire critical chance by building items such as Yun Tal Wildarrows and Infinity Edge. The longer the game goes on, the more often the passive is applied.
  • You can amplify your passive damage per each 100 AP you buy from items, but it's not a considerable damage boost. The only item that you will buy situationally that fulfills this condition is Zhonya's Hourglass.


Cultivation of Spirit (Q)

Yunara gains Attack Speed, bonus damage On-Hit, and her attacks spread to nearby enemies.

Show Full Description

Tips & Tricks
  • Basic attacks grant 1 stack on minions/jungle camps/epics, but 2 stacks on enemy champions. To activate Q, you need 8 stacks.
  • Q stacks expire after 5 seconds, so keep autoing to maintain them. Don’t hesitate to activate Q early if you’ll miss your window by just a second (e.g. catching a wave).
  • Q is an auto-reset when activated.
  • Q is activated for 15 seconds when Transcend One's Self is used, regardless of the amount of stacks you have.
  • R is also an auto-reset if Q wasn't active.


Arc of Judgment (W)

Yunara fires a spinning prayer bead that deals damage and slows enemies.
While in her Transcendent State she instead fires off a laser that deals damage and slows enemies.

Show Full Description

Show Transcendent State Ability

Tips & Tricks
  • W is a waveclear, poke, and slow tool. Use it to soften enemies or control space in trades.
  • Pairs well after CC, as the slow sticks to already-rooted or stunned targets.
  • W’s cast time scales with attack speed — the faster you are, the quicker it fires.
  • You can Flash during the cast animation of both W and RW.
  • Casting W before using R resets RW’s cooldown to 2 seconds.
  • The same works at the end of R — cast RW just before it ends for a W reset.
  • At full build, W nearly clears entire waves on its own — you may only need to last-hit cannons.
  • Combo (1): R → RW
  • Combo (2): W → R → AA → AA → RW (after 2s)


Kanmei's Steps (E)

Yunara gains decaying movement speed and becomes Ghosted.
While in her Transcendent State she instead dashes in a direction.

Show Full Description

Show Transcendent State Ability

Tips & Tricks
  • E grants movement speed, with bonus speed when moving toward an enemy champion.
  • Also gives ghosting, letting you move through units without getting blocked.
  • Cast E before using R to gain bonus speed — then follow up with RE for an instant dash.
  • You only get 2 dashes with RE during R, so use them wisely.
  • When R ends, your E cooldown resets, giving you a fresh movement burst.
  • RE is an auto-reset. If you cast it near a wall, the animation cancels — allowing quick burst combos.
  • Combo (1): E → R → RE
  • Combo (2): AA → R → AA → RE (next to wall) → AA


Transcend One's Self (R)

Yunara enters a Transcendent State that upgrades her basic Abilities.

Show Full Description

Tips & Tricks
  • R lets you extend pressure or shift the fight — use it based on what the moment needs.
  • Max damage: Let Q expire, then use R to instantly re-activate it and restart your rotation.
  • Repositioning: Cast E → R → RE for bonus speed and a dash.
  • Utility: Use W → R to refresh RW after 2s for reliable slows.
  • Combo (high APM): E → R → RE → RW — all in 4 quick inputs.

This section covers Yunara’s most effective item options as an ADC. While there are a few fun or off-meta builds floating around, this guide focuses on items that consistently contribute to her highest win rates.

If you’d like, you can import my recommended item sets directly into your client! Just click the box below to open your clipboard and follow the simple steps:

How do I Import Item Sets?

Yunara Item Set



Starter Items

Doran's Blade
Yunara’s default and strongest start. It provides solid early stats, especially health and AD, which help her contest early trades. No other starter offers this much efficiency and lane pressure.




Early Sustain

Cull
Viable every game. It synergizes well with Cultivation of Spirit — the splash from Q will heal you for 3 × the number of targets hit, improving sustain and making it gold-efficient after you last hit 100 minions.


Vampiric Scepter
A solid early-game buy when you need lane sustain before finishing a full item. Great into poke, but it delays your first item spike considerably. Works well when you build towards Bloodthirster or Blade of the Ruined King later on.




1st Item

Kraken Slayer
While it doesn’t scale with Yunara’s passive due to its lack of Critical Strike, it synergizes extremely well with Cultivation of Spirit. When Q hits multiple enemies, each empowered auto can trigger Kraken’s passive — dramatically boosting DPS in skirmishes and teamfights. It's your strongest first item spike, at the cost of your build dealing less damage after 3 items.


Yun Tal Wildarrows
A strong rush if committing to a Critical Strike-focused build. It scales well into late game thanks to gold efficiency. Its only drawback is the 1300g B. F. Sword component — where if you can buy it after the first or second base, the item's build path feels significantly better.


Blade of the Ruined King
Another strong rush item that offers 3 stats that Yunara really enjoys: Attack damage, Attack speed and Lifesteal. If you need to build Vampiric Scepter early on, it's worth considering buying this item for its dueling power and sustain on the map, or against Health stacking champions, such as Dr. Mundo. It's trending upwards in popularity due to pro players picking it up in their ranked games.




Boots

Berserker's Greaves
Yunara’s go-to Boots. The Attack Speed they provide enhances her Q output, shortens W cast time, and improves her auto-reset flow with RE during Transcend One's Self.




Crit Amplifier

Infinity Edge
The most important Critical Strike spike in Yunara’s build. A must-buy in all Crit builds, usually as a second or third item.




Attack Speed

Runaan’s Hurricane
Great waveclear, especially against melee-heavy comps (3+ melee). It synergizes with Cultivation of Spirit — bolts inherit the splash damage, similar to Fishbones, the Rocket Launcher from Jinx.


Phantom Dancer
Adds strong mobility and DPS for extended fights. The movement passive helps with kiting, while stats support survival and single-target damage.


Navori Flickerblade
A situational pick for reducing cooldowns — especially RE during Transcend One's Self. Effective into gap-closers like Zed or Akali when you need multiple dashes per fight.




Anti-Tank

Lord Dominik’s Regards
Best-in-slot against frontline-heavy or armor-stacking teams. Even in standard games, most enemies hit 80+ Armor mid-game, making this a very efficient 3rd or 4th item.




Anti-Heal

Mortal Reminder
Weaker overall than Lord Dominik's Regards, but necessary against champions who heal a lot, such as Soraka, Vladimir, or Aatrox. The Grievous Wounds passive is essential in these matchups.




Shield

Immortal Shieldbow
Best crit-defensive option when facing assassins or burst threats. Grants a Shield when below 30% Health, buying time to reposition. Can be a good purchase if your build hasn't reached 100% crit chance, and, situationally, if you're struggling against fed assassins who burst you too quickly, it could be acceptable as early as a 3rd item.




Sustain

Bloodthirster
Gives powerful sustain through lifesteal and an over-heal Shield. Great against poke or long-range pressure, and, situationally, if you're struggling to stay on the map, it could be acceptable as early as a 3rd item.




Survivability

Guardian Angel
Offers a in teamfights, ideal in late game when you’re the win condition. After it procs, consider replacing with Bloodthirster, Zhonya's Hourglass, or Mercurial Scimitar.


Zhonya's Hourglass
Rare but useful for Yunara due to her AP scaling. Great for dodging lethal abilities, stalling cooldowns, or turning around chaotic fights. Since Yunara has AP ratios in her kit, it's a viable item for her.


Mercurial Scimitar
Use to Cleanse crowd control from abilities such as roots, stuns, and suppressions such as Nether Grasp or Impale. The active gives a window to reposition or re-engage.




Elixir

Elixir of Wrath
Buy this once the build is full to boost auto-attack damage and gain physical vamp. Helps you heal during extended fights and clutch the late game.



SUMMONER SPELLS
-
FLASH: Take Flash every game. It allows you to reposition, escape ganks and dodge spells that you otherwise wouldn't be able to.

For your second slot, you can choose between:
BARRIER: Take Barrier most games, it gives you a shield for a short duration that can absorb a lot of burst damage. It's one of the summoner spells with the shortest cooldowns, so often the enemy team won't track it properly.
CLEANSE: Take Cleanse when facing lanes or teams with a lot of CC, such as Enchanted Crystal Arrow and Solar Flare.
GHOST: Take Ghost if it's a very passive lane and you want to excel in skirmishes and teamfights.


Keystone


Lethal Tempo
By far the best performing keystone. You can't go wrong with taking this in every game. You maximize the value of this rune by taking extended the trades. Cultivation of Spirit also benefits from extended trades, so you can feel confident in longer fights.




Primary Tree: Precision

Slot 1

Triumph
A reliable rune that heals on takedown and grants bonus gold, helping you hit item spikes faster. In the chaos of ranked games, it’s a great option for snowballing small wins into larger leads.


Absorb Life
While its healing is reduced for ranged champions, it's still your best option into heavy poke lanes, especially when all-in fights aren’t viable. If you’re planning to farm safely and scale, this helps you stay in lane longer.




Slot 2

Legend: Bloodline
Pick this when you need early sustain, particularly into poke-heavy lanes. It scales well into the late game, giving you extra survivability during longer teamfights.


Legend: Alacrity
Grants bonus attack speed, which synergizes extremely well with Cultivation of Spirit. A top-tier option for maximizing DPS.




Slot 3

Coup de Grace
Lets you finish off low-health enemies more effectively. Great if your support deals heavy damage or if you want more damage to secure kills in extended fights.


Cut Down
Ideal against tanky comps. If you're often fighting high-HP enemies, this rune gives you a noticeable damage boost to make them respect your threat potential.




Secondary Tree: Inspiration


Magical Footwear
A strong and gold-efficient pick, saving you 300 gold on Boots. It's optimal in most games, especially if you're not planning to rush boots early. However, if you're in a lane where dodging key skillshots is crucial, you may want to buy boots manually instead. In this case, Cosmic Insight can be picked.


Biscuit Delivery
A powerful rune that grants sustain through lane and fights. Biscuits restore more health the lower your HP is, and can be used during combat, just remember they take 3 seconds to fully activate.


Cosmic Insight
A rune that reduces the cooldown of your summoner spells. It's particularly useful to have access to Flash sooner, which gives you more playmaking potential.




Secondary Tree: Sorcery


Absolute Focus
This rune amplifies Yunara's damage in trades, skirmishes, and teamfights while above 70% health. To maintain the buff consistently, consider pairing it with sustain from items like Bloodthirster or runes like Legend: Bloodline.


Gathering Storm
A fantastic scaling rune for longer games. If your lane is manageable and you're aiming for a strong late-game power spike, this is a great option that grows stronger over time.




Rune Shards


Attack Speed
Helps with last-hitting and improves trading power compared to the other options.

Adaptive Force
Best option to deal most damage, which is your goal as an ADC.

Flat Health
65 Flat health is better than 10-180 scaling health since it can win more trades until level 6, where often the game can have gone out of control by then. ADC also levels up slower compared to solo laners, so getting the most out of scaling health is harder.


Yunara Specific Tips:
  • You can stat check a lot of champions at level 1, you need 4 autos on enemy champions to activate Cultivation of Spirit. You can also build 6 stacks on the wave, then attack an enemy champion, which gets you to 8 stacks, activate Q with the auto-reset and trade during this 5 second window.
  • Be cautious with Arc of Judgment, as it consumes a significant amount of mana. However, if there are no obstacles between Yunara and her target, the fast projectile speed can catch enemies off guard for a quick trade.
  • When key enemy cooldowns like Bone Skewer or Light Binding are up, use Kanmei's Steps to boost movement speed and dodge incoming skillshots.
  • Against high-threat lanes like Kai'Sa and Nautilus, Yunara can use her ultimate for repositioning via the dash from Untouchable Shadow. Don’t be afraid to dash sideways or forward if Cultivation of Spirit is active, especially when ahead.
In most matchups, the support controls the pace of lane, especially in the early game. As Yunara, your job is to adapt based on your support’s archetype and the enemy lane.

Ranged Support vs Melee Support
  • Harass melee supports heavily at level 1 — most don’t have access to their engage combo yet.
  • Focus on zoning them off the wave to gain an early XP lead.
  • Secure level 2 first, then use the advantage to slow push and crash the wave into tower.
  • Be cautious when the wave thins — respect their engage potential.
  • If they waste cooldowns, punish them with autos and trading with Q.

Melee Support vs Ranged Support
  • Prioritize maintaining health in the first few levels — your support needs more tools unlocked to engage.
  • Don’t be afraid to give up CS to let the wave push toward your tower.
  • Once the wave begins bouncing back, thin it slightly to create space for your support to engage.
  • If your support’s engage misses, immediately back off to avoid retaliation.

Ranged Support vs Ranged Support
  • Wave control is crucial — the side that pushes first usually wins lane.
  • Build a minion lead to create a slow push and protect against skillshots.
  • Use your large wave to harass enemies who have fewer minions to hide behind.
  • After crashing the wave, look to recall or place vision.
  • If behind, focus on sustaining until the wave pushes back to your side, then look to contest again.

Melee Support vs Melee Support
  • Level 2 is the deciding point, whoever hits it first can often force a winning all-in.
  • Don’t overpush! If the wave is too deep, your support can’t engage effectively.
  • Aim for a 1–2 minion lead, then commit if the enemy steps too far forward.
  • If they play safe, start a slow push, crash, then look to recall or place vision.
  • As the wave comes back, thin it to avoid a strong enemy engage, then counter if they overstep.


Yunara shines in the mid game. Getting wave priority is a key part of mid game success. Use Arc of Judgment combined with autos to quickly shove waves and gain lane prio. This allows Yunara and her team to rotate first for objectives like Dragon, Rift Herald, or vision in the jungle.

Arc of Judgment has a deceptively fast projectile speed and is great for setting up picks in the jungle or fog of war. Landing one on a priority target can easily lead to a pick and a 5v4 teamfight advantage.

Kanmei's Steps has a short cooldown and can be used frequently to move across the map. Always look for ways to tempo reset: clear a wave, recall, and use the enhanced movement speed to rotate faster than your lane opponent.

As an ADC, Yunara thrives in front-to-back teamfights. Let your frontliners engage or peel, and look to output consistent DPS from a safe position. If ahead, enemies can be baited into engaging Yunara, who can escape from danger by utilizing Transcend One's Self and reposition with Untouchable Shadow to turn the fight.

If your team is playing aggressively and looking to dive, Yunara can also go in with them. Use Transcend One's Self early and follow up with Untouchable Shadow to dive backliners or finish off immobile carries. Champions like Jhin channeling Curtain Call are easy targets if Yunara can reach melee range during her empowered state.

Mid game is about converting leads into objectives. Always ask yourself after a kill or won skirmish: Can we take Dragon? Herald? Push a tower? Reset for tempo? Play around timers and punish the enemy for being late or disorganized.

If behind, your focus should be on catching waves safely, avoiding risky fights without vision, and grouping with your team to avoid being picked. Vision denial and wave clear become your best tools to stall the game and scale.


Thank you for reading! It's my first attempt at a guide, and I hope it can be a good compliment to your gameplay. If you have any feedback, there's still a lot of things to learn, and feedback is certainly welcome.

I'd like to thank some people in the making of this guide: Synergies/Threats data comes from DPM.LOL. I will update priorities as the data changes.

Coming up next!
Combo section! With videos and everything, similar to Abilty Explanation.
You can check my social media links here:
YouTube: inFinemLOL
Twitch: inFinem__
Discord: Server
Twitter: inFinem__

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