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Recommended Items
Runes: Standard runes
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Standard order
Essence Theft (PASSIVE)
Ahri Passive Ability
Threats & Synergies
Anivia
Anivia mid can make your life really difficult as an Ahri player... If Anivia plays good, she'll have the advantage on lane because she can pust her wave under your turret really easily and she is able to poke you with her q even if you are standing behind the tower. I really recommend, to ask jg for ganks to force her passive out, or maybe kill her.
Amumu
Amumu
Champion Build Guide
This guide was made by an avarage Ahri player, who just simply loves her mechanics.
The guide is made in the 10.15 update, but I will refresh it if Riot changes something that has a connection with Ahri.
I made the guide a little same as the Ahri guide of TheCatOfCheshire, because I learned a lot of stuff from that guide about Ahri, so go check out his guide too, because it is really simple and more accurate then mine. All the combos and else are shown in his guide by videos, so I will just write here down the basics, and my own opinions.
The link for his guide:
https://www.mobafire.com/league-of-legends/build/all-about-those-tails-really-in-depth-with-video-support-557701
Ignite: Should bring as the other summoner spell, because with Ahri, you will be able to combo with ignite really well.
Barrier: Some people plays Ahri with barrier, I don't. Shield can save lives sometimes, but ignite is better for an agressive Ahri player like me. Maybe vs a really bad matchup like Malzahar of Kassadin I would take shield, but in most cases ignite is better.
Heal: Adc Ahri? Serious? (I know it works in some matchups, but I don't really feel it a good thing.)
The early phase of the game isn't the best for you, but if you are able to poke and farm better then the enemy mid laner, you will have an easier mid and late game. You should push waves up, because if you try to freeze the wave, the enemy mid laner will start to poke you and you will be just stuck under turret taking dmg.
If you can push the waves up, try to poke the enemy, but focus dodging skillshots to take less damage. After level 6 you can be a bit more agressive, you should try to find chances to attack, try basic combos, so electrocute can activate too.
If you feel losing the lane, ask help from the jungler and try to get advantage on lane.
Versus melee champs:
You have the ability to pressure the lane, and poke down enemy with autoattacks, or with a few spells. You should try to freeze the wave, because then the enemy won't be able to farm well, and you actually won the lane. you have to stay better at farming, and continue throwing combos at the enemy champ to take a few kills away in the early game.
If you are losing against a melee champion, try to play safer, freeze the wave at your side, and ask the junger for a gank.
The link for the guide of TheCatOfCheshire:
https://www.mobafire.com/league-of-legends/build/all-about-those-tails-really-in-depth-with-video-support-557701
Thanks again for visiting! :D
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