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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Twisted Fate
Mirror match-ups are always based on player skill.
Synergies
Ideal
Strong
Ok
Low
None
Introduction
Twisted Fate is a mage that is heavily reliant on gold and items to become a scary force on the map. He can teleport to almost anywhere with his ultimate, Destiny/Gate. Twisted Fate has two passives ( Loaded Dice and Stacked Deck) and technically six abilities ( Wild Cards, Pick A Card, Blue Card, Red Card, Yellow Card, Destiny, and Gate).
Pros• Gets More Gold with Loaded Dice • Wild Cards has a Huge Range • Gate has a Huge Range • Not many Mana Problems with Blue Card |
Cons• Extremely Item Reliant • Squishy • Destiny/Gate has a Long Cooldown • No Mobility Spell or Escapes besides Gate |
Flash is crucial for every single champion, including Twisted Fate, since it gives mobility to all champions and allows distance over terrain. Ignite allows more offense and finishes off enemies that escape your combo.
Alternatives
OR
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You can take Barrier or Heal instead of Ignite because Twisted Fate is very squishy. Both of these summoner spells will help make up for Twisted Fate's squishiness. My preference is Barrier because it shields more than Heal heals. Heal is also countered by Ignite.
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Exhaust allows Twisted Fate to survive burst or DPS damage, therefore protecting his squishy self.
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OFFENSE
Sorcery is for more cooldown reduction.
Butcher is for farming.
Feast is for receiving some health and mana when you farm.
Mental Force is for scaling AP.
Arcane Mastery is for flat AP.
Archmage is for more AP overall.
Spell Weaving is for more damage when you use Wild Cards right after Pick A Card.
Executioner is for more damage on enemies that have low health.
Devastating Strikes is for hybrid penetration.
Arcane Blade is for more damage when you use basic attacks and Pick A Card.
Havoc is for more damage overall.
DEFENSE
Recovery is for more health regeneration.
Enchanted Armor is for more armor and MR.
Veteran Scars is for more flat health.
Block is for proceeding to the next mastery row.
Juggernaut is for more maximum health. You can switch this mastery to Hardiness for armor or Resistance for MR. This depends on your enemy lane opponent.
AD Enemy Champions
Item Sequence
Morellonomicon
2200
Lich Bane
3100
Zhonya's Hourglass
3250
Void Staff
3000
Rabadon's Deathcap
3600
Sorcerer's Shoes - Alacrity
1550
AP Enemy Champions
Item Sequence
Athene's Unholy Grail
2250
Lich Bane
3100
Rabadon's Deathcap
3600
Void Staff
3000
Zhonya's Hourglass
3250
Sorcerer's Shoes - Alacrity
1550
OR
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Rushing one of these items after getting Boots and Sheen will give Twisted Fate massive mana regeneration so that he doesn't need to use Blue Card as much as he would without one of these two items. These two items also grant a massive amount of cooldown reduction, allowing Twisted Fate to cast abilities more often. Get Morellonomicon if your enemies are mostly AD. Get Athene's Unholy Grail if your enemies are mostly AP.
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Thanks for reading my Twisted Fate guide! I hope you have learned at least a thing or two about this mage! If you have any questions, comments, or suggestions, please don't hesitate to contact me by messaging me or just plain commenting on this guide! I'm always open to new ideas! You'll also get your name on this guide if your idea gets published.
You can also add me! I play on the North American server. My Summoner Name is A Shadows Shadow. I was formerly Navy Blue Fire.
If you liked my guide, please give it an upvote!
You can also add me! I play on the North American server. My Summoner Name is A Shadows Shadow. I was formerly Navy Blue Fire.
If you liked my guide, please give it an upvote!
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