Teemo Build Guide by SmoreEater
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Runes: Recommended Runes
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Ability Order Ability Order
Threats & Synergies
Honestly try to get your support to ban this Support every time unless you have a Yuumi as your support. The reason why this guy is so dangerous is because when you are rushing in, you have to take in mind that back-line minions will aggro onto you, and Brand can stun you and light you on fire, making him a bad threat to go against he can easily counter you like this.
Honestly he is PERSONALLY my least favorite champ to go against will Predator Teemo. His W will allow him to easily slow you down then Q and avoid being hit by your Q, running to the bush and proceeding to mow you down. He has the early advantage, but once you get Control Wards then it's easy to counter him, you just have to make sure that you don't feed him early game.
With this match-up you just have to be smart. While you're chasing him down he will probably try to run in bush. By the time he gets in bush you should of landed your Q. The easy way to not get pounced on after throwing your Q is to not try and chase him. He can leap onto you from both auto and Q range, as soon as you land your Q do one auto and leave, don't try to ward bush if you can't land your Q, just target a nearby enemy.
Don't be scared about this match-up, even though her kit may seem scary to you, it's pretty easy to avoid getting countered by her. You can bait out her spell shield by waiting for it to go away then throwing a Q, or even looking like you are about to go after the support then immediately Q the Sivir. You will also have to run towards her without staying right next to the minions, or else her bouncing attacks will hit you and do a good amount of damage to you, removing the 70% health damage bonus rune's effect.
Because you have to waste a couple of seconds running to your target to Q them, Fiddle can easily fear you before you have the chance to touch him, wasting your Predator completely. Rapid Firecannon can handle this but pretty much all ADCs will be able to go in while you are feared and destroy your buttcheeks, same ban level as Brand.
Shaco Support is probably THE WORST support to deal with using this build. His Boxes waste your predator by fearing you and turning you around, and he has to place them in the open where minions aren't going straight through, and you have to run through that area. His Q allows him to quickly wait for his Predator Mark to go away before backstabbing, his E slows ya down, everything he does counters you, you can even predator his clone by accident.
He can W you away, wasting your predator. You will most likely do nothing to him early game with the Q, forcing you to target your ADC with it, but he can easily just throw you back, it sucks man, it really does.
It's pretty simple. He can just wind wall behind him to block your Q, wasting your Predator.
The BEST Support for this build honestly. She can attach to you which allows her to keep up with your speed, her Q is easy to hit and it slows a target, allowing you to Predator them, activating your movement speed bonuses and chasing allows her to easily hit everyone in her ult, her heal gives you movement speed which allows you to run out even more easy.
Very strong support, she can't keep up with your movement speed that well, but her root allows you to quickly Q with Predator Active.
This is an okay support, it's not as good as it seems. Sure her heal can give you movement speed, but she has to sacrifice health and she won't be able to keep up with your speed, by the time her passive activates you will already be in heal range to her and escaped, kind of useless.
Movement speed buff, is able to accelerate your level to make you do even better, and revival ult allowing you to dive in, die, and quickly get out with your speed or even if you have a Flash, very safe support.
Can ult you when you chase an enemy, allowing him to E then taunt, giving you a free Q to hit. He can tank damage which allows you to play it more safe, but is a weak champ to ADC for in the beginning of the game.
She can root the enemy which gives you a chance to proc your Predator, she can follow up your dives by throwing out her ult which can possibly get the kill, making you stronger anyway because of Eyeball Collection or Ravenous Hunter, she can throw out her shield to give you a better chance of surviving a dive, or even throw out her slowing field to make it safer.
A decent support because of the fact that he can keep up with your speed because of your Q, and taunt, making your dives even safer, everything in his kit works, but compared to Yuumi it more so just helps Rammus instead of Teemo, perfect kill stealing champ.
Not a good synergy AT ALL, can't keep up with your speed without healing himself, can't throw out heals in advance because the enemy will just step on them, ult doesn't help as it simply just makes you wait longer before you can Predator, wasting it 90% of the time.
This is an okay option, her heal works pretty good but you have to walk into her to receive it and it might run out by the time you get back, the movement speed bonus is really good, she can poke really well, but when you dive she might not be able to follow you.
Champion Build Guide
I used to be a one trick Teemo player, but recently me and my friend Sushi have been trying a Teemo ADC and Yuumi Support combo. I just want to let you guys know:
I'm no pro, if you don't do ranked like me and want to try something interesting, here it is.
Now let's move onto the guide!
Now let's clear up your MOST LIKELY, main question:
"Why are you not maxing W?"
There are multiple reasons to why I recommend that you DO NOT do this.
1: Your damage will be somewhat low because in my opinion Teemo's scaling when you max his E and Q are really good, and you pretty much will never get more than the triple bonus on the W, maxing it most of the time is only going to give you duration.
2: Almost all supports you get as Teemo ADC will give you movement speed anyway, so you can mix that with a Lvl 1 W and Predator, you got three movement speed passives active.
Ok I should probably explain the reasoning behind EVERY rune and how its beneficial to this build.
Predator: It's very obvious, but the build is centered around this rune. This is better than Phase Rush or Glacial Augment simply because Phase Rush requires three autos, which the enemy will probably be under tower by the time you get the MS Bonus, and Glacial Augment isn't meant to rush in and do good damage then rush back out.
Cheap Shot: This is good because your Q will do bonus true damage automatically because it counts as impaired actions due to it causing blind.
Eyeball Collection: Honestly this is just the best option for the slot, you can get Zombie Ward but there is a huge reason why I argue against Zombie Ward. Cheap Shot is way better because your poison can end up killing the enemy while they run if you have Morellonomicon, which can give you more damage which will allow you to KS late game. "Why late game?" because a lot of Supports can kill steal and you don't know if you're support will do it or not, same thing with Junglers ganking. For some reason early and mid game Teemo ADC can never land the last hit unless you sit and wait to kill steal.
Ravenous Hunter: This rune allows you to heal from everything except your W. It's obvious why this is a good thing, because they all have burst damage and even poison afterwards. It gives you a decent amount of survivability every time you kill the enemy in your lane, making you pretty much unstoppable after the first kill.
Absolute Focus: This is simple, most of the time when you proc Predator and use W your enemy will run from you, allowing you to have bonus damage because you will be above 70% health, increasing your damage.
Scorch: Gives you more potential to kill / allow someone else to kill, this also procs Ravenous Hunter.
Boots Of Speed
This gives a good amount of movement speed to the build, and Predator requires botos so this is a must have. Not only does it give you the speed, but buying this and the Refillable Potion gives you 50 free gold which you can use to have a gold lead over your enemy.
Refillable Potion is an unlimited potion that auto-refills every time you go back to spawn,keeping you from buying a bunch of potions, in my opinion it has more usages than the normal potions.
Berserker's Greaves is a really good item that gives you attack speed, which is more efficient over Boots Of Swiftness. Remember that this is not supposed to be a troll build, and a build that actually wins games. Some people say to use Boots Of Swiftness, and you can if you are going the troll rune page, but the Attack Speed is a good addition to your stats because it will allow you to get kills faster, the game is not going to be fun if all you can do is just run fast and not do any damage. Grabbing Berserker's Greaves means that once you hit them with Predator you can start mowing them down with your Attack Speed.
Twin Shadows is necessary because it sends ghosts out that target enemies and mark + slow them if they get touched by them. This allows you to get vision, which makes it easier to get your targets even if they are invisible, and even catch up to them and keep them from running. You can use this to either confirm your kills by chasing them down and using it to make sure that they can't go invisible and get away, or just running away in general. However my main use for this is using it while I'm standing still, then activating Predator and immediately diving in.
Lich Bane is a good item because the next basic attack does 75% of your base AD and even 50% of your AP. This is really good because by the time you have this item you will do a lot of damage, let me explain:
Teemo has decent base AD, and Lich Bane takes 75% of it. Teemo's E when leveled up once makes him apply more damage per auto depending on his AP, by the time you nab this item you will have AT LEAST 110 AP and should be like LvL 10.
Now Teemo starts with 54 AD and gets 3 per level, meaning that he will get 84 AD at lvl 10. Teemo will receive 63 bonus damage per auto because 75% of 84 is 63. Now add this onto your current AD and you got 147 damage per auto.
By level 10 you will have upgraded Toxic Shot 4 times, meaning that it deals 40 base magic damage. now on top of that, you have the AP scaling that adds more impact damage, 30%.
30% of 110 AP is 33 AP, meaning that the Toxic Shot by itself does 73 magical damage on impact. 73 + 147 is 220. Which makes you do 220 damage per impact even without Predator and the scaling from Eyeball Collection.
220 DAMAGE PER AUTO WITH LICH BANE READY
We aren't even done here, 50% of 110 is 55. So 220 plus 55 is 275. Not to mention that Lich Bane has a 1.5 second cooldown, that's ridiculous, because his poison procs Lich Bane, meaning that he can basically do like four autos then a burst of damage, and it repeats. However you have to be careful with this, because if you throw out a shroom or basic a minion then Lich Bane will proc.
Add the 140 from Predator, and you get a flat amount of 415 damage if you auto(which you shouldn't, after you proc Predator you should ALWAYS use your Q, not your autos.