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Spells:
Heal
Flash
Items
Ability Order
Essence Theft (PASSIVE)
Ahri Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Caitlyn
If you against Caitlyn, i dont recommend to use ahri.
Ideal
Strong
Ok
Low
None
Why ahri ADC?
Your First question is : Why ahri adc?
My answer is : Because she is a good late game carrier, and have a good lane phase against item dependent carries ( like ezreal and sivir )
Pros:
- Good single target DPS
- Good to get towers
- Good atk speed
- 100% crit when full build
- Good mobility after lv 6
- Have a strong crowd control skill ( E )
Cons:
- No AoE damage
- Low range without rapid firecannon
- Weak before get lv 6
- Item dependent
- No sustain
Masteries:










Runes ( generic for adc ):




You can also use some atack speed marks, but i think you need at least 5 of damage.
Seals use armor or health.
In the glyphs you will need magic resistance. Choose what you prefer : Magic resistance or scaling MR.
You are a Adc, you need damage. In the quints choose what you prefer : Atk speed or atk damage.
Summoner spells :



All the other spells are bad.
Abilities :




In the first level you will get your E, but you only will use it if your team make a lv 1 team fight.
When you reach lv 3 you will have your 3 basic skills, but you still cant trade. So...No fight? Yes. Only fight with a gank or if your support make a good play.
Before reach lv 6 your goal is farm,farm and dont get killed.
But after lv 6 you will be the god of mobility. With your ult its possible to engage, disengage
and make some good fights in the dragon.
When you reach lv 3 you will have your 3 basic skills, but you still cant trade. So...No fight? Yes. Only fight with a gank or if your support make a good play.
Before reach lv 6 your goal is farm,farm and dont get killed.
But after lv 6 you will be the god of mobility. With your ult its possible to engage, disengage
and make some good fights in the dragon.
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