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Syndra is a very strong dueler and laner. You want to take advantage that she is a lane-bully and look for kills in-lane. Syndra has no major gap-closer except for her Flash, so wave control is extremely important.
Pre-6: As Syndra, you are a very strong laner. Pre-6, you should be looking to poke with Q and auto-attacks as much as possible. A common window to land Dark Sphere at a high success rate is when the enemy laner goes for CS. As soon as they walk forward to last hit CS, you should be looking to land your Q Dark Sphere and squeeze in an auto-attack. You MUST abuse this concept in Ranged vs Melee matchups. If you donβt and let melee champions, like Fizz, just free farm without being poked down, they will just straight up kill you at their power points. By autoing/poking them down in-lane & forcing them to prematurely base, you delay their power spike until you have either the raw damage to kill them or have enough resistances to not get 1-shot.
Post-6 If you have been poking them down in-lane and constantly harassing them in-lane, there will be times in-lane where the enemy laner will not base when they are in lethal-range. Lethal-range, for those who donβt know, if when a champion is in danger of dying. This is where you can look to combo with Dark Sphere, Force of Will, Scatter the Weak, Dark Sphere, & finally Unleashed Power. Try to squeeze in as many Dark Spheres as possible as the more you have, the more damage your Unleashed Power will do.
Roaming: In recent seasons in League of Legends, roaming has been a key part of winning games. Many times, it is just not enough to sit in-lane and win 1v1 to win the game. You need to actively look to roam and impact other lanes. Because Syndra is a lane bully, youβll have many windows to roam. Look to roam when your laner bases and you are relatively healthy and have mana to fight. Also, look to roam with your jungler. This will help you jungler win the jungle matchup.
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