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Recommended Items
Runes: Domination/Inspiration
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Ignite
Items
Ability Order Ability Sequence
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Threats & Synergies
Malzahar
Your worst nightmare if you're playing Fizz. As a melee champion, it'll be incredibly difficult to win trades if his passive shield is up. You won't be able to all in at any stage of the game as his ult will stop you in your tracks. You'll be forced to CS under turret early game until help with a gank.
Lee Sin
Strong damage early game. Fast and somewhat fault-proof engage and gank setup. Strong follow-up. Can bring the enemy to you! Kill can easily turn into added map pressure and control over dragon/herald in the early game. Even extra vision if you're lucky!
Lee Sin
Strong damage early game. Fast and somewhat fault-proof engage and gank setup. Strong follow-up. Can bring the enemy to you! Kill can easily turn into added map pressure and control over dragon/herald in the early game. Even extra vision if you're lucky!
Champion Build Guide
Hello!
I'm Poleseas16 and I am currently a PlatinumIII



Primary Tree: Domination




















Secondary Tree: Inspiration






Bonus - you'll always want to take double adaptive runes for the extra AP as it will be more beneficial throughout the game. Take armor or magic resist based on lane matchup or enemy team comp.

IMO, this passive is pretty useless. Basically a weaker





A short physical damage dealing dash. This ability is your best friend for initiating trade.

NOTE: You can cast





This is your best friend for CSing. Being super mana effective, it's best to be safe and use the 10 mana rather than risking 14-90 gold per cs. Be careful in knowing your




Boys and Girls, we've made it. One of the most OP abilities in all of League of Legends.


CS: When approaching a wave, you'll want to attract the melee minions by walking to the back of the wave to the caster minions. This will group the minions together for an easier time wave-clearing. Use your

Combat: This ability does a beautiful job at dodging enemy abilities. Unfortunately this ability no longer counters DoT abilities (i.e. Poison, Bleeds, even






A downside to



This is your main form of engage in terms of teamfighting (especially late game when you have to target prio backline). To ensure Sharky hits, a great method would be to use the Q+R trick! Fizz can cast his


First:

Second:



Third:


Lastly:

NOTICE: NOT EVERY COMBO WILL WORK IN EVERY SITUATION
Combo #1: Quick
Electrocute Proc




Combo #2: Extended
Electrocute Proc




Combo #3: 100 to 0 One Shot






Combo #4: 100 to 0 With Style (Situational)





Combo #5: Up Close Ult (Situational)








Combo #6: Diving Backline (Situational)




































Thank you for reading!
This is my complete, full guide on how to play


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