Fiddlesticks Build Guide by Cbradude
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Stop playing blind pick
Champion Build Guide
I'm an avid Fiddle player.
This is just a basic guide to play him in Jungle.
|DREAD (Passive): Gives you a movement speed boost when you are not moving. Synergizes with your W and R.|
|TERRIFY (Q): The reason you max this first, is just its incredible value. You press Q on an enemy and he can't do anything for 2.25 seconds. Perfect for everything, works on monsters too.|
|DRAIN (W): Enables you to clear jungle easily, put 3 points early to get an early drake.|
|DARK WIND (E): Brand ultimate without the burn, but with a silence. You can pull Gromp and Blue buff and let it bounce off both. Use E after your fear ends, so they are permanently unable to do anything.|
||CROWSTORM (R): When you hit it, enemies most likely die. Usually decides teamfights, you can also use it to escape or chase.|
|We want this item for the Magic Penetration it provides, so that we deal extreme/true damage with our abilities.|
|The only jungle item that is worth it on Fiddle.|
|Flat Magic Pen is always good against squishies, works with Sorcerer's.|
|Gives you the biggest power spike. Allows you to burst with your R+E+W.|
|Increases the damage to tanks massively, always worth a buy, buy it early if they build lots of MR.|
|Gives your Ultmate a DOT.|
|Doesn't need an explanation, you must buy this on Fiddle.|
|Buy this with Liandry's, boosts the DOT and all your Skills slow.|
|An additional damage source and a great item for sustain, CDR and keeping enemies in your ultimate.|