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Recommended Items
Runes:
Sorcery
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
Flash
Teleport
Items
Ability Order
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Leona
you cant damage her allot and she have a lot of stuns so try to avoid too
Ideal
Strong
Ok
Low
None
Introduction
Maybe you ask why
Teleport i use
Teleport cause you get more cs than other ADC so it just make you stronger you have more chance to make kill than he does. Its good even if you die you wont lose farm he wont start leading in cs so you can relax a bit. But i would recommend it only if your supp take
Heal if he denies to take
Heal then you can take
Heal if you think that you dont need it just go
Teleport.







Whenever Miss Fortune attacks an enemy unit that was not the target of her previous basic attack, she will deal 50 / 60 / 70 / 80 / 90 / 100% AD bonus physical damage to them, halved to 25 / 30 / 35 / 40 / 45 / 50% AD versus minions. passive helps you to do more damage its pretty cool combined with





Active: Miss Fortune fires a shot at a target enemy, which then bounces to hit another unit behind it, dealing physical damage to the first and second target, applying on-hit effects to both.
Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 100% AD) (+ 35% AP)
Double Up's second shot prioritizes units directly behind the primary target.
Double Up's second shot can critically strike, dealing 100% (+ 50%) bonus damage. If Double Up kills the first target, the second hit is guaranteed to critically strike.




Passive - Strut: Miss Fortune gains 25 bonus movement speed if she has not taken damage in the last 5 seconds, excluding damage over time. This bonus is increased to a greater amount after another 5 seconds.
Maximum Bonus Movement Speed:60 / 70 / 80 / 90 / 100
Active - Guns Blazing: Miss Fortune gains bonus attack speed for 4 seconds and brings Strut's passive effect to full power.
Bonus Attack Speed:40 / 55 / 70 / 85 / 100%
Marking a new target with




Active: Miss Fortune rains down hundreds of bullets onto the target area for 2 seconds, slowing and dealing magic damage every 0.25 seconds to units within the area.
Magic Damage Per Tick:10 / 14.375 / 18.75 / 23.125 / 27.5 (+ 10% AP)
Slow:28 / 36 / 44 / 52 / 60%
You can combine it with your ulti and if you have supp with stun its great cause when your supp stuns you just use



Active: Miss Fortune channels for 3 seconds, firing several waves of bullets in the target direction over the duration, each dealing 75% AD (+ 20% AP) physical damage.
Total Waves:12 / 14 / 16
Each wave can critically strike, dealing 20% (+ 10%) bonus damage.
Critical Damage:90% AD (+ 24% AP)
as i said you can combine it with



I dont have say much about items, you need to start with
Doran's Blade and
Health Potion cause on start you need to poke enemy and
Doran's Blade will help you allot you can buy potion so you dont need to go back too soon so its your decision.
B. F. Sword will grant you massive damage and
Boots combined with
Strut will grant you movement speed and you can eazy escape ultimates of enemy like lux or jinx or when kai'sa throw
Void Seeker on you so its preety cool to take boots.
Duskblade of Draktharr will give you enouf damage and armor penetration to kill tanks.
Berserker's Greaves will give you attack speed and more movement speed.
Rapid Firecannon is great it grant's you crit. chance and when you stack it up it will grant you bonus attack range, with that range your
Double Up-Q can reach further.
Bloodthirster will save you many times 20% lifesteal and 80 attack damage, i would recommend to take that.
Infinity Edge will double your crit. chance and it will give you more attack damage.For the last item i would recommend
Black Cleaver. Thats all about items if you see that i missed something write in comment or send me pm.















Arcane Comet is my choice for MF. When off CD, whenever you damage an enemy with an ability a comet will fly over from you to them and hit them to deal extra damage. This is good on MF as she's an AD caster - she relies on her abilities to do damage rather than on her auto-attacks like most ADCs. Due to this, she is able to consistently pop Comet both in skirmishes and while poking the enemy with her













so you can see


Coup de grace
with this rune you do 7% more damage on enemys below 40% health and you´ll gain 9 AD for 10 seconds after a kill.

+ Very High Movement Speed with Strut
+ Strong Laning Phase
+ Big ranged Abilities
+ Constant Damage with Auto Attacks
- Weak versus assasins
- Can't move when using ultimate
- Easy to counter
- Bad agains champs with dash (malph,nocturne,pyke,...) cause they can escape from your ulti ez or rush at you and kill you.
- Bad against enemy with invisibility like twitch or shaco
+ Strong Laning Phase
+ Big ranged Abilities
+ Constant Damage with Auto Attacks
- Weak versus assasins
- Can't move when using ultimate
- Easy to counter
- Bad agains champs with dash (malph,nocturne,pyke,...) cause they can escape from your ulti ez or rush at you and kill you.
- Bad against enemy with invisibility like twitch or shaco
my experience with mf is great its great champ and i like to play with her its not to hard to play after you master just focus on shooting
Double Up and on making combo's i can tell you if you want to play adc that is not that much hard to master mf is great champ for that after you get lvl 5 or 6 or 7 with mf you will probably win lane maybe every time just focus and dont play too aggressive. Anyway i hope you will enjoy playing with this guide.

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