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[9.21] Junglesticks, a great pick ! (including matchups !)
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Threats & Synergies
Uuuf, what a threat ! Evelynn have a huge burst capacity, remember one thing, if she's level 6 and she charms you, basically you're dead, unless you rush zhonya and banshee. Avoid picking Fiddle vs her. If she's picking Eve after you : Controls and Oracle will be your friends.
Painful matchup, can invade you early on and has a great dueling capacity, avoid fighting her unless you're sure that you'll kill her. Killing marked targets is a wise choice to avoid stacking.
Good dueling capacity, his ultimate is kinda... painful !
High mobility, can invade you on early, he have a great burst capacity,
As i said for Middlesticks, don't play blind (:
Don't try 1v1 early, always stay near an ally unit, to make sure he doesn't proc his empowered Q on you. Kha will probably try to invade you so be careful ! (Buffed on 9.15)
If he try to run at you, drop a fear, if he can get to you, then RIP. basically it's not the hardest matchup, unless he have his 6
Tankiness, huge damages, a big threat for you. Can invade you on early
A cute cat trying to kill you as much as he can, even if he's a burst champ, he's squeechy, and your huge sustain will help alot vs him !
Pre-6 you'll win trades, after 6 be careful about his ult and for transformation, in Shadow assassin (more mobility) you'll handle him quite good, but Darkin make him a huge threat (knockup spell) !
Not an invade champ, you'll have a safe early game, if you're contesting scuttler, Q+E+W AFTER his "Grab and stun" and he'll get away from you
He runs on you ? FEAR HIM and watch him going backward !
Strong on early but tends to fall in late game, he will not invade you, if he does, you have the abilities to stop him.
Dodge her spear and that's it !
Kinda tanky, annoying with his E, which can cancel your W. Play smart and go for full Magic Penetration build.
In 1v1 he will never kill you, since you have Q to escape
Getting low HP if the worst thing that you can do vs a Warwick, make sure you're so low and you should be fine
Ultimate from Sejuani is annoying, but fighting her is skill-related.
Twitch is like you, he's squeechy. You have sustain, he doesn't have, you should take advantage for all the game
Boring matchup, like in midlane, be careful !
Champion Build Guide
Welcome to my second guide, today we're gonna talk about The Harbinger of Doom, Fiddlesticks. (Yes, again ! But i like this champ ! :D)
I used to play Fiddlesticks alot on League of Legends, and now it's my main champion, i usually play him on jungle.
Well played, Fiddlesticks can litteraly carry a game, and we'll see how and with what !
If you see ANY error, please leave a comment and i'll answer to you !
DISCLAIMER : Junglesticks build isn't 100% complete yet (but you have the most important), if you find something to add to the build, don't hesitate to comment ! :D
Carrying potential: Really high !
Fun meter: Too high to imagine a value !
Speciality: Can occur a ragequit in enemy side !
Junglesticks is a classic pick on the jungle, and a great champion for teamfights ! Crowstorm deals ALOT of damages, combined with your CC spells, success is guaranteed ! Ganking your mates will be your speciality ! Your kit is perfect if you wanna tryhard or having fun while playing LoL. Fiddlesticks is not a usually-banned champion, so you can easily OTP him without any problem !
+ Great sustain with Bountiful Harvest
+ Safe jungle clear !
+ Engage potential with Crowstorm
+ Funny champ to play !
+ Easy to learn
+ If ahead, an EXTREME threat on late game !
Fiddlesticks is not my favorite champion in League of Legends for nothing ! Actually, this champion have great crowd-control abilities (like Terrify or Reap), making himself a huge threat for alot of champions. Well played, he can carry your team to the victory, with his AoE ultimate, Crowstorm.
- Weak to CC
- High CDs early
- Can be invaded
- Ultimate casting time
Fiddlesticks's strengths are also his weaknesses, let me explain. A simple CC during Crowstorm's cast and it's over ! Your ultimate will be on CD and you'll probably loose the fight if you're carrying ! Even with Terrify, you'll have some troubles if your ult is on CD.
Sorcery and Domination
|Ganking with Phase Rush will be a pleasure for you ! Guaranteed kill for you ! The MS bonus will help you to catch the opponent without any problem ! No alternative for jungle, Phase Rush is clearly the best option for Fiddlesticks !|
|I told you that Phase Rush is a must-have keystone for Fiddlesticks ? Nimbus Cloak is the same business ! A burst of MS and you will completely forget the Hextech Rocketbelt when you played Middlesticks ! This keystone will be helpful on teamfights, to get closer and closer to the enemy team !|
|Transcendence will provide you a 10% cooldown reduction, it will be really useful with Crowstorm to cast it more often. Celerity can be an alternative if you think that Phase Rush and Nimbus Cloak is not enough. However, i don't recommand using Absolute Focus, if you dive or engage, you'll rapidly fall under 70%HP.|
|Gathering Storm provides you a certain amount of bonus AP during the game, this is really useful for the late game (around 30 minutes) and will perfectly scale with Rabadon's Deathcap. Waterwalking can be good in some cases, but i clearly prefer Gathering Storm.|
Sudden Impact will give you a burst of Magic Penetration when you will use your ultimate, which is really useful for ganks. No other alternative for this one, Magic Penetration is really interesting for you !
If you pick the full penetration build (Void staff, Morello, Sorcerer's), you'll have 40% Magic penetration + 39 true magic penetration ! (when using ultimate only)
|Ingenious Hunter can provide to Zhonya's Hourglass a maximum of 40% CD reduction ! With this, you will be able to cast almost everytime Crowstorm with Zhonya's Hourglass. No alternative, Ultimate Hunter is not a safe idea, considering a 120 seconds CD for Zhonya's Hourglass|
|DREAD (Passive): After standing still or channeling for 1.5 seconds, Fiddlesticks gains A Harmless Scarecrow, granting him 25 / 30 / 35 / 40% bonus movement speed which lasts for 1.5 seconds once he starts moving. Immobilizing crowd control resets this timer. (Additional thing, for the lore : If you stand for at least 5 seconds, you become a true Scarecrow !)|
|TERRIFY (Q): Strikes a target unit with fear, preventing it from taking any actions and causing it to run away from Fiddlesticks with impaired movement for 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds.|
|DRAIN (W): Fiddlesticks channels and leashes to a target for 5 seconds, dealing 80 / 105 / 130 / 155 / 180 (+45% of ability power) magic damage each second and healing himself for 60 / 65 / 70 / 75 / 80% of the damage done. If the target leaves the range of Fiddlesticks' leash, he will stop channeling. If Bountiful Harvest's target dies before the channel completes, the remaining duration is applied as cooldown reduction.|
|DARK WIND (E): Fiddlesticks throws a crow that strikes an enemy target, then continues to bounce from that enemy unit to another nearby enemy unit up to 5 times, dealing 60 / 80 / 100 / 120 / 140 (+45% of ability power) magic damage per bounce and silencing every target it hits for the first time for 1.25 seconds. Reap prioritizes enemies being Drained or ones it has not yet hit. Deals double damage to monsters..|
|CROWSTORM (R): Fiddlesticks targets a nearby location and then channels for 1.5 seconds. After the channel, he then flashes to the target location with a flock of crows flying wildly around him for 5 seconds, dealing 125 / 225 / 325 (+45% of ability power) magic damage to all enemy units in the area each second.|
|Basic jungler item for Fiddlesticks ! AP, CD reduction, and a smite that will slow the target. This can be replaced on late game by any AP items mentioned below, but don't forget that there's always a risk by doing this. (Do it only if you're fed AND that your build is complete !)|
|When Fiddlesticks engage, he will be the target of many opponents, including champions and turrets. The Zhonya's Hourglass is a must have item, the perfect one when you want to engage and deal alot of damages to the enemy team, without taking too much !|
|The third item that you must have in your core build. The Sorcerer's Shoes provide to Fiddlesticks more MS and Magic Penetration, which will be useful to inflict alot of damages to the enemy team !|
|Rabadon's Deathcap is a reaaaaally good item, which provides 120AP and a 40% increased AP, which is powerful ! This can be your 4th item if you're fed with Fiddlesticks, if you're not fed, you can buy it as 5th or 6th item.|
|If you're looking for a 4th item, here it is ! The Morellonomicon will give you AP, Health, Magic Penetration, and a great anti-heal passive ! I usually buy this as 4th item for Fiddlesticks.|
|When Fiddlesticks encounter some tanks with high MR, he needs penetration, that's why I included Void Staff to the build ! 40% of the enemy's Magic Resistance will be ignored (before Magic Penetration) ! Sorcerer's Shoes, Morellonomicon and Void Staff can litteraly rip the life of your ennemies, even if they're not tank !|
|Even if Fiddlesticks fear and silence everyone, his strength is a weakness. It's a squishy champion, and a single CC can give the opportunity to the enemy team to engage and destroy you and your team ! That's why, in some matchups, i buy Banshee's Veil ! But you can build a Banshee vs fed AP champs and try to take the advantage back to you !|
|Useful for your teammates, the Rylai's Crystal Scepter, combined with Crowstorm, will be able to slow down the whole enemy team, allowing Fiddlesticks and his mates to engage and try to get some Flash down. Health and high AP boost is appreciated !|
|In some cases, when you're overfed and you wanna litteraly 1v5 the enemy team, the Spellbinder will be useful, his active ability can give you up to 50% decaying movement speed and 80 AP boost for 4 seconds ! Combined with Crowstorm, the enemy team doesn't even have a chance versus you !|
|In late game, when you have your 6 items, it's appreciated to have a 50AP boost for few minutes ! In some cases, you can use it on Early or Mid-game to take the advantage, however i don't recommand using it until the late game, it can be a risk.|
- So you start at Wolves with your E (Smite the big one after the 2nd E land).
- Then you go Blue, AA him and get closer to the gromp, AA him too and then E + W on Blue, if done correctly, your E will bounce three times to both monsters.
- Then go for Raptors
- After that go for your Red
- Scuttler if you're confident, Krugs if you're not, if you picked Scuttler, go for Krugs and reset (if botlane is alright).
~07/28/2019~ Guide published.
~08/01/2019~ "Spots to gank" section added !
Thanks again and enjoy League with Fiddle :D