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Yasuo Humor Guide by kjono

Middle A Guide to Feeding: Yasuo

Middle A Guide to Feeding: Yasuo

Updated on August 30, 2018
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League of Legends Build Guide Author kjono Build Guide By kjono 12 0 7,024 Views 2 Comments
12 0 7,024 Views 2 Comments League of Legends Build Guide Author kjono Yasuo Build Guide By kjono Updated on August 30, 2018
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Introduction

Welcome to the tips, tricks and skillz required to go 0/11 every game.
The first step is to lock in Yasuo; after that, all you need to do is hope nobody dodges and congrats you have got into a game as Yasuo.
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Pros and Cons

Pros:
    Very annoying to enemy and ally players in the game
    Has **** loads of damage
    Lots and lots of mobility
    Super high feeding capabilities
    Smol health bar
    Has a big sword
    Is near unstoppable for the 1% of games he does not feed in

Cons:
    Windwall doesn't block tower shots
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How is Yasuo Countered?

Yasuo has so much in his kit that you wonder why the majority of Yasuo players feed on him, and the reason why is that the enemy knows the following tricks:

The first thing to do when you encounter a Yasuo player is to not try and outplay the Yasuo! Merely wait patiently and observe the Yasuo player in their natural habitat. You will get to witness, reasonably quickly, the Yasuo player successfully outplay themselves.
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Abilities and Passive

Passive:
Called Wanker of the Century
    All critical strike chance is doubled that means you get the big boi damage
    50% crit chance = 100% crits because maffs
    10% less damage on crits cos BaLAncEe
    When the big man moves about and **** he gets this thing called flow
    When the flow is maxed, and you take damage from an enemy, you get a big shield
    The shield is removed after the first bit of damage is dealt by an enemy. So an auto attack will remove it even though it doesn't deal the same damage as the shield blocks

Q:

Called Steel Beams can't melt jet fuel!!!
    Stab enemies in the face with a spork dealing physical damage and applying on hit effects to the first enemy hit
    Cooldown scales with attack speed
    Hitting something with Q grants a stack of gathering storm, once you get 2 stacks you become Janna and throw a tornado in a chosen direction.
    The tornado does the same amount of damage but knocks up enemies because Janna
    Using Q directly after using E causes Yasuo to become a ballerina for a second and does a wee spin
    Deals lots of damage because of two abilities at once
    Is weaved in amongst auto attacks because you need something to do in that time otherwise, people will know you have no idea what you are doing

W:
Called Why the **** do I even play this game when this ******** exists
    Yasuo creates a massive wave of wind (yes, the air) and magically it does **** like prevent every single ****ing projectile in the game from passing over it
    Ashe ult = blocked
    Ezreal ult = blocked
    Ornn sends out thomas the dank engine = blocked
    Nami ult = blocked
    Auto attacks = blocked
    Minion attacks = blocked
    Fun in the game = blocked
    My desire to carry on with this life = blocked
    etc.
    When you level it up you get a bigger wall, so big Trump has wet dreams about it

E:
Called Sliding into DMs only to get rejected for being a nice guy. **** you Brenda you ****!
    Dash into champions dealing magic damage and marking for few seconds
    Can't dash through marked enemies
    Dash has almost no cooldown because BaLEns
    Dashing also gives flow because movement
    Damage increases by 25% per cast up to 50%
    This is one of the how to outplay yourself abilities

R:
Called Inting in style
    Yasuo can only ult when enemies are knocked up
    This can be any knock up by you, your teammates, baron, the blast plant, and a bunch of other ****
    When cast:
    Yasuo gracefully leaps to the enemy shouting "Love me senpai!" before getting rejected and in a fit of despair slaps them a bunch of times before smashing that *** into the ground dealing tons of damage
    His flow bar is immediately filled meaning extra shield
    For the next 15 seconds he gets 50% bonus armour penetration on his critical strikes because whATs a TaNk
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Some Final Tricks of the Trade

    Start the game with a Doran's Blade and the run it down mid.
    Once you get the core items you start doing the big boi damage
    Go in for trades when the enemies abilities are on cooldown, usually when the clear minion waves with abilities
    Enemy minions are your allies, try to fight when there are at least 2 enemy minions there for you to dash to
    If you feed, don't worry about it, it is expected of you
    Pick on the weak, fair fighting and sportsmanship is not what League of Legends is about!
BEST OF LUCK ON THE RIFT!
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