Core Items
- This is core to any support build. Just because you want to pick up damage on
Zyra does not mean you can ignore this item, you still need to place wards. Think of it as a form of g/10 because you won't be spending gold on wards and it also provides a good amount of health
- Health, Ability Power, and Spell Penetration are all so good on
Zyra. It's also under 1500 gold and build's into another core item
Liandry's Torment which is so effective on
Zyra. It's not necessary that you upgrade
Haunting Guise to
Liandry's Torment immediately but you should generally buy
Haunting Guise after your
Frostfang and
Sightstone are completed.
- I consider these core because of the recent
Mobility Boots nerf and how effective Spell Pen is on
Zyra. You can get Merc Treads or Ninja Tabi if you prefer, but I personally rather focus on damage.
Ionian Boots of Lucidity aren't bad, but they aren't great.
Zyra isn't like
Morgana in that she's focusing on getting off more spells in a team fight. Your Thornspitters scale off Spell Pen very well, because every auto scales of spell pen which is a lot more effective to me than getting off another
Deadly Bloom in a team fight.
Strong Items
- The only reason that this isn't listed as core is because you aren't going to need it every game. Some games you won't have to peel, even still this is a very strong item. The main problem I have with this item is the components are terrible. Giant's Belt, Amp tome, and Blasting Wand are all pretty clunky to sit on. But if you need to peel than this item is core.
- The active isn't as strong as
Talisman of Ascension but the rest of the stats are better for
Zyra including the Gold generation. The active isn't that bad, it's another effective peel tool and it provides a pretty good amount of Ability Power and CDR.
Situational
- A good amount of Ability Power and Armor, but obviously the main reason to purchase this item is for the active Stasis. It can help you if you get caught out or are getting focused. It's a good item, but there are other more important items in your build before picking this one up. A good item if you can afford it though.
- I rarely buy this item, mainly because I usually don't have a spot for it unless it's incredibly late game and I am selling my
Frost Queen's Claim just for more damage, even then it's just hard to fit into a build and most games won't last long enough to find room for it.
Talisman of Ascension - One of the best actives in the game, the active is so broken that the relatively inferior stats are totally nullified by it's utility. Generally it's better to get this than
Frost Queen's Claim even though I prefer the stats and peel on FQC.
- Very good against teams with a lot of magic damage or an extremely fed mage. I don't really like getting this item on
Zyra because it takes up an item slot that I would rather put towards damage, but at times it's necessary to purchase this item. The active is pretty good which is nice, but this item appears to be changing so that it only provides magic resist, as opposed to armor as well. Stay tuned.
- A good item for catching people also provides a nice amount of Ability Power and Magic Resist for very cheap. It's an underrated item, but it has the same problem that Deathcap has in that it's hard to find a spot for it. If you're looking for an Ability Power Item with Magic Resist
Athene's Unholy Grail is usually better.
- A great item with Ability Power, Magic Resist, Mana Regen, and CDR. This item provides a lot of what
Zyra needs, but again it's hard to find a spot. It's sitautional.
- Only worth picking up if you need to dispel hard CC or suppression. It's got a long cooldown and relatively poor stats so I don't really like this item unless I have to get it for my ADC.
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