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Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Time in a Bottle (PASSIVE)
Zilean Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Viktor
Vitkor is one of the most difficult match-ups for Zilean because of his great wave clear and tremendous burst. Early on, viktor has a lot of ways to punsih you and if you're not ready for his ultimate, it can destroy from half health.
Synergies
Introduction
Hello and welcome to my mid lane

Let's examine when you would want to pick
|
Strengths
|
Great Wave Clear Great counter-initiation Superior Utility Very few bad match-ups |
Zilean is an excellent team fight champion and a great addition to any team looking to protect a damage threat. His |
|
Weaknesses
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Low sustained damage Slow early game Mediocre siege potential Vulnerable to CC lockdown |
One of the greatest strengths of |

When to pick Zilean
Pick
|
Avoid
|
While
Before we get started on this section a couple of things to go over. First and foremost, runes are intended to facilitate your early gameplay. Generally speaking, runes should be there to help you lane better and by that nature they are highly subjective. What works for me, may not work for you and vice versa. With that being said, there are certainly incorrect choices for runes, but do not be mislead to believe that my rune choices are the only choices or even the best. The nature of choosing a rune page is highly subjective.
The same is also true for masteries to a degree. I change my masteries every single game to cater to what I need that game; while there are certainly right and wrong choices, you may find yourself wanting
Runes
Greater Mark of Magic Penetration (+0.87 Magic Penetration). Generally the best option for all mages, there aren't any better options for
Greater Seal of Scaling Health (+1.33 health/level {24 HP @ lvl 18}). A good option for a variety of mid laners. Scaling health let's you deal with both AD and AP mid laners and they are as efficient as flat health by level 6. Given that you will likely take
Greater Glyph of Scaling Ability Power (+0.17 Ability Power/level {3.06 AP @ lvl 18}). My personal choice for glyphs, gives a steady mid-late game power spike. They eclipse
Greater Quintessence of Ability Power (+4.95 Ability Power). The best option for 
Masteries
Most of these masteries should be pretty straight forward but I will explain a bit more in depth to avoid any confusion. These are the highest winrate masteries for Zilean in the mid lane and my personal choice for masteries.
As with
Summoner Spells
Alternatives to Teleport

Abilities
Time in a Bottle Zilean passively stores XP, when he has collected enough he can give an allied champion a level. This is one of the more bizarre passives and most people seem confused how it works. You can only use this passive when you have enough XP to give your ally a level and when you're both out of combat. This is why sometimes it may appear that your ability to give a level has gone away even if they haven't gained a level. It can be extremely frustrating to use.
Time Bomb Zilean throws a bomb at target location. After 3 seconds the bomb explodes; landing 2 bombs on a target will stun the target.
Rewind Zilean reduces Time Warp and Time Bomb's cooldowns by 10 seconds.
Time Warp Zilean slows an enemy champion or speeds up an allied champion for 2.5 seconds.
Chronoshift Zilean targets an allied champion or himself; any lethal damage over the next 5 seconds causes the champion to revive. Probably Zilean's most iconomic spell, his ultimate is what makes him so obnoxious to deal with and a great pick for protecting your hypercarry. You can also use this to force unfavorable trades for your enemy, wearing them down until they try and all in you and in the process take too much damage to stay.Skill order should be fairly straight forward;
Itemization on
Core Items

Situational Items

Boots
This section aims to explain how to play
Your Role
- Effectively use your ultimate to save allies; especially carries
- Shut down enemy threats with double
Time Bomb - Use
Time Warp to facilitate allies or catch enemies. - Wave clear with
Time Bombs and keep lanes pushed
What Your Role is Not
- You are not a hyper carry intended to 1v5 the enemy team
- You are not the priority target for your ultimate (most of the time)
- You are not an assassin
- Keep lanes pushed, but you are not a split pusher

Early Game
Laning Phase: Levels 1-8

Mid Game
Roaming/Grouping Phase: Levels 9-14
The mid game is when

Late Game
Ending the Game: Levels 14-18
Late game is where

Possible Scenarios
Above is a possible scenario in which you may find yourself in. Sometimes you don't need to land double
Above shows the radii of two
This image shows the different layers in which
This is another image that should demonstrate the layers concept to you. Notice how the enemy
I see a lot of new
The following section is for those players wishing to see the ways in which pro players play
Pobelter - Immortals vs. Apex Game 2 - 2016 NA LCS Summer Split
Bjergsen - TSM vs. Phoenix1 - Game 1 - 2016 NA LCS Summer Split
Perkz - G2 vs. Fnatic Game 1 - 2016 EU LCS Summer Split
Fenix - Team Liquid vs. Cloud 9 - Game 1 - 2016 NA LCS Summer Split
Keane - Apex vs. CLG Game 3 - 2016 NA LCS Summer split
Bjergsen - TSM vs. CLG Game 1 - 2016 NA LCS Summer Split
Febiven - Fnatic vs. Vitality Game 2 - 2016 EU LCS Summer Split
Fly - KT Rolster vs.Longzhu Game 3 - 2016 LCK Summer Split
Faker - SKT T1 vs. CLG - 2016 MSI Finals
Faker - SKT T1 vs. Rox Tigers Game 1 - 2016 Spring LCK Playoffs
Faker - SKT T1 vs. KT Rolster Game 2 - 2016 Spring LCK Playoffs
Cloud 9 Hai's guide to Support Zilean - While this is a guide for support

Archive
Spoiler: Click to view
Thanks for reading my mid lane
Special thanks to Fatelblade for helping me with this guide!



















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