Anivia Build Guide by ISterbenI
Absolute-Zero - Anivia Mid Lane Guide (S8) With Matchups!By ISterbenI | Updated on June 11, 2018
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Threats & Synergies
Easy because you've read my guide ;)
Just bait his windwall (W) and stun him=win
One of the more difficult matchups. She's stronger than you in lane and can jump out of your ultimate, dodge your Q and jump over your wall (W) with her R. She's also better att roaming than you. You are stronger in lategame but that doesn't matter if she's fed.
Has insane damage early/mid game. Buy an early armseekers guard on first back. But don't give up! You're going to outscale him.
She can jump at you with her R so the wall and your R won't stop her. But as usual you outscale her. So its just the laning phase and midgame that's difficult.
Easy to outplay. Veigar has an extremely easy kit to predict so use that to your advantage. Buy a Banshees Veil to counter most of his early/mid game damage.
Skill matchup. If he's good he will dodge your combo and cancel your R with his Q or R. If you're better you will be able to trap him in your combo (R->W->Q->E) without him being able to hit you back.
Just play safe (farm from a distance with your R) and you'll eventually outscale him.
Hard-counters you because of his Q cancelling your R. He can also jump out of your R and over your wall (W) with his R. You have absolutely zero (pun intended) chance to kill him in lane if he's playing good. Everything comes down to how good you play in mid/late game.
She does tons of damage so be careful over the course of the game! You should build banshees veil if she get fed, by roaming for example. She can also poke you from a decent range which is a problem. Everything comes down to how well you teamfight.
Not an easy matchup due to him doing tons of damage and can poke you. Try to farm up and play well in teamfights and you will win.
Pretty difficult matchup. Has tons of damage and good roams. Ping missing enemy every time she's gone and hope that your teammates aren't dumb. Buy banshees veil and farm. Only good thing is that you will outscale her later on.
Easy matchup. You can poke her with Q-E combo pre-6 and W-R her and then do Q-E from a range to keep her away from ulting you. To be even more safe, buy a banshees veil before finishing your tear.
Pretty even matchup. If she's good she'll be a problem in teamfights during the whole game. If no one is fed the victors of the teamfights will be the one of you or Orianna who plays best.
Easy in lane-phase. You can poke him with your combos and stop him from coming close to you with your wall (W). He'll be a beast late-game but so will you.
Skill match-up. Dodge her E and Q and you win. Otherwise she'll one-shot you.
Thanks to your wall (W) and R you can zone him. Shouldn't be too difficult.
The only thing he's better than you on is roaming. He can push the wave almost as fast as you and then roam while you're stuck in lane. Try to stop him pushing out the lane with the use of your Q, W and R and make him stay in that freaking lane.
He can jump over your wall (W) and out of your R thanks to his E. It's also difficult to dodge his R because of Anivias low movement speed. Buy zhonyas, thanks to it's passive, and play safe. You will eventually outscale him.
The laning phase shouldn't be too difficult. It's the late game that's the difficult part. Try to punish her, with your wall (W) if she gets too close in team fights.
Skill match-up. Buy Zhonyas and farm and you'll outscale her. Ping missing enemy when she roams and punish her by pushing out the waves fast.
I would say that Leblanc is Anivias worst matchup. She can jump over your wall, out of your ult and away from your stun and then one-shot you with her insane damage. I would recommend to go Banshees Veil or Zhonyas as fast as possible. Go Bashees Veil to take less damage thanks to the magic resist and passive it gives you and go Zhonyas Hourglass for it's passive which is a very good item overall on Anivia.
Who am I and why did I make this guide?
So why did I make this guide? Well, the answer is quiet simple: I love playing Anivia and I want other players, regardless of rank and experience, to fully experience how awesome it is to play this champ.
https://www.twitch.tv/hisametv (My twitch)
PS! This is my first guide so it may not be very proffesional.
-Easy to kite with
-Difficult for the enemy to all in you
-Fun to play (many things to master)
-Good to climb with
-Can hard-carry games if used correctly
-Wall (w) is one of the best ability in the game
-Great AoE stun and ultimate
-High burst potential in mid/late-game
-Most champs are easy to play against thanks too her good survivability in lane thanks to her passive
-No damage earlygame
-Difficult to roam with
-Bad wall (W) can make you loose games
-Difficult to use effectively
-Hard to farm pre-6 due to slow auto-attack animation
We choose Arcane Comet for the added bonus AoE damage both early, mid and lategame. It's better than Summon Aery is on Anivia because it deals more damage.
We choose this rune because it make your mana-pool bigger. If you're wondering why we not take Nullifying Orb it's because Anivia already have good survivability thanks to her passive "Rebirth".
Gives you more movement speed to dodge enemy abilities with. Also boosts your ability power a bit. Is especially good combined with Magical Footwear.
We choose Gathering Storm because it makes Anivia even stronger lategame.
Perfect Timing/Magical Footwear:
Here we have two options. Either you go Perfect timing or Magical Footwear. I personally go Perfect Timing if you need to buy Zhonyas Hourglass during the game and otherwise I go Magical Footwear due to it giving you more movement speed and saves you 300 gold.
It helps you in the laning phase with health and mana-sustain and is the best option to choose from.
The best summoner spell on Anivia. It makes you have a better laning phase overall. It helps you roam aswell as being able to escape if you use it right before you die (while you have egg). You can also splitpush with it late game.
Second best summoner spell. You can use it to get an early kill if the enemy underestimates your damage. It's worse than teleport because of its bad scaling into late game.
Good vs Twisted Fate and Lissandra to remove their important stuns.
Good vs assassins like Zed and Talon to keep them from bursting you down.
"Upon taking fatal damage, Anivia transforms into an egg, Rebirth dispels all debuffs, with 100% of her maximum health for 6 seconds, during which she cannot act. While in her egg form, Anivia gains -40 / -25 / -10 / 5 / 20 bonus armor and bonus magic resistance. If the egg survives, Anivia is reborn with its current health."
- League Wiki
Makes you survive easier in lane and make you die less. You can use it to bait people to dive you if you're convinced you'll survive.
Q (Flash Frost):
"FIRST CAST: Anivia launches a massive chunk of ice which flies toward the target location, dealing magic damage to enemies it passes through. At maximum range, Flash Frost detonates automatically.
SECOND CAST: Anivia shatters the orb, dealing magic damage to enemies within the detonation and Stun icon stunning them.
Enemies damaged by Flash Frost are Slow icon slowed by 20 / 20 / 30 / 40% for 3 seconds. Enemies can be damaged twice by Flash Frost."
- League Wiki
Use it combined with and E to poke the enemies for decent damage early and insane damage mid/late-game. Try to stun multiple enemies in team fights. Try always having your R under the enemy/enemies before using it to make it easier to land (thanks to R slow) and do more damage (thanks to the R doing damage to the enemy while stunned).
"Anivia summons an impassable wall of ice at the target location perpendicular to which way she is facing, Airborne icon knocking enemies away from it. The wall lasts 5 seconds."
- League Wiki
You can make people go around the wall automatically if you place it in front of them. Use this to your advantage and throw a Q at the spot where they will walk. In team fights you want to separate anyone, who comes to close to you, from the rest of their team to make them an easy target for your team. While chasing an enemy in the jungle NEVER block of the path completely if they can flash/jump over it, because if you do they might flash over and you have to burn your flash aswell. You can also zone the enemy from farm by placing your wall (W) infront of them when they're going to last hit.
E (Frost Bite):
"Anivia blasts the target with a freezing wind, dealing magic damage that is doubled against targets stunned by Q within the last 3 seconds, damaged by a fully formed R within the last 2 seconds or frozen by for example Ashes auto attacks."
- League Wiki
Almost never throw this on an enemy who won't take double damage from it because that's a waste of mana. In teamfights try to hit one with double damage on the enemy carries.
R (Glacial Storm)
"PASSIVE: Increases Flash Frost Flash Frost's Slow icon slow.
ACTIVE: Anivia calls forth a driving rain of ice and hail at the target location, dealing magic damage each second to enemies within, Slow icon slowing them for 1 second.
The blizzard increases in size over 1.5 seconds. At maximum size, enemies within the area take 200% increased damage, and are Slow icon slowed for 1.5 seconds by an additional 50%.
After Glacial Storm has been active for at least 1 second, Anivia can cast the ability again to deactivate it, dealing one last tick of damage. The ability will deactivate automatically if she gets too far away or runs out of mana. Additionally, Glacial Storm is deactivated by all forms of Silence icon interrupting crowd control."
Place this under the enemy to slow and be able to throw an easy Q or a strong E. You can place this under an enemy and then block of their path out of it (with your W) for extra damage. In laning phase you can zone your enemy from farm by placing it between their minions and them. In team fights try to place it under as many people as possible or to zone the enemy.
Always pick Dorans Ring thanks to it's health, mana-sustain and ability power stats. Because of you having 100 gold left after you've bought the ring you should pick up 2 health potions.
Tear of the Goddess/Seekers Armguard:
Always buy Tear of the Goddess on your first back, unless the enemy is an AD assassin (in which case you rush Seekers Armguard), because you want it fully stacked ASAP. If you have to buy Seekers Armguard first you have to buy this item on your next back.
Rod of Ages (RoA):
After you've bought Tear of the Goddess always rush RoA!
Haunting Guise/Sorcerers Shoes/Ninja Tabi:
After RoA you buy Haunting Guise for its passive or buy full boots for the movement speed and passive. If the enemy team is full AD always buy Ninja Tabis.
Archangels Staff/Liandries Torment/Zhonyas Hourglass:
After this you can either finish your tear of the goddes to Archangels Staff or you buy the full Liandries Torment. If you feel the need of having the Zhonyas Hourglass passive you should finnish tear, buy zhonyas and then finnish your haunting guise to liandries torment. However, regardless what you're up against you always wanna get these three items.
Void Staff/Rabadons Deathcap/Rylais Crystal Scepter:
After you have your five items you need to pick up one last item. Here you usually only have three choices. Void Staff, if the enemy is stacking magic resist. Rabadons Deathcap, if the enemy isn't buying magic resist. And last but not least you can buy Rylais Crystal Scepter, if the enemy isn't buying magic resist and the enemy team consists of alot of melee champions.
Abyssal Mask/Zz'rot Portal/Banshees Veil:
You have a couple of other options aswell, but I do NOT recommend these if you don't REALLY need them due to them being extremely situational. Abyssal Mask is decent if you have a team with many ap champs and are up against a heavy ap comp. Zz'rot Portal is decent if you wanna have more pressure in the lanes and banshees is decent when you need that spellshield and magic resist (if you're up against a fed Fizz or Brand for example).
This will do decent damage and doesn't cost a lot of mana. You can also trade pretty easily with this combo because of Anivias range.
Post-6 Combo: R-W-Q-E-aa
This combo can one-shot a squishy target in mid/late-game. If fed your E can literally ONE-SHOT the ADC. In teamfights you can also hit multiple targets with your R and Q and trap them all with your wall (W).
-Try to bait dives in early game with your egg. Dumb enemies will forget your egg and dive or flash you just for the "kill" which they won't get.
-Use your ultimate (R) or wall (W) to zone the enemy from farm under their turret.
-Use your range on auto-attacks to your advantage and harass the enemy in laning phase.