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Choose Champion Build:
Spells:
Smite
Flash
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Brief Introduction to Amumu
Now, who is



This is Linear, and welcome to my guide 'Amumu - Come Play with Me!'.



spaace |
Pros
+ // Great sustain in jungle. + // Strong ganks. + // Good team fight initiator. + // Snoopeh recommends ![]() |
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Cons
- // Very squishy early game. - // If you miss Q, you'll be yelled. - // Long cooldowns before 18. - // Requires good teammates! |















































Greater Mark of Magic Penetration: I chose to have this rune for
Amumu for these several reasons, all
Amumu's skills are based on AP. Extra magic penetration helps with
Despair and
Tantrum, which both has a low cooldown.
Greater Seal of Armor: Good armor from seal is always the best! It allows you to have a very strong early game and use less health while jungling.
Greater Glyph of Scaling Magic Resist: This rune is specially made to counter strong late-game AP carries like
Lux,
Katarina and
Malzahar.
Greater Quintessence of Movement Speed: I really like this rune, it adds movement speed by 4.5%, I like this because since you're jungling
Despair does the most damage, and you gotta move fast to catch up to enemies, that's where
Greater Quintessence of Movement Speed comes in!

Other Viable Runes
Greater Glyph of Magic Resist: Choose this rune if you have to go against really strong early game AP carries, like
Veigar,
Mordekaiser and
Zyra.
Greater Quintessence of Health: Nothing else to say other than that it gives good health early game like
Veteran's Scars .4








Preferred Ability Sequence and Combo
Sequence:



(Obviously, you add your ultimate at 6,11,16)
Combo:

























Situational Items and What to Replace
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Do I have to say more? Get this if you're against a really overpowered APC like ![]() ![]() ![]() ![]() ![]() |
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Very straightforward map, nothing to explain about it

Ancient Golem (AKA Blue Buff)

Spawn Time: 1:55 (5:00 respawn)
Buff Duration: 2:30 (with
Runic Affinity
: 3:00)

Lizard Elder (AKA Red Buff)

Spawn Time: 1:55 (5:00 respawn)
Buff Duration: 2:30 (with
Runic Affinity
: 3:00)

Dragon

Spawn Time: 2:30 (6:00 respawn)
Global Gold: 190 (+25 to killer)
Baron Nashor

Spawn Time: 15:00 (7:00 respawn)
Global Gold: 300
Buff Duration: 4:00 (
Runic Affinity
cannot be used)
Good Jungler
- Ganks often and has 100% map awareness at all times.
- Counter-jungles as much as he/she can.
- Wards the map for teammates.
- Buys
Oracle's Elixir
His ganks are usually successful and the kill is given to the ADC/APC. Knows his limits on the summoned champion and range on his skills.
Bad Jungler
- Dies even with leash.
- Uses all his health potions before wraiths.
- Never wards for team.
- Initiates team fights for the other team.
Ganks are almost or never successful, doesn't even know the range of his own skills.
Now. Tell me which kind of jungler do you want to be? If you chose good jungler, then follow my build! It'll surely help you get better jungle results withAmumu.

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