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Soraka Build Guide by McBruce

AP Carry Ap Carry/Tank Soraka! - TOPLANE - Classic Ownage!

AP Carry Ap Carry/Tank Soraka! - TOPLANE - Classic Ownage!

Updated on April 28, 2013
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League of Legends Build Guide Author McBruce Build Guide By McBruce 41,120 Views 0 Comments
41,120 Views 0 Comments League of Legends Build Guide Author McBruce Soraka Build Guide By McBruce Updated on April 28, 2013
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Explanation:

The trick with Ap Carry Soraka is tankyness, the more you stay alive the more Starcall [Q] you can cast, and the more they stack the more damgage they deal.

So in order for this to work you need tanky items that also increases damage.
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Magic Penetration Breakdown!

8% Magic Penetration (43% with Void Staff)
30 Magic Penetration
19,53 Magic Penetration (Runes)
20 Magic Resist Reduction
12x10 = 120 Magic Resist Reduction (Starcall fully stacked)

% Magic Penetration is applied first since the beginning of Season3
Then flat Magic Penetration, and then Magic Resist Reduction.
so this enables us to put our enemies far below 0 magic armor.

lets say an enemy has 120 Magic armor. (we calculate this with a full build and Void Staff)

120 - 43% = 68,4 Magic Armor - (Arcane Knowledge[talent] & Void Staff)

68,4 - 30 = 38,4 Magic Armor - (Sorcerer's Shoes & Liandry's Torment)

38,4 - 19,53 = 18,87 Magic Armor - (Magic Penetration Runes)

18,87 - 20 = -1,13 Magic Armor - (Abyssal Scepter)

-1,13 - 12 = -13,13 Magic Armor - (Starcall) [Q]

-13,13 - 12 = -25,13 Magic Armor - (Starcall) [Q]

-25,13 - 12 = -37,13 Magic Armor - (Starcall) [Q]

-37,13 - 12 = -49,13 Magic Armor - (Starcall) [Q]

-49,13 - 12 = -61,13 Magic Armor - (Starcall) [Q]

-61,13 - 12 = -73,13 Magic Armor - (Starcall) [Q]

-73,13 - 12 = -85,13 Magic Armor - (Starcall) [Q]

-85,13 - 12 = -97,13 Magic Armor - (Starcall) [Q]

-97,13 - 12 = -109,13 Magic Armor - (Starcall) [Q]

-109,13 - 12 = -121,13 Magic Armor - (Starcall) [Q]

so from 120 magic armor to -121,13 magic armor... HOLY ****! ofcause it will take around 24-49 seconds to apply this kind of redcution. you will probably "only" get to a maximum of -61,13 / -73,13 magic armor reduction in a team fight. but wait, there is MORE!

Starcall is AoE! And affects ALL targets hit with the Liandry's Torment effect!
AND Liandry's Torment & Sunfire Cape damage is also increased from All this Magic Armor 1337'ness

Also the Magic Armor Reduction from Starfall & Abyssal Scepter also benefits magic damage from team mates... so a 20-140 magic armor reduction for teammates aswell! talk about power...
so Stay alive, Spam Starcall. AND WATCH THEM CRUMBLE!
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Abilities

[Q] - Starcall: The main damage ability
[W] - Astral Blessing: Heal / 3second Armor Buff
[E] - Infuse: Burst / 2,5second Silence (or 200 mana for a teammate)
[R] - Wish: Big Heal, Heals whole team. (Best used in Teamfight)
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League of Legends Build Guide Author McBruce
McBruce Soraka Guide
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Ap Carry/Tank Soraka! - TOPLANE - Classic Ownage!

League of Legends Champions:

Teamfight Tactics Guide