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Runes:
Sorcery
Precision
Spells:
Teleport
Flash
Items
Ability Order
Z-Drive Resonance (PASSIVE)
Ekko Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Azir
Azir have the ability to keep his distance from you so you need to be careful around him
Synergies
Ideal
Strong
Ok
Low
None
Introduction
I wanted to create this Guide to show you how I play Ekko, the boy who shattered time in the new patch 7.22.
This guide isn't finished yet so more will come...
SORCERY
ARCANE COMET
Damaging a champion with an ability hurls a damaging comet at their location.
This rune will give the opportunity to do more damage in the early game to the enemy champion.
MANAFLOW BAND
Periodically, your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.
This rune will help you get back your missing mana faster with out going back every time you need more mana.
ABSOLUTE FOCUS
While above 70% health, gain extra adaptive damage
This rune will give more AP even in the early game until the end, your mission is to keep your health above 70%
GATHERING STORM
Gain increasing amounts of AD or AD (Adaptive) over the course of the game.
this rune will help you to stay in the game while in the mid game or the end game by giving you every 10 min extra AP.
PRECISION
+15 Attack Damage or +25 Ability Power (Adaptive)
The bonus you will get from SORCERY will be extra 25 AP.
PRESENCE OF MIND
For 5 seconds after gaining a level or takedown, any mana you spend is fully restored.
Like MANAFLOW BAND this rune will help you keep getting back mana when you level up or killing champion or getting assist.
COUP DE GRACE
Deal more damage to low health enemy champions.
Ekko is an assassin so with the help from this rune you will be able to damage enemies more easily when they on low health.
ARCANE COMET
Damaging a champion with an ability hurls a damaging comet at their location.
This rune will give the opportunity to do more damage in the early game to the enemy champion.
MANAFLOW BAND
Periodically, your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.
This rune will help you get back your missing mana faster with out going back every time you need more mana.
ABSOLUTE FOCUS
While above 70% health, gain extra adaptive damage
This rune will give more AP even in the early game until the end, your mission is to keep your health above 70%
GATHERING STORM
Gain increasing amounts of AD or AD (Adaptive) over the course of the game.
this rune will help you to stay in the game while in the mid game or the end game by giving you every 10 min extra AP.
PRECISION
+15 Attack Damage or +25 Ability Power (Adaptive)
The bonus you will get from SORCERY will be extra 25 AP.
PRESENCE OF MIND
For 5 seconds after gaining a level or takedown, any mana you spend is fully restored.
Like MANAFLOW BAND this rune will help you keep getting back mana when you level up or killing champion or getting assist.
COUP DE GRACE
Deal more damage to low health enemy champions.
Ekko is an assassin so with the help from this rune you will be able to damage enemies more easily when they on low health.
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