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Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction

Pros
|
Cons
|
Overall I think that the Pros outweigh the Cons. Also if you're carful with

Summoner Spell Option 1


These summoner spells are just my personal favourite.


Summoner Spell Option 2


This set would be for if you want to go aggressive.




The main reason I don't like




Abilities
I find that for




The reason I don't take


Masteries
Runes
Runes






As you can tell it's concentrated on attack speed quite a bit. OBviously this helps in improving your DPS. Cool down reduction and some mana regen will allow you to spam your Q([blinding dart]) and R([noxious trap]) a bit more. The gold seals, obviously, to help you get all your items faster and out-damage your lane opponent.
If you're having problems with getting killed more('cus this build is really squishy) then replace the glyphs with armour and magic resist. If you want even more lane sustain, then change your quints to life steal & life vamp.
After that it should look something like this;
Runes






Here is a more detailed section about the items:
Dagger and 2x
Health Potion may be a bit weird. But this helps a lot with getting
Runaan's Hurricane early. Once you've got your first
Dagger all you need is 2000 more gold for it. It will also help a bit with your early damage with
Toxic Shot because of the more hits with basic attacks.
Runaan's Hurricane. If you have 325 gold to spare buy yourself some
Boots. As I'm sure you already know, runaa's hurricane will help you massively with attack speed. The passive is that it will fire two additional shots to nearby targets. These shots also apply poison so minion wave will die very quickly to your hands.
Will of the Ancients will help with your in lane sustain. Since your poison from
Toxic Shot counts as magic damage, you will rapidly regain health from it.
Will of the Ancients also gives you some AP which will help you with your
Blinding Dart &
Noxious Trap a bit. You'll also give your teammates some AP and spell vamp so you can feel good about yourself :p
Shaco or
Master Yi.
Nashor's Tooth will give you amazing attack speed, some AP, and a bit of cool down reduction. On top of all of that every basic attack deals magic damage on hit. This scales with your AP so having
Will of the Ancients and
Nashor's Tooth's AP will help out with this.
Stinger. With zephyr you'll get even more attack speed!(and all that other cr*p...) You'll also get a bit of AD, some more cool down reduction, and a small speed boost. Because that isn't enough
Zephyr has a passive; Tenacity. It reduces time of all CC spells cast on you. Its like having a
Mercury's Treads but not...
Teemo isn't fast enough!
Mobility Boots will allow you to sprint through the jungle(I still think it should be called a forest...) and help another lane - or if you're that jerk you could go and kill steal everybody... When you are in combat your speed boost from
Mobility Boots goes down quite a bit, so that's when enchantment: furor comes in. It helps you rune away/chase enemy champions. Every time you hit a basic attack or a single target spell(in
Teemo's case his
Blinding Dart) you get a small movement speed for two seconds. If you cant reach your target(most likely enemy champion) or get away from it just hit a minion every two seconds - giving you a boost every time you hit them.
Guinsoo's Rageblade your odds will increase by a lot if you do something like that. It's also a really good item in ARAM because half the time your'e low on health.
Liandry's Torment will help you if the enemy team has a Magic Resist heavy tank. It also burns the enemy dealing damage over time, and will give you some AP and health.
Rabadon's Deathcap is probably the best item if you want to get
Blinding Dart or unsuspected
Noxious Trap kills. It will give you 120 AP + increases AP by 30%. If you have all the items above then this, you'll end up having around 390 AP at max health.
Getting the
Frozen Mallet will help you with getting more kills from enemies running away from you, or just supporting a teammate to get the kill. It will also help with some ganks because of the slow. In addition you'll also get some AD and 700 health(good for people who think the build is too squishy).
Statikk Shiv is probably the item that fits in with the rest of the build the best. You'll get even more attack speed, some critical strike chance, and the best of all, you get to shock the enemy if you walk around for long enough. This will help clear out minion waves in about 2 seconds.
Starting Items
Getting a 




First Back
For the first time you head back try to make sure you have at least 2000 gold so you can get a 

Will of the Ancients
The spell vamp from the 




Nashor's Tooth
I'm sure you've seen one of these on 




Zephyr
Another upgraded 


Boots of Mobility
Just because 




Guinsoo's Rageblade
Just because you're low on health doesn't mean you always have to head back to base. You can always see if you're able to help a teammate in a quick and easy gank, or pick off an easy opponent. Normally people wouldn't think about that, but if you have 
Final Item
All these items will help in their own way. Although you mostlikely wont get them at all because you may not go into late game, here they are:



Getting the


After all of that - which I have a feeling most of you didn't read - I hope you learned a thing or two about
Teemo. It was my first guide so I did have some technical difficulties(wasn't very nice)... And all I have to say is I hope you enjoyed the guide and you also enjoy playing
Teemo with my build :} Good bye *waves*


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