These are your 2 best friends:
Bloodlust scales with
AP & the more
AP you have + more
fury, the greater the
heal. When going against harassing champs/ranged champs, lvl that at max to increase your sustain. And remember the passive
AD that also tags with your spin, & the
Scaling AP as well. Your spin will still do some damage.
Spinning Slash also scales with
AP (1.0) remember? Therefore, that will be your main damage & your escape tool. For
aggression, lvl that at max before anything.
Mocking Shout You don't necessarily have to really lvl that up. You're focusing on maxing your
Bloodlust or
Spinning Slash 1st. Lvl this up when its your only option. Or, you can possible max it just increase the slow on enemies ensuring they won't go anywhere.
Undying Rage The
infamous invincible ult! Sometimes you'll be in a tight squeeze where you'll actually need to use this. Its very vital that you Q often during dueling. Sometimes its even best not to Q & save it so when you ult & have full
fury bar, you'll heal up almost all damage that was dealt. Remember to use
Cleanse if you're cc'd down allowing you to make a quick getaway. With 40% CD Reduction, your ult will be ready every 60-52 Seconds.
Laning:
Your spin makes you a farming god. However, it isn't as powerful as you think it is early game. So don't use it for careless reasons. Yet maintaining your
fury will increase the amount of
heals you receive & your
survivablility even against tough opponents such as:
Pantheon & even
Teemo. However, when going against harassing champs, denying some farm won't put a big hurt on you. Turret hugging seems noobish, but saves lives & makes you able to free farm.
Champs like
Riven,
Jax,
Kha'Zix, etc. will punish you if you're too careless. They can
burst you down quick & sometimes even your Q won't save you. Always play on the
defensive side when it comes to champs like them, attack when you see opportunities that'll be worth it. 1 key thing is to don't run from a fight too often. Engage when they engage you, make sure you're close enough to them so you can spin away & have them take damage from it, then heal up. Repeating these steps will ensure you a victory over top lane.
However, there are quite a few difficult match-ups that you must be VERY careful of.
Cho'Gath can put your so called "Worst Nightmare" to such shame with his CC that ruins you. Always be aware of when he casts his
Rupture & his
Feral Scream will definitely put a hurt on you. If you engage on him, be sure to pay attention to your
health lvl carefully or else he'll ult you before you'll be able to or get away.
Yorick, The Big Bully. However, even though his ghoul harass is a problem, they can also be in your favor. Attacking & killing them will grant you
fury allowing you to feed off them &
heal up. If you're in a duel with him & he casts all your ghouls on you, your spin should be able to wipe them all out at one granting you a good amount of
fury to
heal during the duel. Just watch his
mana lvls as he tries to bully you in lane as well, no
mana = perfect time to strike.
Things can get out of hand late game if you allow
Nasus to free farm all day. However, when
AP, your Q can counteract his Q early game if he decides to be aggressive against you. Punish him with your spin if he does so & continue to harass him with your spin when he comes in to farm. Yet be careful how far you are from the safe zone when he puts his slow on you & starts being aggressive. His Q has a shorter CD than yours and it's most dangerous to engage him during his ult because his damage is underestimated, meaning you'll think you'll survive a certain amount of hits. Awaiting for his
mana to lower is the key & you'll feel like a God when you triumph over
Nasus
Darius is another difficult match-up.
Bleed will be your biggest problem. Its very vital that you save your Q for after you disengage from a fight with him because
healing during the duel will result in taking damage from the
bleed stacks & him being able to
execute you. Always watch your
health lvls closely or else he'll ult you before you can ult or escape. Be sure to save your
Cleanse for when he
Ignite you (If he even has it).
Garen Can be easy & challenging as well. If he EVER charges you with his Q up, walk towards him, it'll be about a .5 second
interval before the actual hit allowing you to spin away as the hit lands on you causing him to also take damage from the spin. Once the
silence fades,
heal up & repeat this step. Once you get your
Nashor's Tooth &
Ionian Boots of Lucidity it'll be curtains for him. However, a tanky
Garen can prove to be tough to take down, so don't instantly try to duel him once you get those 2. Be weary of your
health to because if he
silences you when you're too low & low enough for the
execute, oh dear....
Double trouble.
Nidalee &
Jayce. Ranged harass & strong melee
burst. However, the new
Nidalee is now able to switch between melee & range at start just like
Jayce, but she's not as powerful until later on. She can still harass you with her AA &
Javelin Toss if you're too open. And her
Primal Surge increases her
survivability, if she has
mana.....
Aspect Of The Cougar can deal some heavy
burst on you & her skills have low CDs making it difficult to withstand a duel with her. Her item build will also be important to watch for. If she has
Sheen it'll be wise to attack her after she leaps into a minion wave that way it'll take some time for her to get away.
Jayce, on the other hand, can be a threat all lvls. He deals more consistent damage so if he has high damage, you'll find yourself turret hugging for a bit. But remember he lacks sustain unless
lifesteal is built. If he's in range form, attempt to close in & spin out &
heal if you take too much damage. If he's in melee form, await the
To The Skies! drop & spin away. The difference between the 2 is that
Jayce is nothing without
mana, & that
Nidalee doesn't need it all the time since she has her
Aspect Of The Cougar. These 2 will most definitely put a hurt on you if you aren't too careful.
Rengar is a tough one, he has strong
burst damage &
consistent damage that can just rip right through your
health. Not to mention being able to
heal during laning just like you. Don't ever be too close to the
brushes when he enters it, unless you're ballsy enough to enter with him. Watch out for the
slow from his
Bola Strike and pay attention to your
health when dueling. Try and also be careful for when you use your ult because if you're too low afterwards, he can ult & then finish you off.
Elise has a pretty annoying harass & a pretty good
burst against you.
Rappel is tricky against you for as it'll leave you vulnerable when she uses it during your ult. However, she's also vulnerable to a full rush when she switches out of
Spider Form. Just be aware of her
Cocoon when you attempt to do so. Be sure to harass her with your spin & maintain your
fury when laning. I recommend you only engage her when you have 1/2 or more
fury, that way you'll be able to out-
heal some of the damage dealt to you during the duel.
Pantheon Can be easy & a little difficult at times if not too careful. Watch how close you are to him or else you'll be getting a face full of spears. But however, maintaining your
fury at about 1/3 if you're passive will ensure you stay in the lane. If he jumps on you, remember to be close enough for him to take damage from your spin when you spin away, or if you have a good amount of
fury, you can engage &
heal during the fight. He's nothing without his
mana & once you get
Nashor's Tooth, he'll be remembered....
Facing another
Tryndamere is fun! However, you must be very careful how to engage him since his auto attacks will be damaging. Don't push too far & harass him with your own spin since it'll do more damage than his will. Sometimes ulting before him is beneficial & yet punishing if he doesn't use his own ult when expected. Yet you'll be able to heal more than he will when his ult is finished & your spin can wipe him out when its done. If you get caught by the slow of
Mocking Shout, be sure to have your spin saved to get out of it. Or draw him in so you can spin away & have him take damage from it. Late game will be
Burst damage vs
Consistent damage. But wait, one of
Tryndamere's weaknesses is
burst damage right? Hehehe....
Now
Teemo has & will always be
Tryndamere's most difficult match-up. Teemo's motto, "1 Q to rule them all." And the
poison from his auto attacks act somewhat like the
bleed effect from
Darius. Your best bet against
Teemo is to keep your distance when trying to farm. Don't allow him to harass you too much or you'll give him opportunities to finish you off at ease. Wait patiently for his
mana to diminish, & save your Q until after the disengage. Don't be afraid to take some damage either, if he engages you with his Q, you can spin at him and then disengage to
heal. Don't recklessly try to engage a fight with him because you won't be able to trade until you have your ult. Sometimes that won't even work if you don't pay attention to where he sets his
Noxious Trap. Very hard lane, but careful play & taking some risks will have you prevailing in the end. Also remember that your
Cleanse can also remove the slow from his traps, just be careful if you use it before he uses
Ignite.
Do try push lane too far. Jungler ganks will punish you. Yet if your minion wave is pushing & the enemy decides to engage on you, they'll be punished.
During
farming, don't spin towards the enemy & their minion wave. Walk into the wave while your wave is fighting them, & spin away back to your wave. You can harass the enemy with this & make easy & safe
farming. If you take too much damage, Q & you'll
heal & be just fine. Farming is the key, only fight if they attempt to fight you. Surprise them with the damage from your spin, Q in between the duel & they'll start running. Yet beware when they
Ignite you before you Q.
Cleanse that, spin away &
heal up. Don't get in engage range until you've recovered from your last fight.
Harassing champs make it hard for you to farm, try to maintain at least 1/3 or half of your
fury bar to keep your
healing decent & it'll also make them drain their
mana trying to harass you while you
heal up all the damage.
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