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Spells:
Flash
Exhaust
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction
Jax is this funny looking guy wich has good mobility, decent HP, Awsome late game pwnage, stuns, dodges, jumps around, has life drain, spell vamp, solos Baron, kicks your *** with AP, kicks your *** with AD, he will make ppl rage, he will put a smile on your face when you master him. Jax is....OP (read lore)! There is no one else like him in the league.
What is this build all about anyway?
This build is a 1 2 3 item straightfoward platform that works insanely well for me. It focuses on providing all of the above and loads....loads of fun. It is optimized for Twisted Treeline (3v3). For Summoner's Rift (5v5) the gameplay for Jax changes a bit, and the items may vary. We'll talk about it more later.
This build was developed mostly on normal games experience but it always worked well on ranked games also. In my opinion, what divides the better player from the Newbie is the ability to adapt to the game, be watchful of the opponents items, their gameplay, and obviously, know their champs. Adapt accordingly, change your items, the order you buy them, the way you play, comunicate with your team, etc.
Oh! And sorry for my bad english, it is not my native language.
Let's beging then shall we?....
Ok so, the runes I use are basicly the same as 70% of Jax's builds out there except maybe for Quints...
-> A lot of your damage will be magical so magic penetration is always a good option, i use them on every single one of my champs. It just works.
-> Crucial stat for Jax. Must have!
-> Effective especialy on early game as it adds up to the 15 AP of Doran's ring and to the 5 AP of The single Quint making you start with 30 AP.
-> This one serves only to give you 30 AP with Doran's ring at start, you see, I like round numbers.
-> It is imperative that you survive in the early game, the more hp the better. Besides, your HP bar will look huge and desincourage your opponent to attack you in deteriment of another ally :P





Not much to say about masteries. Go 9/21/0 focusing on defense. I truly believe it works the best this way. On regard to Strengh of Spirit, I don't put any points on it prefering to get Defensive Mastery since i want to be walking a lot amongst enemy minions so they trigger Counter Strike. Evasion and Nimbleness is absolutely mandatory.






These are your main items, they are the backbone of the build. Very rarely do I deviate from them. From now on there are a few options you might consider regarding the current game momentum. Sometimes you might want to buy another item in between these 3 if you find the urgent need for it, don't be afraid to do that but try not to spend a lot of money on other items if you don't have the first 3 already, just buy a cheap (under 1000g) piece that gives you what you need and resume. Sometimes you just got to think on surviving.
Other items you want to consider to replace the Guardian Angel:
When facing a lot of mages...


When facing a lot of AD DPS...


or my personal favourite.....

Sideboard Items:




Other Spells you might consider:


Start with Leap Strike so you can harrass or escape if you so require. At level 2 put a point on empower so you can harrass harder and/or to confirm last hit on minions. Notice that it only costs 20 mana at lvl 1. At lvl 3 get another point on Leap Strike and, from that moment on, level Leap Strike whenever you can and Counter Strike second, leaving Empower at lvl 1 until the end. Scaling Counter Strike will be more useful than empower since you'll want to dodge more and trigger your stun, it will make a bigger difference overall and it will also make jungling easier, trust me on that. You should obviously level your ultimate whenever you can.
There isn't a lot to say about the skill usage sequence on Jax. Correct timing them tough can be a completely diferent story.
You can and should use Empower + Leap Strike to harrass enemies throughout the game. Notice that when you use empower it will cut down on the auto-attack animation, so when you know that you have a chance against the enemy 1 on 1, what you should optimaly be doing is Leap Strike-> auto-attack -> empower -> auto attack.
Don't be afraid to engage an enemy among their minions or neutral monsters (from mid game onward). Altough you will take a bit more damage from them, they will trigger counterstrike stun. You can also aggro them to trigger the stun before engaging enemies. It will be available for use for 7 seconds.
Always and I mean ALWAYS use your Ulti right before a teamfight, the extra Magic Resist will absorve a lot of the initial skill damage targeting you and that will actually enable you to survive for a lot more.
You can and should use Empower + Leap Strike to harrass enemies throughout the game. Notice that when you use empower it will cut down on the auto-attack animation, so when you know that you have a chance against the enemy 1 on 1, what you should optimaly be doing is Leap Strike-> auto-attack -> empower -> auto attack.
Don't be afraid to engage an enemy among their minions or neutral monsters (from mid game onward). Altough you will take a bit more damage from them, they will trigger counterstrike stun. You can also aggro them to trigger the stun before engaging enemies. It will be available for use for 7 seconds.
Always and I mean ALWAYS use your Ulti right before a teamfight, the extra Magic Resist will absorve a lot of the initial skill damage targeting you and that will actually enable you to survive for a lot more.
Playing 3v3? You should get top lane in most cases. Get your Doran's ring and play very carefully until you reach level 6. As a Jax player it's easy to get all pumped up and want to jump on the enemy's face asap, but you must not do that! Play closer to your turret, go jungle whenever you have the minions at least on the center of the lane and communicate with your teamates about MIA. If you are sure an enemy is going to gank them, warn them fast and go help them! You can, in most cases, surround the ganking opponent and kill him fast.
You can and should play agressive against certain enemies on the laning phase, mostly ranged carry, abuse those bushes, go empower + leapstrike on their faces and imediately hide in the bushes and move back.
Unlike what many people believe Jax is also reliable on 5v5 but you should never go solo lane! Duh! Get a ranged teamate, preferably support, go sidelane and play carefuly. Once again, use those bushes, farm, jungle and gank if the odds favoures you. Be specially aware of these rules: Never initiate teamfights and always turn on your ulti before one! If you forget that, you will die in 2 seconds. Jax will do wounders if the first wave of spells is not directed at him.
On late game, you can go a bit crasier but don't go thinking you are invincible, it will be the end of you. Get the enemy's carry fast but never initiate. As soon as the enemy sees you jumping they will attack you, mark my words. Let your tank do his thing and then move in for the squishis.
You can and should play agressive against certain enemies on the laning phase, mostly ranged carry, abuse those bushes, go empower + leapstrike on their faces and imediately hide in the bushes and move back.
Unlike what many people believe Jax is also reliable on 5v5 but you should never go solo lane! Duh! Get a ranged teamate, preferably support, go sidelane and play carefuly. Once again, use those bushes, farm, jungle and gank if the odds favoures you. Be specially aware of these rules: Never initiate teamfights and always turn on your ulti before one! If you forget that, you will die in 2 seconds. Jax will do wounders if the first wave of spells is not directed at him.
On late game, you can go a bit crasier but don't go thinking you are invincible, it will be the end of you. Get the enemy's carry fast but never initiate. As soon as the enemy sees you jumping they will attack you, mark my words. Let your tank do his thing and then move in for the squishis.
- Jax is a carry, you get to be a monster on the late game but in the early minutes you are a "below average" champ so play very carefuly and defensive on most cases. This is a golden rule that many Jax players seem to forget and so they fail terribly because they die a lot at the beggining.
- Jax is a great jungler after level 6, use that to your advantage, and get that red buff!
- Learning to use the active abilites of your items will help you a lot! Practise!
- Always activate your ulti before a fight! You will get hit the most on the first seconds.
- Never initiate a teamfight!
- Have I mentioned you should play defensive at the first minutes? Well, you should!
- And, for the love of God! Buy wards!
Lastly....always have fun!
- Jax is a great jungler after level 6, use that to your advantage, and get that red buff!
- Learning to use the active abilites of your items will help you a lot! Practise!
- Always activate your ulti before a fight! You will get hit the most on the first seconds.
- Never initiate a teamfight!
- Have I mentioned you should play defensive at the first minutes? Well, you should!
- And, for the love of God! Buy wards!
Lastly....always have fun!
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