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Choose Champion Build:
- Support
- Mid
Recommended Items
Runes: Balance
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Items
Threats & Synergies
Blitzcrank
Poke Blitzcrank down to discourage him from zoning! Stand behind minions. Play around his hook cooldown, and do not be afraid to flash. If your ADC gets caught, use Defiance (RE) and Focused Resolve (W) on their ADC to prevent them from moving.
Jhin
Jhin's burst complements yours. His W serves as a good lockdown tool, which Karma lacks. Karma provides mobility, allowing Jhin to get more 4th shots off.
Jhin
Jhin's burst complements yours. His W serves as a good lockdown tool, which Karma lacks. Karma provides mobility, allowing Jhin to get more 4th shots off.
Champion Build Guide
Welcome to my Season 11 Karma Mid & Support Guide! I am Mak, and I play on the NA league servers. Karma is my favorite champion; I love her aesthetic, lore, and gameplay. I am currently in Diamond 4. It took me about 200 games to get there, winning 58% of the games. Most of the games were support, but some of them were me playing mid. I rank as the 126th Karma in NA on LeagueofGraphs.com |
PROS
Strong Early Poke AoE Shields Flexibile Champion |
|
CONS
Damage blocked by minions/tanks Mediocre waveclear Relies on teammates |
Summary: Pick Aery versus melee and Comet versus ranged.
Summary: Transcendence is a must-have.
Summary: Pick Inspiration for early fighting, Domination for more ults, or Resolve for bigger shields.
Summary: Pick ability power and armor/magic resist
Mythics
Luden's Tempest: versus low health teams
Liandry's Torment: versus high health teams
Crown of the Shattered Queen: versus assassins
Boots
Ionian Boots of Lucidity
Mercury's Treads: versus high-cc
Mandatory
Cosmic Drive
Rabadon's Deathcap
Situational
Chemtech Putrifier: versus healing
Zhonya's Hourglass: versus high burst or physical damage
Mejai's Soulstealer: when you have stacked Dark Seal and aren't in danger
Banshee's Veil: versus high magic damage
Shadowflame: versus shields
Void Staff: versus magic resist builds
Staff of Flowing Water: when you have a lot of ability power scaling champions
Support Items
Mythics
Shurelya's Battlesong: engage/disengage
Moonstone Renewer: for long fights
Boots
Ionian Boots of Lucidity
Mercury's Treads: versus high-cc
Mandatory
Shard of True Ice
Oracle's Lens
Situational
Chemtech Putrifier: versus healing
Staff of Flowing Water: when you have a lot of ability power scaling champions
Mikael's Blessing: versus high-cc teams
Ardent Censer: two or more auto-attack based champions
Mejai's Soulstealer: when you have stacked Dark Seal and aren't in danger
Watchful Wardstone: late-game slot for control wards
1. Karma is an enchanter with burst and battle mage qualities. Her primary mode of dealing damage is through poking enemies with Inner Flame and Soulflare. Once the enemy is low enough, she can all in. Before you get ability haste, you cannot just all in someone from full health and expect to kill them.
2. Karma is at her strongest (comparatively) in the early game. She has the unique advantage of having her ultimate Mantra at level 1. Karma reduces Mantra's cooldown when hitting enemies with abilities, so use it liberally.
3. Karma's burst damage is loaded into one ability Soulflare, so she naturally has inconsistent waveclear and is skillshot reliant.
4. Poke the enemy to gain a health advantage and turn that into lane dominance. Force the enemy out of lane by aiming Inner Flame at the minions adjacent to them.
5. Karma is a strong supportive champion and is can haste herself and others, thus increasing her ability to roam, so roaming is strongly recommended to spread your influence.
Quick tip: In the early game, slow pushing is a great way to prevent enemies from retaliating to your aggression because minions deal a large amount of damage. However, this leaves you vulnerable to gank, so track the enemy jungler and place wards. Depending on variables like health advantage, summoner spells, wave size, and the enemy champions, you might be able to win an outnumbered fight if you fight in the wave. I highly recommend watching the video below to learn more about how you can manage minion waves. Additionally, the second video is gameplay of a Challenger mid Karma versus Irelia.
As a support, the first thing you want to do in the lane is help get to level 2, giving you a major advantage in controlling the lane. Karma should be looking to poke at the enemy laners with Inner Flame and Soulflare when possible. However, keep in mind that your abilities inadvertently push the wave, leaving you vulnerable to ganks. Communicate with your ADC to place effective wards. Playing recklessly without vision or relying on shallow vision will get you killed. Below are two videos that are very informative. The first is a general vision guide, and the second video is a VoD review done by a Grandmaster support streamer, Luminumn.
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