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Recommended Items
Runes: Build 1
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order Abilties
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Karma
I really don't see any threats, since Karma is flexible as hell on matchups, and can play either aggressive or passive/defensive.
Karma
Karma is literally Compatible with any engager, since she provides alot of shields and movement speed with really almost to none cooldown late game.
Karma
Karma is literally Compatible with any engager, since she provides alot of shields and movement speed with really almost to none cooldown late game.
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