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Nasus Build Guide by Chargermaster

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League of Legends Build Guide Author Chargermaster

CDR Nasus, the way to insta gib towers

Chargermaster Last updated on October 10, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 9

Honor Guard

Defense: 21

Strength of Spirit

Utility: 0

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Hi summoners! Today I'll show you how to play CDR Nasus! It's really simple actually.

Yes, I like my intro to be really short.

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Pros / Cons


+ Soul Eater Is a free and even better Vampiric Scepter that you have at the start of the game.
+Has the best slow in the game.
+Can destroy towers in a matter of seconds if Siphoning Strike is well farmed.
+Ult gives a free heal
+Easy farm

-Bad mana base/pool.
-Heavily farm dependent.
-Has a hard time against pokers/ranged

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Greater Mark of Lethality

Greater Seal of Armor

Greater Glyph of Scaling Magic Resist

Greater Quintessence of Movement Speed

For marks I take Greater Mark of Desolation X9 because I'll use Siphoning Strike for attacking, which is more or less an extra auto attack (at the start it is an extra auto attack, but in late game it's more than an extra auto attack).


For seals I take Greater Seal of Armor X9 I'll be mostly up against AD champs so some extra AD resistance helps a lot.


For glyphs I take Greater Glyph of Scaling Magic Resist X9 for the reason as above, mostly AD so having MR for late game is a good idea to have so I take less damage from the enemies AP carry.


For quintessences I take Greater Quintessence of Movement Speed X3 for the most part I'll just push top lane all game long, so if I get 4 man ganked or team ganked I can easily run away and be safe.

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Core! Follow it in order!

The core aside, let me explain the full build.

Starting Items

Boots of Speed Health Potion X3

Normal solo top start. I focus on pushing and last hitting with CDR Nasus so having move speed is vital.

Early game items (07:00 ~ 12:00)

Sheen and Chalice of Harmony

Get Sheen first for the super strong last hitting power, can one shot caster minions if Siphoning Strike is well farmed.

Chalice of Harmony Second for the mana regen, it has a small gold cost anyway so it's not such a big deal.

Mid game items (18:00 ~ 24:50)

Frozen Heart Spirit Visage and Mercury's Treads

Frozen Heart first for the extra mana and CDR which helps a lot with the last hitting because of how sped up it is.

Spirit Visage Second because it gives me a bit less CDR and another reason I got it is because it synchronizes with Soul Eater

Mercury's Treads Last because this is actually the time when I start roaming.

Late game items (29:40 ~ 43:25)

Trinity Force The Black Cleaver Infinity Edge Elixir of Fortitude Elixir of Agility Elixir of Brilliance and Oracle's Elixir

Trinity Force For tons of damage™. I get it for it's the only good upgrade for Sheen on Nasus, it gives move speed, attack speed, AD, AP, mana, health, a slow and other things. All wonderful things on Nasus

The Black Cleaver I get it second because I need some more attack speed and some armor shredder in case they got a lot of armor at this point of the game, Siphoning Strike does physical damage, not magic damage.

Infinity Edge I get it last for the extra AD and mega crits because Siphoning Strike does physical damage and it can crit, so an IE helps a lot.

Sell Chalice of Harmony for Infinity Edge

And then I get the elixir for some bonus stats.

Average time for when to get what item:

Boots of Speed and Health Potion X3/4 (00:00 ~ 01:45)

Sheen (07:00 ~ 08:00)

Chalice of Harmony (11:00 ~ 12:00)

Frozen Heart (18:00 ~ 19:30)

Spirit Visage (22:20 ~ 23:20)

Mercury's Treads (23:50 ~ 24:50)

Trinity Force (29:40 ~ 31:20)

The Black Cleaver (35:00 ~ 36:20)

Infinity Edge (40:20 ~ 43:25)

The timer is when I got the gold for it, not the actual items.

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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

It's like this:

Max Siphoning Strike first because it's the main damaging ability on Nasus and the faster I max it the faster I can stack it.

Max Wither second for some easy skirmishes in top lane and to stop the enemy jungler from killing me.

Max Spirit Fire last because it's not a great spell in anyway shape or form in term of damage, but it reduces enemies armor so in team fights or late game skirmishes it will make you do a lot more damage than you should and this whole armor reduction part I didn't know myself... My Lux ''maining'' GF told me.

And of course max Fury of the Sands whenever possible because it's Nasus's ult herp derp.

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Summoner Spells

Ghost and Teleport is the main summoners I take on Nasus, they give a lot of survivability and pushing options.


Ghost can be used for running away when you get ganked, to initiate or to try and steal Baron or Dragon with Siphoning Strike.


Teleport can be used to quickly get to a lane after winning a team fight or to split push, it can also save your life if you know you can't survive the gank or you know the whole enemy team is trying to kill you for pushing the inhib tower in top... Can you believe it... for pushing the inhib tower... Jerks... They should only start to try and kill you while you're on the Nexus... UGH (from GF)

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Team Work

Start a fight more often than not by using Fury of the Sands and then Wither their AD carry so His/her attack speed is lowered by a brutally high amount, Spirit Fire in the middle of the fight so your AD carry can hit harder, as well as you and from here it's just to Q,Q,Q away.

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Siphoning Strike Siphoning Strike Siphoning Strike

Wait until the minion is low and use Siphoning Strike on it, don't care if the enemy pokes you a bit, Soul Eater will take care of the missing health when you got some farm up with Siphoning Strike

And then, 20 minutes later you'll see some crazy number like 456 extra damage on Siphoning Strike.

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Same old Top

What I mean with same old top is that no top is different, they all give the same kind of challenge (well, expect ranged like Nidalee, Corki, Draven or pokers like Jayce, Dr. Mundo, Yorick) but noting you cannot handle.

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Nasus - Lore

The enigmatic creature known as Nasus came to the League from a faraway world, and served as part of a vast and learned desert empire. There he was a respected and enlightened individual, having been made the Keeper of the Great Library. However, he was also part of a race of animalistic creatures that served as the rulers and protectors of the people. Unfortunately, there were others of his kind that believed they were more than protectors. They were under the egotistical delusion that they had ascended to become gods. War on Nasus's world was never more than a breath away, as these deluded others sought to enslave the people and establish a totalitarian sovereignty. In the midst of a heated battle, just as Nasus was about to slay his treacherous brother Renekton, he was pulled through the cosmos to a summoning circle in Runeterra.

At first angered that he had been taken just as he was about to cripple the enemies of his people, Nasus' advanced intellect won out when he heard the pleas for mercy from the summoners. He learned that Runeterra was also filled with its own brand of injustice. This danger was no less threatening than what he had fought against at home, and champions were needed to protect the people of this world. Heeding the call, Nasus chose to take his place in the League of Legends, knowing that his brothers and sisters would carry on the fight back home. These days, he is the Curator of the Sands, feeling most at home in the crumbling ruins of the Shurima Desert. However, recent disturbing news has reached the Keeper's ears - rumors that perhaps his brother had not in fact been left behind. If this were the case, the destruction of Renekton would quickly become Nasus' main priority, before this world too faces the threads of his brother's forked-tongue and endless ambition.

"The Curator of the Sands, though contemplative, is not to be trifled with."

Renekton - Lore

On a faraway world, Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death. While Nasus taught those scholars who came to study, Renekton served as the Great Library’s gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the “butcher’s rage”, as it came to be known, would resurge ever stronger.

Consumed by his anger, Renekton turned on the one being who could defeat him -- his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death’s release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he was deep in the sewers of Zaun. Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent on the air. Believing that the familiar scent would guide him to the solace which was fading from his memory, he traced his brother to the Institute of War.

“My brother has become hollow. Full of rage, but empty.”
― Nasus, the Curator of the Sands

As you can see here, your most dreaded enemy is... Your brother... Renekton

I gave Renekton his own section because of him being Nasus's only nemesis.

But to me, the rivalry between them could have a simple plot, like this:

Renekton isn't like Nasus at all. He is more focused on the early stages off the game and drops like a rock (95% of Renekton players) on 30 minutes.

His insane damage output comes from Cull the Meek and Ruthless Predator, he'll also jump to you with his Slice and Dice and will hit you with the combo and you can just sit and watch as your HP disappears.

I would say to Wither him every time he uses his Slice and Dice because more often than not he'll use that for the start of his combo.

He can also be a giant big badass animal with Dominus but it doesn't deal % damage like Nasus's Fury of the Sands does, so killing him in a 1v1 late game isn't difficult at all.

If he smashes you, just tower hug and try to farm Siphoning Strike at the tower. Basically, wait it out until he falls off.

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If you have a match history with this build and like to share it just link it to me and I'll put it up here!

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Ending note

This is my second guide and I must say it turned out a lot better than my Udyr one. Thanks for reading through the entire thing, I appreciate it a lot.

Hope you kick some ***!