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Choose Champion Build:
- Lotus Wind Style - DAMAGE kote
- Lotus Wind Style - SPEEDDD kot
Welcome !
1-Welcome , this is the new champion YASUO , he is a op champion with
a big critical and AD ( and a big mobility)
I create this guide , because i played with this over 8000x in the PBE
and i do a bunch of penta kills hehehehe , he is medium to play
Enjoy This Guide Summoners xD
Release : 12/13/13
Atribbutes : Fighter , Meele , Assasin , Carry
Cost : IP : 6300 (7800 per 2 weeks) and RP : 975
Health : Weak
Spells : Weak
Attack : High
Difficult : Hard
a big critical and AD ( and a big mobility)
I create this guide , because i played with this over 8000x in the PBE
and i do a bunch of penta kills hehehehe , he is medium to play
Enjoy This Guide Summoners xD
Release : 12/13/13
Atribbutes : Fighter , Meele , Assasin , Carry
Cost : IP : 6300 (7800 per 2 weeks) and RP : 975
Health : Weak
Spells : Weak
Attack : High
Difficult : Hard
Tier 2 : I up brute force to up a little damage per level in late isNice
Tier 3 : Spell heavy to up other masteries , martial mast up a good
damage in early game , and Executioner up a big of damage
Tier 4 :Blade weaving up damage then u use spells more upgrade
to you up other masteries , and warlod is good because the damage
incresead is porcent
Tier 5 : Frenzy because yasuo have a big critical , and devs. strike
because penetration up a good damage
---
Tier 6 : Up 3% of your damage , is very big
--
Defensive
Tier 1 : Upgrade Block to defende a little damage and to up other
masteries , and enchanted armor because give a good defense
Tier 2 : Unyelding to combo with block and defense a little damage
and veteran scars to up your life ( very good on early game)
ALL OFFENSIVE VIABLE ITENS : ( BOOTS DON'T IS CORE) CHOOSE 6 IF YOU LIKE TO MAKE A OTHER BUILD
Berserker's Greaves
Blade of the Ruined King
Bloodthirster
Statikk Shiv
Infinity Edge
Last Whisper
Ravenous Hydra
Zephyr
Trinity Force
---
OFFENSIVE WITH DEFENSIVE
Frozen Mallet
Thornmail
Maw of Malmortius
Mercurial Scimitar
Berserker's Greaves
Blade of the Ruined King
Bloodthirster
Statikk Shiv
Infinity Edge
Last Whisper
Ravenous Hydra
Zephyr
Trinity Force
---
OFFENSIVE WITH DEFENSIVE
Frozen Mallet
Thornmail
Maw of Malmortius
Mercurial Scimitar
Early game :
Your early game is not the best , more your damage is big
In the early game , kill a bunch of minions
--
Mid and Late game :
Your mid game is if you are with Statik , and late game if you have a Statik , Ruined king , and infinited edge , in the times , you are very over power
Your early game is not the best , more your damage is big
In the early game , kill a bunch of minions
--
Mid and Late game :
Your mid game is if you are with Statik , and late game if you have a Statik , Ruined king , and infinited edge , in the times , you are very over power
Way of the Wanderer
Passive: Way of the Wanderer
Intent: Yasuo's critical strike chance is doubled.
Resolve: Yasuo gains Flow as he moves – the faster he moves, the faster his Flow meter fills. When full, Yasuo activates a brief shield after taking damage from enemy champions or monsters.
Steel Tempest
Yasuo thrusts forward with his sword, damaging all enemies in a line. Successfully landing Steel Tempest grants Yasuo Gathering Storm stacks for a short period. The third stack of Gathering Storm causes Steel Tempest to send out a whirlwind that travels in a line and sends all enemies caught Airborne. If Yasuo casts Steel Tempest during Sweeping Blade, the ability strikes all enemies immediately around him.
Wind Wall
W: Wind Wall
Passive: Dashing replenishes Yasuo's Flow faster.
Active: Yasuo creates a wall of wind that slowly drifts forward for a few seconds. The wall blocks all enemy projectiles.
Sweeping Blade
E: Sweeping Blade
Yasuo dashes a fixed distance through an enemy, dealing damage and marking them briefly. If Yasuo uses Sweeping Blade multiple times in succession, the ability deals extra damage up to a cap. Yasuo cannot use Sweeping Blade on an enemy that's already been marked.
Last Breath
R: Last Breath
Yasuo teleports to a nearby Airborne enemy champion, briefly suspending them and all surrounding Airborne enemies mid-air as he damages them. Once he lands, Yasuo gains significant armor penetration against his enemy's bonus armor for an extended period of time.
Passive: Way of the Wanderer
Intent: Yasuo's critical strike chance is doubled.
Resolve: Yasuo gains Flow as he moves – the faster he moves, the faster his Flow meter fills. When full, Yasuo activates a brief shield after taking damage from enemy champions or monsters.
Steel Tempest
Yasuo thrusts forward with his sword, damaging all enemies in a line. Successfully landing Steel Tempest grants Yasuo Gathering Storm stacks for a short period. The third stack of Gathering Storm causes Steel Tempest to send out a whirlwind that travels in a line and sends all enemies caught Airborne. If Yasuo casts Steel Tempest during Sweeping Blade, the ability strikes all enemies immediately around him.
Wind Wall
W: Wind Wall
Passive: Dashing replenishes Yasuo's Flow faster.
Active: Yasuo creates a wall of wind that slowly drifts forward for a few seconds. The wall blocks all enemy projectiles.
Sweeping Blade
E: Sweeping Blade
Yasuo dashes a fixed distance through an enemy, dealing damage and marking them briefly. If Yasuo uses Sweeping Blade multiple times in succession, the ability deals extra damage up to a cap. Yasuo cannot use Sweeping Blade on an enemy that's already been marked.
Last Breath
R: Last Breath
Yasuo teleports to a nearby Airborne enemy champion, briefly suspending them and all surrounding Airborne enemies mid-air as he damages them. Once he lands, Yasuo gains significant armor penetration against his enemy's bonus armor for an extended period of time.
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