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Darius Build Guide by Thaisun

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League of Legends Build Guide Author Thaisun

Darius, the Noxian Terror

Thaisun Last updated on June 11, 2012
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Top Lane
Ranked #19 in
Top Lane
Win 50%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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I apologize for this, but it seems I have pressed the Publish button! Ignore this guide, it is currently a work in progress! Thank you!

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Hey, I'm Thaisun, and welcome to my Darius guide!
Darius is an amazing champion, his abilities and stats combine to build a monster of a champion that has everyone running in fear. Since his release he has been a feared titan of the top lane, and this guide will help you be that titan! I currently have three builds, Tanky Dps, Tank, and Heavy Dps. I will have a build for jungling up soon aswell though, so if that's your thing, check back in later! Note, the colors I have the builds listed in are the ones that show what is for what. Well, let's get down to it!

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Who is Darius?

Well, first off, I should have Darius chop your head off for even asking. Darius is one of my personal favorite champions, though he is new. This is Darius.

There is no greater symbol of Noxian might than Darius, the nation's most feared and battle-hardened warrior. Orphaned at a young age, Darius had to fight to keep himself and his younger brother alive. By the time he joined the military, he had already developed the strength and discipline of a veteran soldier. The first true test of Darius's resolve occurred in a crucial battle against Demacia, where the Noxian forces were exhausted and outnumbered. Darius's captain called for his troops to retreat, but Darius refused to accept such an act of cowardice. Breaking formation, Darius strode towards the captain and decapitated him with one sweep of his gigantic axe. Both terrified and inspired, the soldiers followed Darius into battle and fought with incredible strength and fervor. After a long and grueling battle, they ultimately emerged victorious.

Seizing momentum from this victory, Darius led his now fiercely loyal troops in a devastating campaign against Demacia. After proving his power on the battlefield, Darius turned his gaze homeward. He saw a Noxus riddled with weakness, where greedy, complacent nobles drained the nation's strength. Seeking to restore his country to greatness, Darius took it upon himself to reshape the Noxian leadership. He identified weak figureheads and violently removed them from their positions of power. Many in Noxus saw Darius's cull as an attempt to seize power, but he had a different plan for the throne. He had been watching the rise of Jericho Swain with keen interest. In Swain, Darius saw a leader with the mind and determination to bring Noxus to glory. Now allied with the Master Tactician, Darius works to unite the nation behind his vision of true Noxian strength.

''A united Noxus could control the world - and would deserve to.'' - Darius

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The Titan's Tools

Darius has a skill kit that is just perfect for hacking and slashing, complete with a grab, a slow, and a merry-go-round spin! His skills are what set him apart from being just the average, axe wielding, gigantic armored man, and being the great Noxian champion.

Hemorrhage Darius aims his basic attacks and damaging abilities strategically, causing his enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+0.4 per bonus attack damage) magic damage over 5 seconds. This effect stacks up to five times. Darius gains 5% movement speed for each bleeding enemy champion.
This is the ridiculous harassing mechanism that I love so much. What do you mean, harassing? That's a question I should hope you ask, because I have the answer right here! Say you have an enemy who is darting in behind his minions to grab a last hit, you hit him once, and you're doing bonus damage after you already backed off. This will be a great portion of your damage all game. You don't need to fully commit to a fight to do damage with this, if you can just get a few stacks of it on someone and walk away, it will continue to break their health. Remember though, this does do damage over time, so if you strike an enemy before moving under their turret, you will be shot.

Decimate Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle.
Deals 70/105/140/175/210 (+0.7) physical damage to all nearby enemies in a circle. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage, dealing 125/152.5/210/262.5/315 (+1.05) physical damage.

This is the main tool for most situations as Darius, it deals heavy damage all around you. Use this to scare an enemy as they approach, or damage someone who is otherwise out of your attack range. Remember that this applies Hemorrhage, so using it on an enemy champion before moving into the enemy turret will get you hurt. This ability requires 40 mana at all levels, so it's rather low cost, so combined with it's low cooldown, it is spammable.

Crippling Strike Darius's next attack strikes a crucial artery. As they bleed out, their movement and attack speed is slowed. Crippling Strike's cooldown is lower the more bloodied its target.
The next basic attack deals 120/140/160/180/200% damage and slows the target's movement and attack speed by 20/25/30/35/40% for 2 seconds.
Crippling Strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

This is an amazing ability, it is an on hit effect that can cripple any champion, especially those who focus on attack speed. This ability is low cost aswell, and combined with your passive, you can use ability over and over. This ability does proc Sheen and Trinity Force.

Apprehend Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.
Passive: Grants 5/10/15/20/25% armor penetration.
Active: Pulls in all enemies in front of Darius.

This is an extremely helpful ability. First off, the passive. The passive armor penetration doesn't seem like much at first, but say you have an enemy who, at level 3, has 50 armor. Okay, so, right off, there goes 5%. Now they have 47.5. Not much of a help. But, at level 18, say they have 200. Now, you take off 25%. Bam, down to 150 armor. With this, you can take even the tanky opponents, at only 75% of their effectiveness. Now, the active, the real reason behind this. Darius can reach out and pull a group of enemies to him. The range is rather low, but it can be used in many, many situations. There have been times where a Blitzcrank is behind their base wall, preparing to shoot his hand through, to pull you or an ally to their demise. What do you do? Get right next to that wall and pull him instead. There, no more looming golem.