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Recommended Items
Runes: Most common runes
Precision
Resolve
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Scorchclaw Smite
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Champion Build Guide
General tips for build and jungle
Since you are building liandries (and possibility also riftmaker and jaksho) make sure to hit a queue and wait a bit for your items to stack before going in.
You play frontline and do a lot of damage, you can engage fights. Your skirmishing and 1v1 power is very strong especially after item + boots into ad or item + negatrons cloak into ap.
You can still oneshot squishies (ADCs and mages) but not as reliably as on full AP Diana. Don't try to go for oneshots as you have a hard time disengaging.
For Diana jungle, a very good strategy is to Q + E a minion and follow up with E + R on the enemy especially if they don't have dashes and their flash is on cooldown. Try to track flashes as much as possible.
You can play this every game bad matchups don't exist in the jungle. However you should avoid taking 1v1 fights with juggernauts eg. Volibear, Trundle etc.
You play frontline and do a lot of damage, you can engage fights. Your skirmishing and 1v1 power is very strong especially after item + boots into ad or item + negatrons cloak into ap.
You can still oneshot squishies (ADCs and mages) but not as reliably as on full AP Diana. Don't try to go for oneshots as you have a hard time disengaging.
For Diana jungle, a very good strategy is to Q + E a minion and follow up with E + R on the enemy especially if they don't have dashes and their flash is on cooldown. Try to track flashes as much as possible.
You can play this every game bad matchups don't exist in the jungle. However you should avoid taking 1v1 fights with juggernauts eg. Volibear, Trundle etc.
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