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Spells:
Garrison
Ghost
Ability Order
Bravado (PASSIVE)
Taric Passive Ability
Introduction


Updated 10/4/11: changed skill sequence to

DON'T KNOCK IT TILL YOU TRY IT!
As far I have heard and read, not many ppl think that Taric is viable in Dominion...
BUT HE IS!!
Yes it's true ladies and gentlemen, your team will be glad that you rolled Taric when you bring a lot of help to your team.
You will be a huge factor in any teamfight. Your job is to be tough and take some hits, but also punish your enemy for picking a fight with the wrong knight.
So let's get started..
DEM RUNES
9x
Greater Mark of Attack Speed - because his attack speed is naturally slow
9x
Greater Seal of Armor - now you won't need to buy an armor item
9x
Greater Glyph of Magic Resist - helps you reach your MR quota
3x
Greater Quintessence of Ability Power - a bit of AP never hurt anyone
Attack speed helps with
Taric's slow AS, Armor Seals and MR Glyphs keep him tanky, and AP quints gives him some punishing power.
9x

9x

9x

3x

Attack speed helps with













Your stun is a huge portion of your identity as





Normally for


So yes,

Offensively. If you and some allies are going to take a spot and their is an enemy guarding it, don't be afraid to use






THIS IS THE MOST IMPORTANT CHAPTER IN THE ENTIRE GUIDE! READ THIS!
Capture-and-hold gameplay relies heavily on good strategy, and a good strategy is what wins games. Unfortunately, if you're PUGing your team will probably not have good communication and after some time the game will become a chaotic mess. So being an intelligent Gem Knight, it is your duty to establish some order.
START: The match begins, what is your first task? Capture the Windmill.

As soon as you leave base, activate
Ghost to get in front of the rest of your team. Enter the jungle, run through the speed buff, and get up to the top and stake your claim. Don't over commit until your allies get there, and do your best to win the teamfight and assure the capture of the Windmill. If you do cap the Windmill (as well as mid and bot points) you'll already be dealing dmg to your enemy's nexus. If not, get the Windmill back ASAP. It is a crucial and contested point, and it's best to always have it in your possession.
REST OF GAME: You're role is to be a roaming defender, rather than a defender that is solely responsible for holding one spot the entire match. Reinforce points that are under siege (but be smart about it and don't rush to aid a spot that is doomed).
While your team has the advantage, keep the pressure on but don't overextend. Kill some minions, poke at their bases a bit, and pick up kills when your enemies get desperate.
While your team has the disadvantage, try to get back to the advantage quickly. Don't be reckless though. If there are 3 enemies guarding a base, don't kill your whole team trying to cap it. Attack your enemies weakpoints, cap undefended points, kill stragglers, focus fire, etc.
With this build, you will have plenty of offense and defense capability.
Taric has some difficulty defending a point by himself, but you'll just need to work with what you have and defend with the help of the turret until your team arrives for back up.
Capture-and-hold gameplay relies heavily on good strategy, and a good strategy is what wins games. Unfortunately, if you're PUGing your team will probably not have good communication and after some time the game will become a chaotic mess. So being an intelligent Gem Knight, it is your duty to establish some order.
START: The match begins, what is your first task? Capture the Windmill.

As soon as you leave base, activate

REST OF GAME: You're role is to be a roaming defender, rather than a defender that is solely responsible for holding one spot the entire match. Reinforce points that are under siege (but be smart about it and don't rush to aid a spot that is doomed).
While your team has the advantage, keep the pressure on but don't overextend. Kill some minions, poke at their bases a bit, and pick up kills when your enemies get desperate.
While your team has the disadvantage, try to get back to the advantage quickly. Don't be reckless though. If there are 3 enemies guarding a base, don't kill your whole team trying to cap it. Attack your enemies weakpoints, cap undefended points, kill stragglers, focus fire, etc.
With this build, you will have plenty of offense and defense capability.

If you pick
Taric for Dominion, you automatically become the underdog and an element of surprise. Not often picked, players often underestimate the potential of the Gem Knight. Play well, play smart, and surprise everyone!
Hopefully you have read through this guide and you are now ready to go play some Dominion.
When using
Taric keep in mind:
-Good strategy wins games
-Always help out your teammates
-Capture the Windmill
-The best offense is a good defense, and vice-versa
-Have fun, and be fabulous.
THANKS FOR READING AND PLEASE COMMENT AND VOTE!!!

Hopefully you have read through this guide and you are now ready to go play some Dominion.
When using

-Good strategy wins games
-Always help out your teammates
-Capture the Windmill
-The best offense is a good defense, and vice-versa
-Have fun, and be fabulous.
THANKS FOR READING AND PLEASE COMMENT AND VOTE!!!
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