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DPS Ezreal - A True Ranged Carry
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Spells:
Teleport
Ignite
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Introduction(Pretty important)
- One of my favorites, it can bust heal dependant champs like Mundo or Fiddlesticks, and also can not let your enemy get away alive.
- Also really good spell, i was using it along with ignite, but then i've realized how good is for Ezreal.
Greater Seal of Strength - Your basic attack's and damage is increased by Attack Damage, do i REALLY need to say more?
Greater Glyph of Strength - /\
Greater Quintessence of Strength - /\
greater quintessence of desolationGreater Quintessence of Desolation - See Greater Mark of Desolation, nuff said.
- Boots are always needed, and imo Ezreal doesn't really need Attack Speed, so i pick those.
- Some mana regen is needed if you use or pretty often, that item will also give you ****load of mana and part of it will go into your AD.
- Attack Damage, Lifesteal, Mystic Shot procs item effects, nuff said i think.
As you noticed, the item build is NOT complete, there are just 4 items, that's the core, the 2 items depend or enemy team or your gameplay.
Enemy tanks stacking Armor?
Will get the job done!
Enemy tanks stacking Health?
and another Should do the job.
Need a little more MR?
Should be enough.
Hexdrinker is not enough?
WILL be enough
Need a little more armor?
or should be enough.
Need MORE armor?
AND should be enough.
Need a ****LOAD of armor?
YARR!
If you pick just ONE item(ex. ) get a second for the last slot.
More screens coming soon!...Probably...Feel free to comment and vote, if you think i'm doing something wrong, try this build first, if you tried it and you still think there's something wrong, feel free to tell me about it and downvote.
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